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Sniper Ghost Warrior 2 eGuide
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Contents

  • Interactive Maps
    • Maps
      • Map 1: Communication Breakdown
      • Map 2: From Out of Nowhere
      • Map 3: Leave No Man Behind
      • Map 4: Operation Archangel
      • Map 5: And Justice for All
      • Map 6: Ghosts of Sarajevo
      • Map 7: Knife in the Dark
      • Map 8: Burning Bridges
      • Map 9: Bad Karma
      • Map 10: No Loose Ends
  • Walkthrough
    • Mission 1: Communication Breakdown
      • 1.1 Overview
      • 1.2 Waypoints 1-7
      • 1.3 Waypoints 8-14
      • 1.4 Waypoints 15-21
    • Mission 2: From Out of Nowhere
      • 2.1 Overview
      • 2.2 Waypoints 1-7
      • 2.3 Waypoints 8-14
      • 2.4 Waypoints 15-16
    • Mission 3: Leave No Man Behind
      • 3.1 Overview
      • 3.2 Waypoints 1-7
      • 3.3 Waypoints 8-13
    • Mission 4: Operational Archangel
      • 4.1 Overview
      • 4.2 Waypoints 1-7
      • 4.3 Waypoints 8-14
    • Mission 5: And Justice for All
      • 5.1 Overview
      • 5.2 Waypoints 1-7
      • 5.3 Waypoints 8-14
      • 5.4 Waypoints 15-22
    • Mission 6: Ghosts of Sarajevo
      • 6.1 Overview
      • 6.2 Waypoints 1-7
      • 6.3 Waypoints 8-14
      • 6.4 Waypoints 15-21
      • 6.5 Waypoints 22-28
    • Mission 7: Knife in the Dark
      • 7.1 Overview
      • 7.2 Waypoints 1-7
      • 7.3 Waypoints 8-15
    • Mission 8: Burning Bridges
      • 8.1 Overview
      • 8.2 Waypoints 1-7
      • 8.3 Waypoints 8-15
    • Mission 9: Bad Karma
      • 9.1 Overview
      • 9.2 Waypoints 1-7
      • 9-3 Waypoints 8-11
    • Mission 10: No Loose Ends
      • 10.1 Overview
      • 10.2 Waypoints 1-7
      • 10.3 Waypoints 8-11
  • Essentials
    • Sniper Survival Kit
      • Sniper Survival Kit - Introduction
      • Your Screen
      • Personal Stats
      • Mission Planning
      • Minimap
      • Recon
      • Movement
      • Using Cover
      • Target Selection
      • Reloading
      • Enemies
      • Attack Distances
      • Exit Strategies
      • Difficulty Settings
    • Weapons
      • Weapons
  • Multiplayer
    • Mutliplayer
      • Multiplayer - Introduction
      • Multiplayer - Advanced Cover Tactics
      • Multiplayer - Resort
      • Multiplayer - Sarajevo Downtown
  • Achievements
    • Achievements and Trophies
      • Achievements List
      • Difficult Achievements
  • Videos
    • Videos
      • Video 1: Communication Breakdown
      • Video 2: From Out of Nowhere
      • Video 3: Leave No Man Behind
      • Video 4: Operation Archangel
      • Video 5: And Justice For All
      • Video 6: Ghosts of Sarajevo
      • Video 7: Knife in the Dark
      • Video 8: Burning Bridges
      • Video 9: Bad Karma
      • Video 10: No Loose Ends
      • Back to School Achievement Video
      • Guardian Angel Achievement Video
      • Hangman's Knot Achievement Video
      • Hazardous Materials Achievement Video
      • Karma Chameleon Achievement Video
      • Laugh and Nemesis Achievement Video
      • Solid Sandman Achievement Video
  • Bonus Content
    • Developer Interview and Art
      • An Interview With Michael Sroczynski
      • Art
    • Sniper Tactics Book
      • Sniper Tactics Book - Introduction
      • Royce Coleman Bio & Introduction
      • Preparation
      • Getting There
      • In The Hide
      • Taking the Shot
      • Getting Out
      • Shooting Positions
      • Psychology and the Sniper
      • Sniper History
      • Sniper Rifles

Sniper Ghost Warrior 2 Guide › Essentials › Sniper Survival Kit

Using Cover

Cover is your friend. Unless an enemy is actively shooting at you or moving directly toward you, cover keeps you from notice, and if you aren’t detected, it leaves you free to pursue your tactics without enemy interference.

Advanced Sniper Tactics: Hide Selection

“An ideal hide will offer cover, concealment, excellent fields of view and fire, an easily defensible position, multiple escape routes and an unremarkable appearance when seen from the outside.

In actuality, hides will rarely have all these qualities; some compromises will have to be made between the considerations. For example, the crest of a hill offers the best fields of view and fire, but it is also the most obvious spot to look for a sniper.

Moreover, the sniper would be “sky-lighted,” having only the blue sky behind him showing the enemy a clear silhouette of the sniper. Compromise between these two considerations by moving down the hill from the crest, sacrificing some visibility but gaining concealment.

The same applies to the roofs of tall buildings—consider an upper floor, rather than the roof.”

—Special excerpt from the “Sniper Tactics and History Book”

When you leave cover, you should always have the next cover spot in mind. If enemies patrol the area, try to wait until they are out of sight, have their backs turned, or are at the farthest point from you on their patrol route when you leave the safety of your cover position.

Firing from cover is a good idea if you can stay hidden and still pick off enemy targets. Drop prone if you can to steady your aim and stay concealed. Unfortunately, your shots will usually draw attention to your position, and you should be moving to your next cover spot before the enemy turns up the heat on you.

Caution

While under fire, you might get suppressed. This causes a blurry full-screen effect that makes it much harder to aim.

Remember, don’t expose yourself to unnecessary fire. A frequent mistake by beginners is to charge into a new area to see what’s there.

Granted, if you’re willing to restart the mission over and over, you can learn the lay of the land that way, but it’ll be painful. A safer course might be a plan like this: While entering an area, rounding corners and descending hills, you always want your gun facing the new area. By hugging building walls and trees with your back, you gain cover and maintain position on your eventual enemies.

Tip

Wind is set for each mission. Sometimes, however, it might be smart to look for a different sniping spot that puts the wind behind you and minimizes its effect on the bullet.

Visibility Indicator

This indicator shows the enemy’s field of vision in the area and the likelihood that you will be spotted in your current position. If an enemy looks in your direction and you’re not hidden, the indicator begins to tick and the indicator’s red ring will begin to expand. If the ring expands into a full circle, the enemy has spotted you, the alert goes up, and the enemy will fire upon you if he has a shot.

The arrow on the ring marks the enemy’s direction, so check the arrow for the enemy position and react accordingly. Unless you need to move quickly out of an enemy swarm, you generally want to drop prone or seek immediate cover as soon as you hear or see the Visibility Indicator activate. Continue to slide into cover and put an obstacle between you and the enemy to avoid detection.

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