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Titanfall 2 eGuide
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Contents

  • Introduction
    • Overview
    • What’s New?
    • The Titanfall Universe
  • Changelog
    • Updates
  • Single-Player Campaign
    • The Pilot’s Gauntlet
      • Prologue
    • BT-7274
      • Assault on Typhon
      • Field Promotion
      • The Wilds
    • Blood and Rust
      • Drainage Channel
      • Reclamation Facility
    • Into the Abyss
      • Cavern
      • Dynamic Testing Facility
    • Effect and Cause
      • IMC Advanced Research Facility
    • The Beacon
      • Interstellar Beacon Facility
    • Trial by Fire
      • IMC Airbase
    • The Ark
      • Pursuit
      • IMS Malta
      • Draconis
    • The Fold Weapon
      • IMC Fold Weapon Facility
      • Epilogue
  • Pilots
    • Overview
    • Pilot Customization
    • Preset Pilot Loadouts
    • Primary Weapons
      • Overview
      • Assault Rifles
      • Submachine Guns
      • Light Machine Guns
      • Sniper Rifles
      • Shotguns
      • Grenadier
    • Secondary Weapons
      • Overview
      • Pistols
      • Anti-Titan Weapons
    • Ordnance
    • Pilot Kits
    • Executions
    • Pilot Boosts
    • Advanced Customization
  • Multiplayer
    • Overview
    • Controls
    • Interface
    • Pilot Fundamentals
    • Titan Fundamentals
    • Game Modes
    • Advanced Combat Tactics
    • Persistence and Progression
    • Networks
    • Identity
  • Titans
    • Overview
    • Titan Kits
    • Titan Variants
      • Ion
      • Scorch
      • Northstar
      • Ronin
      • Tone
      • Legion
  • Multiplayer Maps
    • Black Water Canal
      • Overview
      • Game Mode Strategy
    • Boomtown
      • Overview
      • Game Mode Strategy
    • Complex
      • Overview
      • Game Mode Strategy
    • Drydock
      • Overview
      • Game Mode Strategy
    • Crashsite
      • Overview
      • Game Mode Strategy
    • Eden
      • Overview
      • Game Mode Strategy
    • Exoplanet
      • Overview
      • Game Mode Strategy
    • Forward Base Kodai
      • Overview
      • Game Mode Strategy
    • Homestead
      • Overview
      • Game Mode Strategy
  • Interactive Maps
    • Black Water Canal
    • Boomtown
    • Complex
    • Crashsite
    • Drydock
    • Eden
    • Exoplanet
    • Forward Base Kodai
    • Homestead
  • Appendix
    • Key Progression Unlocks
    • Weapon Attachments
    • Titan Kit Unlocks
    • Achievements and Trophies
  • Videos
    • Hard-to-Find Pilot Helmets
      • Blood and Rust
      • Effect and Cause
      • Into the Abyss
      • The Pilot's Gauntlet
      • The Ark
      • The Beacon
      • The Fold Weapon
      • Trial by Fire
    • Multiplayer Flythroughs
      • Black Water Canal
      • Boomtown
      • Complex
      • Crashsite
      • Drydock
      • Eden
      • Exoplanet
      • Forward Base Kodai
      • Homestead

Titanfall 2 Guide › Pilots › Primary Weapons

Overview

Selecting a primary weapon is the most important choice when customizing your Pilot’s loadout. The characteristics of your primary weapon determine how and at what range you engage enemy Pilots and minions. This, in turn, dictates your style of play. By scoring kills with a particular weapon, you can unlock a variety of attachments and mods. Attachments consist of different weapon sights, each offering unique sight pictures and varied magnifications. See the provided table for more details.

While attachments change the way targets are acquired when aiming down sights, they have no impact on the weapon’s overall performance. Mods, on the other hand, alter the way a weapon functions, sometimes increasing or decreasing a weapon’s stats. Each primary weapon has one attachment slot and two mod slots. Experiment with different configurations to find a combination that works for you.

Attachments: Optic Sight Pictures

Optic Name Description
HCOG Open holographic combat optical sight.
HCOG Ranger Enhanced zoom scope.
Holosight Holographic gun sight.
AOG Advanced Optical Gun sight with increased magnification.
Threat Scope Makes enemies easy to spot by applying an AR overlay to them.
Variable Zoom Press sprint to toggle between two magnification levels.

Disclaimer: The weapons shown in this section may change as the game is updated and patched.

Weapon Mods

Mod Name Description
Extra Ammo Increased ammo capacity.
Gunrunner Shoot while sprinting.
Speedloader Faster reload.
Gun Ready Fast transition into aiming down sights.
Quick Swap Faster transition when switching this weapon.
Tactikill Pilot kills increase tactical ability’s availability.
Pro Screen Attachment that displays your lifetime kills for this weapon.
Ricochet Bullets bounce off surfaces; sniper rifles only.
Suppressor Reduces noise and muzzle flash while keeping you off radar; pistols only.
Charge Hack Overrides charging for instant fire, but at the cost of reduced damage; Charge Rifle only.

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