Prima Games eGuides Final Fantasy Type-0 HD eGuide

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Final Fantasy Type-0 HD eGuide Playthrough Two

Introduction

As we’ve mentioned before, Final Fantasy Type-0 HD was meant to be played more than once. In fact, playing through a second time offers significantly more Missions than your first playthrough. You’ll need to load the save you created after beating the game in order to start your second playthrough. When you start playthrough two, all of your items, character stats, and gil, as well as all of the Rubicus entries you’ve accumulated so far will be at your disposal.

In addition to all of that, you’ll also get the chance to play through the game at a higher difficulty, which will keep the challenge appropriate to your level and also yield new rewards for completing Missions.

We’ll be listing all of the Tasks, Expert Trials, Events, and Missions that you can do in the previous playthrough and this one, so you can keep track of what’s old and new, as well as figure out what you’ve already done and what you haven’t.

You’ll still have to unlock things that were a part of story Missions, like the Airship Landing’s charter flights, all of the towns and regions, and your Squad Commands. You’ll still have your Eidolons, but you won’t be able to access them until you reach Togoreth in Chapter 2.

Last thing we should mention about playthrough two is about the difficulty. While you might think that the next step after completing the game is to up the enemy levels so you keep the challenge at your current level, you might want to hold off on that. While the story missions will be your level, the extra Missions and Expert Trials will not be. Most of the Expert Trials and extra Missions were made so that you’d play them after beating the game once through, but on the same difficulty. That’s why so many of the Expert Trials had level requirements between 35 and 48. If you up the difficulty, you’re going to be in the exact same position you were in on your first playthrough, with the Expert Trials being too high for you. You can switch your difficulty at any time using a Relic Terminal, so we suggest you set it to Agito and then change it back to Officer whenever you do one of the extra Missions or Expert Trials.

Using This Chapter

There are a few things to keep in mind when using this section of the guide. We’ve added the rewards for completing Missions on different difficulties and achieving an S-Rank. Both the S-Rank reward and a difficulty reward can be obtained in the same Mission. The S-Rank rewards drop based on the percentages listed next to each of the rewards. You’ll have to S-Rank a Mission or Expert Trial multiple times in order to get each of the items available.

If you see a reward preceded by “Orderly,” that means that it is now available from the shop run in Classroom Zero.

If you see “Armory” preceding a reward, it means that the shop in the Armory now has that item to sell.

You, of course, already know that seeing “Magic” before the name of a reward means that it is a spell.

If you see “Eidolon” preceding a reward, it means that you’ve earned something Eidolon related. If you see a reward that looks something like, “Eidolon: Ifrit’s Rubicante Form,” it means you’ve unlocked a new form for one of your Eidolons.

If you see “SPP” preceding a reward, it means that a new item has been added to the SPP shop’s inventory in Central Command.

Breaks are Free Time sessions, as we are sure you recall. We’ll be putting the Missions in their order of appearance, which should help you figure out when a Free Time session begins and ends.

We’ll be sure to mark any new Events, Tasks, Expert Trials, or Missions with a “Second Playthrough” tag in the “Note” column of their table to help you know what’s new and what isn’t.

That about covers it. We hope this section and all the sections in the “Rubicus” chapter will help you see and do everything you want to in Final Fantasy Type-0 HD.