Continue alone into the next corridor, turn right, and inspect the photo (48) of the Agamemnon’s friendly chefs. Given what you know of the ship’s evacuation procedures, these guys are probably at the bottom of the lifeboat list, so good luck to them. Turn and exit via the door to the First Class Dining Hall on the corridor’s other end (49).
This is the First Class dining hall (50). Look through the windows on the right—flames engulf the airship’s front engine. Shots soon ring out across the dining hall from the hallway (51) lined with First Class cabins. More tough rebel fighters try to slow your pitiless advance. Scour them out of the cabins. When the cabins are clear, Perceval reports that he’s at the ship’s stern and will sweep back towards you.
Head downstairs (52) to the Game Room and run around to the next flight of stairs. Descend those to the Lounge and start moving through the long, narrow room. Be ready! Two rebels wait at the far end (53); one is armored and wields a Coach Gun. If you have difficulty with him pick up the M81 Maschinenpistole near the entrance to the room. Dispatch the rebels and then open the door leading outside to find Perceval chasing the rebel bomber (54) back toward you. You’ve got him trapped.