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Final Fantasy Type-0 HD eGuide
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Contents

  • Type-0 101: The Fundamentals of War
    • Your Party
    • Equipping Items
    • Battle
    • Lock-On
    • Killsight
    • Magic
    • Altocrystarium
    • Abilities
    • Squad Command
    • Obtaining Phantoma
    • Parameters
    • Status Effects
    • Tips for Winning Battles
  • Characters
    • Ace
    • Deuce
    • Trey
    • Cater
    • Cinque
    • Sice
    • Seven
    • Eight
    • Nine
    • Jack
    • Queen
    • King
    • Machina
    • Rem
  • Side Quests
    • Introduction
    • Tasks
    • Sub-Events
    • Optional Dungeons
    • l'Cie Crystals
    • Akane
    • Knowing Tags
  • Chocobo Breeding
    • Chocobo Breeding
  • Phantoma
    • Introduction
    • Phantoma Harvested from Enemies Changes Based on Various Factors
    • Phantoma Information
  • Eidolons
    • Introduction
    • Ifrit-Class
    • Golem-Class
    • Shiva-Class
    • Odin-Class
    • Diabolos-Class
    • Bahamut-Class
  • Playthrough Two
    • Introduction
    • Chapter 1: War-Three Hours that Changed the World
    • Chapter 2: Raise the Vermilion Banner
    • Chapter 3: Weapons of Mass Destruction
    • Chapter 4: The Last Queens Return to Oblivion
    • Chapter 5: The First Battle of Judecca
    • Chapter 6: Terra Mortis-Khalias Decision
    • Chapter 7: Fate of the Crystal-The Endless Battle
    • Chapter 8: Verdict: Finis
  • Walkthrough
    • Introduction
    • Chapter 1: War-Three Hours that Changed the World-Mission 0
    • Chapter 2: Raise the Vermilion Banner
    • Mission 1
    • Mission 2
    • Mission 3
    • Chapter 3: Weapons of Mass Destruction
    • Mission 4
    • Mission 5
    • Chapter 4: The Last Queens Return to Oblivion
    • Mission 6
    • Chapter 5: The First Battle of Judecca
    • Mission 7
    • Mission 8
    • Chapter 6: Terra MortisKhalias Decision
    • Mission 9
    • Chapter 7: Fate of the Crystal-The Endless Battle
    • Mission 10
    • Mission 11
    • Chapter 8: Verdict: Finis
    • Mission 12
  • The Rubicus
    • Introduction
    • Weapons, Accessories, and Items
  • Bestiary
    • Bestiary Part 1
    • Bestiary Part 2

Final Fantasy Type-0 HD Guide › Type-0 101: The Fundamentals of War

Killsight

Killsight and Breaksight

When locked on to a target, you may see a large mark that appears in specific circumstances—a red Killsight or a yellow Breaksight. When these are displayed, you have a great chance of performing a killer attack!

Killsight and Breaksight

Killsight and Breaksight will often be displayed the instant an enemy has begun an attack or finished an attack.

Killsight (Red)

If any of the active characters successfully perform an attack the moment Killsight is displayed, he or she will instantly kill the enemy. If you defeat an enemy with Killsight, Phantoma from that enemy has a chance to be more valuable.

Breaksight (Yellow)

If any of the active characters successfully perform an attack the moment that Breaksight is displayed, there will be a percentage of the opponent’s max HP lost from the inflicted attack damage. (The percentage differs depending on the enemy.)

Tips to Remember!

Even if there is a target mark, if you are not locked on, there will be no Killsight or Breaksight.

When the active leader lands an attack on an opponent without Killsight or Breaksight, Killsight or Breaksight won’t appear on that opponent for the immediate second after, and may be skipped altogether until the opponent later repeats the animation that initiates a Killsight or Breaksight.

If one of your allies lands an attack on an opponent with Killsight or Breaksight, Killsight or Breaksight will disappear.

There will be no critical hits on opponents with Killsight or Breaksight.

If you land an attack on an opponent with Killsight or Breaksight, you will replenish a chunk of your Ability Gauge.

When damage is absorbed from an attack with an attribute (e.g., attacking a Flame Flan with fire magic), Killsight or Breaksight will have no effect.

Using Items

The method of using items differs depending on the type of item.

Recovery Items

There are two ways of using recovery items. Neither method will use your MP or Ability Gauge.

Use From the Items Screen

Open the Info screen and select: Items tab g Items g Use. You can then select which item you want to use and who you want to use it on. However, this method will only allow you to use the items below. Also, you won’t be able to use an item if there is no reason to use that item. For example, you can’t use a potion when all of your party has full HP.

Usable Items
Regular items that can be equipped At any time (apart from situations where there is no point in using it).
Auric Hourglass, Argentic Hourglass Only during Free Time (you can’t use them on the day of a mission).

Press the Assigned Button to Use

Press the assigned button to use equipped items. When using most items this way, you will be the target. As with using items from the Items screen, you cannot use items when there is no reason to do so.

Enhancers

At a Relic Terminal, select Promotion g Stats. Select a character and then decide which item you want to use. Using these will increase the stat that is listed in the item’s name and description.

Crystal Shard

Use a Relic Terminal and select Promotion g Vermilion Bird. Each time you use a Crystal Shard on the Vermilion Bird Squad Command, it will increase the spell’s charge level by one.

Weapons/Accessories

Other than improving stats, many weapons and accessories also have various special effects. In order to gain the effect or stat boost, the weapon and/or accessories must be equipped.

Phantoma

Phantoma can’t be used directly like items, but can be used to enhance spells in the Altocrystarium.

Chocobo

When traveling across the Map of Orience (including RTS missions), press the two assigned buttons at the same time to choose from any chocobo you have to ride.

Things to be Careful of When Using Items from the Items Screen

In this game, you can enter battle even when the Items screen is open. If you have to use the Items screen to use an item, try to do it as quickly as possible. While the Items screen is open, you can still move, which means you can select items while fleeing.

While the Items screen is open, you won’t be able to attack or dodge. So close the Items screen right away after you’re used an item.

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