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Titanfall 2 eGuide
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Contents

  • Introduction
    • Overview
    • What’s New?
    • The Titanfall Universe
  • Changelog
    • Updates
  • Single-Player Campaign
    • The Pilot’s Gauntlet
      • Prologue
    • BT-7274
      • Assault on Typhon
      • Field Promotion
      • The Wilds
    • Blood and Rust
      • Drainage Channel
      • Reclamation Facility
    • Into the Abyss
      • Cavern
      • Dynamic Testing Facility
    • Effect and Cause
      • IMC Advanced Research Facility
    • The Beacon
      • Interstellar Beacon Facility
    • Trial by Fire
      • IMC Airbase
    • The Ark
      • Pursuit
      • IMS Malta
      • Draconis
    • The Fold Weapon
      • IMC Fold Weapon Facility
      • Epilogue
  • Pilots
    • Overview
    • Pilot Customization
    • Preset Pilot Loadouts
    • Primary Weapons
      • Overview
      • Assault Rifles
      • Submachine Guns
      • Light Machine Guns
      • Sniper Rifles
      • Shotguns
      • Grenadier
    • Secondary Weapons
      • Overview
      • Pistols
      • Anti-Titan Weapons
    • Ordnance
    • Pilot Kits
    • Executions
    • Pilot Boosts
    • Advanced Customization
  • Multiplayer
    • Overview
    • Controls
    • Interface
    • Pilot Fundamentals
    • Titan Fundamentals
    • Game Modes
    • Advanced Combat Tactics
    • Persistence and Progression
    • Networks
    • Identity
  • Titans
    • Overview
    • Titan Kits
    • Titan Variants
      • Ion
      • Scorch
      • Northstar
      • Ronin
      • Tone
      • Legion
  • Multiplayer Maps
    • Black Water Canal
      • Overview
      • Game Mode Strategy
    • Boomtown
      • Overview
      • Game Mode Strategy
    • Complex
      • Overview
      • Game Mode Strategy
    • Drydock
      • Overview
      • Game Mode Strategy
    • Crashsite
      • Overview
      • Game Mode Strategy
    • Eden
      • Overview
      • Game Mode Strategy
    • Exoplanet
      • Overview
      • Game Mode Strategy
    • Forward Base Kodai
      • Overview
      • Game Mode Strategy
    • Homestead
      • Overview
      • Game Mode Strategy
  • Interactive Maps
    • Black Water Canal
    • Boomtown
    • Complex
    • Crashsite
    • Drydock
    • Eden
    • Exoplanet
    • Forward Base Kodai
    • Homestead
  • Appendix
    • Key Progression Unlocks
    • Weapon Attachments
    • Titan Kit Unlocks
    • Achievements and Trophies
  • Videos
    • Hard-to-Find Pilot Helmets
      • Blood and Rust
      • Effect and Cause
      • Into the Abyss
      • The Pilot's Gauntlet
      • The Ark
      • The Beacon
      • The Fold Weapon
      • Trial by Fire
    • Multiplayer Flythroughs
      • Black Water Canal
      • Boomtown
      • Complex
      • Crashsite
      • Drydock
      • Eden
      • Exoplanet
      • Forward Base Kodai
      • Homestead

Titanfall 2 Guide › Pilots

Pilot Customization

There are many decisions to be made in the loadout screen. Here you can customize your Pilot, as well as their primary and secondary weapons.

Pilots are capable of equipping a wide range of custom weapons, abilities, and kits to enhance their performance in combat. As an elite unit, it’s up to you to find the right mix of equipment that complements your style of play. Each Pilot has seven customizable slots. Here’s a brief rundown of each slot.

  • Tactical Ability: There is a total of nine tactical abilities, giving Pilots a unique tactical advantage. Your choice of tactical ability determines the size and general appearance of your Pilot. While tactical abilities offer a wide range of gameplay benefits, your Pilot’s appearance is purely aesthetic, regardless of size.
  • Pilot Camo: Choose from a wide selection of camo patterns. New camo patterns are unlocked by leveling up your Pilot. These are purely aesthetic choices and have no impact on gameplay.
  • Pilot Gender: Like camos, selecting male or female does not affect gameplay. It’s another aesthetic choice.
  • Primary Weapon: This is your default weapon when deploying. There are twenty to choose from, each with unique characteristics and specializations. Primary weapons can be equipped with optional attachments and mods, altering their performance.
  • Secondary Weapon: New to Titanfall 2, your secondary weapon can consist of a pistol or anti-Titan weapon. Pistols serve primarily as a backup to your primary weapon. When your primary runs out of ammo in a firefight, switch to your sidearm and finish strong. Or if you prefer greater versatility, choose from the four anti-Titan weapons, giving you the capability to damage and even destroy enemy Titans.
  • Weapon Camo: Just like customizing your Pilot’s camo, you can also apply different camo patterns to your primary and secondary weapons. New camos are unlocked by leveling up weapons.
  • Ordnance: Choose from a variety of grenades or remotely detonated charges, ideal for dishing out heavy damage against Pilots, minions, and Titans.
  • Kits: There are two kit slots—Kit 1 and Kit 2—each with four options. Most of these kit options are passive, enhancing Pilots in various ways. Select kits that complement your other loadout selections and style of play.
  • Execution: Performing a melee strike while directly behind an enemy results in an execution, displayed in a brutal third-person animation. New execution animations are unlocked as you progress through your career.
  • Boosts: Similar to Burn Cards from Titanfall, boosts give your Pilot a unique combat bonus. While you begin your career with the Amped Weapons boost, more boosts are available as you unlock them through leveling up your Pilot. Boosts are assigned through the Identity menu.

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