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Sleeping Dogs eGuide
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Contents

  • Essentials
    • How to Play
      • Welcome to Hong Kong
      • The Game World
      • How to go Above the Law
      • Minigames
      • Staying Healthy, Staying Strong
      • Street Cred: The Reputation System
    • Upgrades
      • Upgrades
    • Faces to Remember
      • Faces to Remember
    • Weapons, Vehicles, and Clothes
      • Weapons, Vehicles, and Clothes
    • Collectibles
      • Collectibles
      • Health Shrines
      • Lock Boxes
      • Jade Statues
      • Spy Cameras
      • Safehouse Upgrades
    • Trophies and Achievements
      • Trophies and Achievements List
  • Walkthrough
    • Main Story Walkthrough
      • Prologue: Welcome to Hong Kong
      • Going Undercover
      • Show Some Muscle
      • First Favor: Susan’s Lunch
      • Night Market Chase
      • The City of Hong Kong
      • Case One: Popstar, Leads One and Two
      • Stick Up and Delivery
      • Amanda
      • Mini Bus Racket
      • Case One: Popstar, Lead Three
      • Club Bam Bam
      • Listening In
      • Case Two: Hotshot, Lead One
      • Chain of Evidence
      • Case Two: Hotshot, Lead Two
      • Payback
      • Uncle Po
      • Case Two: Hotshot, Lead Three
      • Bride to Be
      • The Wedding
      • Case Two: Hotshot, Lead Four
      • Mrs. Chu’s Revenge
      • Meet the New Boss
      • Loose Ends
      • Case Three: Serial Killer
      • The Final Kill
      • Initiation
      • Dockyard Heist
      • Intensive Care
      • Important Visitor
      • Fast Girls
      • Case Four: Kidnapper
      • Bad Luck
      • Conflicted Loyalties
      • The Funeral
      • Civil Discord
      • Buried Alive
      • The Election
      • Big Smile Lee
    • A Little Money on the Side
      • A Little Money on the Side
      • Favors
      • Jobs
      • Events
      • Races
      • Downloadable Content
  • Map
    • Map

Sleeping Dogs Guide › Walkthrough › Main Story Walkthrough

Case Two: Hotshot, Lead Three

Preceding Missions: Listening In (Main Story); Hotshot, Leads One and Two (Case Two)

Another major race has opened up, starting at Water Street. This is another good opportunity for Wei to increase his rep among the street racers, and hopefully find out more information on where and when Hotshot intends to take out Ace.

This race course is shorter than the previous race at the start of the case, but it’s also a greater challenge. Don’t be surprised or discouraged if you need to retry it several times. Much of the course is narrow, and there’s a lot of traffic to navigate while also trying to get through to the front of the pack.

Click here for interactive maps

Mission Unlocks: None

Job and Minigame Unlocks: None

Event Unlocks: None

Favor Unlocks: None

Rewards: HK $20000

The start of the race immediately goes through a set of narrow, curved roads, with pedestrians on the sidewalks and traffic in the oncoming lane. Don’t get too hungry while jockeying for position. Ram Attacks tend to slow you down more than it does the other cars, unless you manage to push them into large obstacles.

The first turn is a hard left. Watch for it in advance and prepare to drift through it to maintain some speed.

The second left opens the course somewhat, but try to stay in the correct lane to avoid head-on collisions with traffic.

Turns three and four are a sharp right followed by a left into a more narrow street. If you’re still lagging behind, here is where your counterattack needs to start. You’re halfway through the track at this point!

The final stretch is deceptively straight, though somewhat narrow. There are some subtle but mean curves that, if taken from the wrong angle and speed, can cost you the whole race. If you’re still lagging behind somewhat, it’s time to get desperate. Try to force the other drivers into parked vehicles or storefronts if you can. If you manage to pull off the win, your reputation further increases, and you get a nice little cash reward for the trouble. You’re bound to get Hotshot’s attention soon.

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