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The Order: 1886 Signature Series Strategy Guide
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Contents

  • Welcome to London, 1886
    • Our Story Begins
  • Characters
    • Sir Galahad
    • Sir Perceval
    • Lady Igraine
    • Marquis de Lafayette
    • The Lord Chancellor
    • Sir Lucan
    • Lord Hastings
    • Nikola Tesla
  • Game Basics
    • Overview
    • The PS4 Controller
    • The Story Structure
    • Movement & Exploration
    • Collectibles
    • Using Gadgets
    • A Knights Specials
    • Combat Tips & Tactics
  • Weapons
    • Overview
    • Pistols
    • Long Arms
    • Shotguns
    • Special Arms
    • Grenades
  • Enemies
    • Overview
    • Hospital Escapees (Bedlamites)
    • Rebels
    • United India Company
    • Royal Army
    • The Half-breeds
  • Walkthrough
    • Prologue: ONCE A KNIGHT
      • Tortured
      • The Catacombs
      • Escape Plan
      • Desperate Measures
      • No Way Out
    • Chapter I: ALWAYS A KNIGHT
      • Ever Watchful
      • A Lady in Waiting
      • Take Cover
      • The Atrium
      • Just Another London Morning
      • Lafayette, a Votre Service
      • The Hidden Enemy
      • The Chase
      • Elementary, My Dear Perceval
    • Chapter II: AMONGST EQUALS
      • Evidence
      • A Great Mind
    • Chapter III: Inequalities
      • Into Whitechapel
      • Rebel Declamation
      • A House of Ill Repute
      • Good Times
      • The Puppet Queen
      • The Eyes in the Sky
      • Reinforcements
      • Rebel Contraband
      • Roles Reversed
      • Somethings Not Right
    • Chapter IV: AN ENDLESS BATTLE
      • Whitechapel Underground
      • Left Behind
      • Stay With Me
      • The Assassination Plot
    • Chapter V: AGAMEMNON RISING
      • The Agamemnon
      • Rules of Engagement
      • Commandeered
      • Vantage Point
      • Stand and Fight
      • CQD, SOS, DE, GFAXX
      • Cooks in the Kitchen
      • Divided
      • The Standoff
    • Chapter VI: IN THE DARKEST HOUR
      • Oh the Humanity
      • A Brother Lost
    • Chapter VII: THE KNIGHTHOOD
      • A Worthy Successor
      • Guilty Conscience
    • Chapter VIII: UNDER SIEGE
      • The Battle of the Bridge
      • A One Man Army
      • The Edge of Sanity
      • A Hideout of Ill Repute
      • Bitter Enemies
      • Witness
    • Chapter IX: AN UNEASY ALLIANCE
      • Mistrust
      • United India Docks
      • Escort Duty
      • Wounded
      • The Plot Thickens
      • Munition Room
      • The Scourge
      • A Case of Arson
    • Chapter X: CONFRONTATIONS
      • Between Love and Hate
      • No One to Trust
    • Chapter XI: BROTHERS IN ARMS
      • The United India House
      • Covert Mission
      • Not a Moment Too Soon
      • Peacekeeper
      • Finding Proof
      • The Enemys Den
    • Chapter XII: A TRAITOR AMONGST US
      • Scene: The Trial
      • Past and Present
    • Chapter XIII: Between Life and Death
      • Choosing Sides
    • Chapter XIV: A KNIGHT OF OLD
      • A Tactical Retreat
      • Separate Ways
    • Chapter XV: TO SAVE A LIFE
      • A Path Seldom Walked
      • Time Is Running Out
    • Chapter XVI: BROTHER, LET US EMBRACE
      • A Friend in Need
      • Last Man Standing
  • Appendix
    • Trophies
    • Special Item Locations

The Order: 1886 Signature Series Strategy Guide › Walkthrough › Chapter V: AGAMEMNON RISING

CQD, SOS, DE, GFAXX

Here you cut to the hectic scene on the airship’s Starboard Emergency Deck. As panicked passengers herd into aerial lifeboats for evacuation, Lucan and Perceval wrangle over the situation. Galahad orders Igraine to find Lafayette in the cockpit and evacuate. When the button prompt appears, press to release the lifeboat carrying Lucan and Lord Hastings. Then Perceval reports that a nearby guard station armory is available for plundering before you hunt down the rebels.

Morse Title

This scene’s title is a series of Morse Code messages. “CQD” and “SOS” are both standard radio distress calls. “DE” means “from” or “this is.” And “GFAXX” stands for the Agememnon.

Find the rebel saboteurs

From your starting spot (35) when the cutscene ends, follow Perceval through the open door under the Armoury sign and down the walkway into the Ship Security area. Find the “Evacuation Procedures” phonograph cylinder (36) on the desk. If you listen to it, note the “class-prioritized order of evacuation.”

Approach the door to the ship’s weapons hold (37) and press . Galahad pries open the power box then wields his TS-27 Inverter/Rectifier and hooks up the clips. As before, trap the two mercury blobs between the needles to disable the door lock. Then enter the weapons hold and take your pick of armaments. Grab the ammo crate after you select weapons.

Finally, inspect the piece of paper, a quartermaster’s list (38), sitting amongst the tools on the last table. As Galahad points out, the ship is stocked with enough munitions to support a small army. Clearly, the United India Company is very serious about security.

Exit the weapons hold, turn right, and follow Perceval through the exit door (39). He tells you to be ready for more rebels: wise words. Open the nearby Machine Shop door (40) and examine the dead guard on the floor just inside. Perceval says, “All this to kill one man.”

Work your way through the machine shop (see our map for the path). When you reach the far exit door (41), you hear a rebel voice shout that he’s “moving to the second device.” That’s your man! Open the door to see two rebels scurry away. Follow them but be careful—a big rebel squad awaits your arrival in the kitchen.

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