Perceval sends Galahad and Lafayette to secure the airship’s cockpit while he and Igraine try to mingle with guests to provide “eyes on the ground.” His rules of engagement: do what you must, time is short. As the teams move out, Galahad pulls Perceval aside to ask about the old man he met in Mayfair and Whitechapel. The answer: “Patience, old friend. All in due time.”
Perceval calls for stealth mode as the Knights reach the interior door (2) then deploy into the upper level of the engineering hold. Follow Lafayette down the first staircase and pause to listen to the guards below. Then proceed to the closed hatch and ladder (3) that leads down. Unfortunately, the hatch has a powerful magnetic lock.
Disrupt power to the magnetic lock
Facing the hatch, turn right and follow the catwalk to the end. There you can inspect a broken music box (4) sitting on the wooden handcart. Interesting, but useless.
Go back past the hatch and approach the red power box (5) at the other end of the catwalk. Press the button indicated to wield your TS-27 Inverter/Rectifier. Galahad automatically hooks up the clips and opens the device. Now use it the same way you did in Tesla’s lab, trapping the two bouncing mercury blobs between the needles. This inverts the current, overloads the circuit, and disables the magnetic lock.
As you follow Lafayette to the ladder and press
to descend, you hear Perceval report deadly-force resistance from United India Company guards. He gives you the go-ahead to reciprocate if necessary. Let’s do it! Down on the lower level, you automatically take cover (6) and assess the situation.
Take out the guard undetected
Creep up behind the guard tinkering with the power box (7). When you get close, a flashing
prompt appears. Carefully time your button-press for when the prompt is highlighted white. If you strike while the prompt is dimmed, the guard turns and shoots you. This boots you back to the checkpoint for another try at your stealth approach.
Find a way to the cockpit
Proceed past the power box down the long corridor and turn right into the open doorway (8). This leads into the airship Operations center. There are plenty of control panels, dials, instrumentation, and switchboards to explore, if you want, but no inspectable items.