Prima Games eGuides Army of Two: The Devil's Cartel eGuide

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Army of Two: The Devil's Cartel Guide Walkthrough Mission 5: Last Resort

Chapter 17: Holiday Retreat


Fiona has joined Alpha and Bravo as they move in on a resort located along the outskirts of La Puerta. Mayor Cordova’s guard detail, consisting of P.I. and Castle, have been located at the resort via GPS, and all living T.W.O. operatives are converging on that location. If Alpha and Bravo are fortunate, Fiona’s pessimism about the plan will prove to be totally unfounded.

Chapter 17: Holiday Retreat

After Pike and Bradley add new orfices to cartel heads, it’s time to get back to work. The fountain directly in front of your starting position contains some cartel thugs to contend with. To the left of the fountain, next to the stairs that take you to the hotel’s lobby , the construction scaffolding contains an RPG shooter who will make his appearance if you advance forward. If you follow the pavement to the right of the fountain, another set of scaffolds hides more cartel members , including a sniper. The entrance to the hotel lobby itself is also well-defended with gunmen and Stabbers.

With the front entrance secured, you need to push into the hotel itself to rendezvous with Pike and Bradley. You’ll quickly come to a set of locked double doors , prompting you to execute a dual breach of the room beyond. The enemies inside are focused on your two comrades who are positioned on the second floor balcony, meaning that you can score a significant amount of points just off of flanking kills alone. If you are playing with a buddy and sweep the room from left to right, you can tack on a healthy co-op action bonus on top of the Flawless Sweep, which will almost certainly refill your Overkill meters.

From where you enter, Pike and Bradley are on the upper balcony on the right side of the room . They are being chased down by cartel thugs. Support them from the ground floor as best you can, but be prepared for hostile reinforcements to come at you from a ground level entrance close to your allies’ starting position on the balcony.

As Pike and Bradley cross the scaffolding near the large decorative statue, more cartel thugs join the fun from a balcony entrance directly across from them . Some of these guys are Stabbers who will try to drop down to the ground floor to take you on. More reinforcements will try to flank your allies from another entrance near the scaffolding itself . Eventually, one last group of cartel snipers will charge out from the door your two allies are trying to reach . Don’t get blindsided by these guys.

With the lobby clear and in ruins, the two balcony snipers push forward toward a corridor that will lead to the elevators. You need to follow them via a corridor on the ground floor. Waiting for you on the other side are more cartel troops, but these men are different. They’ve got tactical gear, and are better armed than your average Los Marcados member. These are proper mercenaries, capable of delivering and withstanding more punishment than the usual goons you’ve been tearing through. This last corridor stands between you and the elevators you need to access.

One you reach the elevators, Pike and Bradley call in that they have spotted a large contingent of cartel fleeing the hotel, and they want to split off to investigate these movements. Alpha, Bravo, and Fiona are left behind to deal with the cartel at the hotel itself, and to hopefully find P.I. and Castle.