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Final Fantasy Type-0 HD eGuide
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Contents

  • Type-0 101: The Fundamentals of War
    • Your Party
    • Equipping Items
    • Battle
    • Lock-On
    • Killsight
    • Magic
    • Altocrystarium
    • Abilities
    • Squad Command
    • Obtaining Phantoma
    • Parameters
    • Status Effects
    • Tips for Winning Battles
  • Characters
    • Ace
    • Deuce
    • Trey
    • Cater
    • Cinque
    • Sice
    • Seven
    • Eight
    • Nine
    • Jack
    • Queen
    • King
    • Machina
    • Rem
  • Side Quests
    • Introduction
    • Tasks
    • Sub-Events
    • Optional Dungeons
    • l'Cie Crystals
    • Akane
    • Knowing Tags
  • Chocobo Breeding
    • Chocobo Breeding
  • Phantoma
    • Introduction
    • Phantoma Harvested from Enemies Changes Based on Various Factors
    • Phantoma Information
  • Eidolons
    • Introduction
    • Ifrit-Class
    • Golem-Class
    • Shiva-Class
    • Odin-Class
    • Diabolos-Class
    • Bahamut-Class
  • Playthrough Two
    • Introduction
    • Chapter 1: War-Three Hours that Changed the World
    • Chapter 2: Raise the Vermilion Banner
    • Chapter 3: Weapons of Mass Destruction
    • Chapter 4: The Last Queens Return to Oblivion
    • Chapter 5: The First Battle of Judecca
    • Chapter 6: Terra Mortis-Khalias Decision
    • Chapter 7: Fate of the Crystal-The Endless Battle
    • Chapter 8: Verdict: Finis
  • Walkthrough
    • Introduction
    • Chapter 1: War-Three Hours that Changed the World-Mission 0
    • Chapter 2: Raise the Vermilion Banner
    • Mission 1
    • Mission 2
    • Mission 3
    • Chapter 3: Weapons of Mass Destruction
    • Mission 4
    • Mission 5
    • Chapter 4: The Last Queens Return to Oblivion
    • Mission 6
    • Chapter 5: The First Battle of Judecca
    • Mission 7
    • Mission 8
    • Chapter 6: Terra MortisKhalias Decision
    • Mission 9
    • Chapter 7: Fate of the Crystal-The Endless Battle
    • Mission 10
    • Mission 11
    • Chapter 8: Verdict: Finis
    • Mission 12
  • The Rubicus
    • Introduction
    • Weapons, Accessories, and Items
  • Bestiary
    • Bestiary Part 1
    • Bestiary Part 2

Final Fantasy Type-0 HD Guide › Eidolons

Introduction

Understanding Eidolons

Eidolons are powerful allies, and a well-timed summon can change the course of a battle. Before you rely on the use of an Eidolon, however, there are a few important details worth considering:

• Each Eidolon must be unlocked before it can be accessed in the Promotion menu or intentionally summoned.

• Like the members of Class Zero, Eidolons gain experience from defeating enemies. Over time, this increases an Eidolon’s level and grants AP that can be used to enhance its abilities. As you gain access to more Eidolons, remember to spend time strengthening lower-level allies.

• When an Eidolon is summoned, the character responsible for the spell is sacrificed. Reraise effects can reverse the KO, but the casualty will still be factored in to your Report Card at the end of a Mission.

• Once summoned, an Eidolon has a limited amount of time on the battlefield. However, a single Eidolon can be summoned multiple times over the course of a Mission.

• If an Eidolon is defeated in battle, it cannot be summoned for the remainder of the Mission.

• Not all Eidolons can be summoned at will. Odin (Chapter 1) and Bahamut ZERO only appear during specific missions. Neither of these Eidolons can be accessed through the Promotion menu.

• After summoning an Eidolon, you can switch active leaders to take control of another party member. The Eidolon will follow the party, choosing its own tactics as it engages available enemies.

• Vulcan and Ogre both have the Automaton ability. These Eidolons cannot be controlled, so make sure you switch leaders after summoning either of them.

• Eidolons can only be summoned in areas that are large enough to accommodate them. The minimum summoning radius is determined by the size of your chosen Eidolon.

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