The Reclamation of Eibon (RTS)
Mission Level: 23
S-Rank Requirements
| Time | Phantoma | Casualties |
|---|---|---|
| 25:00 | 11 | 0 |
Take Over Domains 1 and 2
You won’t have direct control over the Main Camp, but thankfully they’re already producing Blaze Units that are heading toward Domain 1. Domain 1 has the support of two other towns, so if the Main Camp is ever going to take it, they’ll need your support. Fight off each Infantry Unit until the Main Camp units take Domain 1. Domain 1 and the Main Camp will then charge Domain 2. Assist them in this endeavor.
Defend the Dominion Main Camp
Attackers from Domain 3 in the east and Domain 4 in the north will be sent directly to the Main Camp. You need to defend the Main Camp for one minute and thirty seconds. Around forty-five seconds in, a massive force from Domain 4 heads toward the Main Camp. Your forces heading toward Domain 3 will be okay for the most part, so make sure to give Domain 4 some extra care while checking in on the Domain 3 assault from time to time.
Once you complete this Mission, you’ll gain control of the Main Camp’s troops.
Neutralize the Energy Wall at Toguagh
Before you can take Toguagh, you’re going to need more support. The energy wall around Toguagh will regenerate far faster than you can damage it. Send the Main Camp troops to Domain 3. Enra’s team has the passage from Domain 4 covered, so don’t worry about it for now.
Once Domain 3 has been captured, send the Main Camp troops to Toguagh and then head there yourself. Colonel Faith, in his flying Magitek Armor, is guarding Toguagh. You’ll need to force him off of his post by moving in to attack him.
As soon as you approach him, he’ll immediately begin making his way to Domain 2. Attack him as much as possible, but understand that you are very unlikely to prevent him from retaking Domain 2. If you have any spells equipped to your active leader, unleash them on Colonel Faith to increase your damage output momentarily.
Once Colonel Faith recaptures Domain 2, he’ll head toward Domain 1 and attempt to do the same there. To stop him, you only need to lower his health to its yellow bar.
After Colonel Faith has fled, you’ll gain direct control of Domains 1 and 2. Send all of your troops to Toguagh.
Invade Toguagh
After the energy wall is down, invade Toguagh.
Southern Square (Safe Zone)
Head through the north passage to reach area 2.
Main Street
Imperial soldiers stand waiting for you in the center of Main Street. Defeat this group, but don’t waste your time on the reinforcements that pop up from the north side of the area. They will continually flow out of the area, so don’t linger to try and mop them up.
Central Square
Colonel Faith is holding out in this area. You only have three minutes to challenge him, so focus exclusively on him instead of the Imperial Troopers that are also roaming around the square. Just before bringing Colonel Faith down once and for all, he’ll retreat, leaving Toguagh in your hands.
Before you leave, head to area 4 via the southeast passage in area 1. Some of your allies have been ambushed by Imperial soldiers and are desperately in need of your help.
Back Alley
You need to defeat the CO in this room to complete the rescue mission. Once the mission is completed, you’ll be ushered back to the world map to continue the takeover of Eibon.
Neutralize the Energy Wall at Eibon
Before you can actually pull that task off, you’ll need to capture the rest of the battlefield. Tell Domain 1 to produce Spark Units and send them to Domain 5; do the same with the Main Camp. Domain 3 is producing Blaze Units and sending them to Domain 4 as well, so you’ll have a good balance. Leave Domain 2 and Toguagh to keep Eibon busy.
Now assist your troops in taking Domains 4 and 5. Once Domain 4 is captured, Enra’s unit will move up to help ward off the Colossus units from Domain 5 and also to help capture it.
Once Domain 5 is captured, Enra’s unit will move up to Eibon. All of your troops will automatically head for Eibon, since it’s the last enemy domain on the map, so just stand by and wait for the energy wall to drop.
Defeat Colonel Faith
Colonel Faith will appear on the field again as soon as the energy wall drops. Enra can distract him while you invade Eibon, but don’t risk it. Instead, help Enra fight Faith and bring him down.
Invade Eibon
Don’t let Colonel Faith get away. Follow him into Eibon!
West Stairs
A handful of Imperial soldiers will be right at the entrance of Eibon, ready to greet you in their own special way. Defeat them, then head south. About halfway down the area, Colonel Faith will reappear to harass you some more. He is extremely susceptible to Breaksight strikes. A single Breaksight strike will drop him to the ground, giving you plenty of time to dole out damage. After you take his health down to zero, he’ll take off again.
South Corridor
Several more Imperial soldiers will be waiting for you in this area, including the Magitek Armor unit, Prometheus. These units fight just like Warriors, so take care of them in the same way you would a Warrior.
East Corridor
Several Warriors and two Prometheus units are scattered along this area.
Main Stairs
You’ll have to face off with more Warriors in this area.
Command Center
Imperial Troopers and Supersoldiers try and slow your progress to the conference room, where the CO Lieutenant Colonel Berkeley is holding up. Once Berkeley has been defeated, the Mission will be over.
Mission Accomplished
You’ll earn the Blizzard SHG spell for completing this Mission.
Before you head back to Akademeia, you can enter Toguagh and do some gift and Phantoma shopping. If you speak to the sitting man with the kid next to him—he’s one of the closest people to the entrance—you’ll find out that his sight isn’t good. In fact, he can’t even see Toguagh’s monument. If you describe it to him by telling him “It’s hexagonal,” “About thirty feet,” and it’s “Granite gray,” he’ll reward you by giving you l’Cie Kanna’s Crystal.
Once you’re done in Toguagh, head back to Akademeia.
Events, Tasks, and Expert Trials (Second Break—5 Days)
Moogle Classes
| FRMG-102: Elementary Fire Magic II | Fire Magic +1 |
| ICMG-102: Elementary Ice Magic II | Ice Magic +1 |
| LTMG-102: Elementary Lightning Magic II | Lightning Magic +1 |
| DFMG-201: Intermediate Defense Magic I | Defense Magic +2 |
Events
| Location | Who | Reward | Note |
|---|---|---|---|
| Main Gate | Caetuna | Cutscene, X-Potion | — |
| Fountain Courtyard | Yano | Hi-Potion | — |
| Fountain Courtyard | Dominion Legionary | Ether | — |
| Airship Landing | Orderly | Mega-Potion, “Assign Her to My Custody” entry added to the Rubicus. | — |
| Airship Landing | Mutsuki | Hi-Potion | — |
| Airship Landing | Ryo | Elixir | This Event will only appear if you didn’t complete it in the last Free Time session. |
| Cemetery | Gate | Cutscene, Phoenix Pinion | — |
| Crystarium | Hiiragi | Ether | — |
| Central Command | Class Second Moogle | Hi-Potion | — |
| Ready Room | Orderly | X-Potion, “On Second Thought…” entry added to the Rubicus. | — |
| Lounge | Carla | N/A | You need to give her 10,000 Gil. |
| Terrace | Kurasame | Cutscene, X-Potion | You must do this Event while Emina isn’t around. Otherwise, you won’t be able to access this Event. |
Tasks
| Location | Who | Task | Reward | Note |
|---|---|---|---|---|
| Main Gate | Logistics Officer | Give three Mega-Potions to the Logistics Officer. | Platinum Gloves | — |
| Fountain Courtyard | Tokito | Give one Diamond Ore to Tokito. | Good-Luck Charm | Can be found in the Bethnel Caverns. |
| Crystarium | Class Ninth Cadet | Take three prisoners by defeating enemy COs. | Protector Ring | Soldiers and their COs can be found the forests of the Meroé Region. |
| Central Command | Dominion Officer | Defeat one Striker. | Ten Elixirs | The Strikers can be found in the forests of the Eibon Region. |
| Armory | Armory Guildmaster | Give two chunks of Beast Flesh to the Armory Guildmaster. | Gold Bangle | Defeat monsters in Bethnel Caverns, second playthrough. |
| Sorcery | Sorcery Researcher | Give ten Sepia Phantoma to the Sorcery Researcher. | Crystal Shard | — |
| Lounge | Administration Official | Give 1,000 SPP to the Administration Official. | Five Phoenix Down | — |
| Terrace | Kurasame | Land twenty Killsight/Breaksight strikes and report back to Kurasame. | Shock Shield | Can be done in the Arena. |
Outside of Akademeia
| Location | Who | Task | Reward | Note |
|---|---|---|---|---|
| Toguagh | Issei | Defeat a Dracoknight for Issei. | Diamond Shield | Must be fought on the Innsmouth Coast, second playthrough. |
Expert Trials
| Name | Level Requirement | Instructions | Note |
|---|---|---|---|
| Colonel Faith’s Revolt | Level 41 | Class Zero must send a squad of six to foil Colonel Faith’s escape. | Second Playthrough |
| Covering the Cadets | Level 38 | Class Zero must send a squad of six to regain control of Meroë. | Second Playthrough |
An Extra Challenge
While most Expert Trials are meant to be played on your second and third playthroughs, if you have six party members that are at level 30 or higher, you can challenge the “Covering the Cadets” Expert Trial. It’ll be a challenge, but if you’re willing to abort the mission if things get out of control, you can keep trying until you complete it. You’ll earn a decent amount of EXP doing this Expert Trial, and completing it will unlock it in the Missions menu on the Title Screen, giving you the chance to redo it over and over to get your party powered up for the story Missions to come.
The choice to try it is yours. If you decide you want to have a go at it, take a look at the “Side Quests” section of the guide for a more in-depth look at this Mission.
Mission Preparation
Once you’ve used up all of your Free Time, head to the Airship Landing and speak with the Dominion Tribune in the center of the landing. You’ll have to pick two separate squads for this and the next Mission, but you’ll get the chance to swap out your squad members after you complete this next Mission, so nothing is set in stone. You’ll get information for both Missions, but the one you need to focus on is The Battle of Judecca.
Your first squad will consist of three party members. Pick your worst and least-used characters for this one. You’ll be able to swap the entire party at the start of Mission 9, which is when this squad is supposed to come into play. Mission 8 is a real challenge, so you’re going to want your best party members under your control in order to handle what the game throws at you.
One last thing to note: Machina won’t be available at this time, because he left the group.