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Final Fantasy Type-0 HD eGuide
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Contents

  • Type-0 101: The Fundamentals of War
    • Your Party
    • Equipping Items
    • Battle
    • Lock-On
    • Killsight
    • Magic
    • Altocrystarium
    • Abilities
    • Squad Command
    • Obtaining Phantoma
    • Parameters
    • Status Effects
    • Tips for Winning Battles
  • Characters
    • Ace
    • Deuce
    • Trey
    • Cater
    • Cinque
    • Sice
    • Seven
    • Eight
    • Nine
    • Jack
    • Queen
    • King
    • Machina
    • Rem
  • Side Quests
    • Introduction
    • Tasks
    • Sub-Events
    • Optional Dungeons
    • l'Cie Crystals
    • Akane
    • Knowing Tags
  • Chocobo Breeding
    • Chocobo Breeding
  • Phantoma
    • Introduction
    • Phantoma Harvested from Enemies Changes Based on Various Factors
    • Phantoma Information
  • Eidolons
    • Introduction
    • Ifrit-Class
    • Golem-Class
    • Shiva-Class
    • Odin-Class
    • Diabolos-Class
    • Bahamut-Class
  • Playthrough Two
    • Introduction
    • Chapter 1: War-Three Hours that Changed the World
    • Chapter 2: Raise the Vermilion Banner
    • Chapter 3: Weapons of Mass Destruction
    • Chapter 4: The Last Queens Return to Oblivion
    • Chapter 5: The First Battle of Judecca
    • Chapter 6: Terra Mortis-Khalias Decision
    • Chapter 7: Fate of the Crystal-The Endless Battle
    • Chapter 8: Verdict: Finis
  • Walkthrough
    • Introduction
    • Chapter 1: War-Three Hours that Changed the World-Mission 0
    • Chapter 2: Raise the Vermilion Banner
    • Mission 1
    • Mission 2
    • Mission 3
    • Chapter 3: Weapons of Mass Destruction
    • Mission 4
    • Mission 5
    • Chapter 4: The Last Queens Return to Oblivion
    • Mission 6
    • Chapter 5: The First Battle of Judecca
    • Mission 7
    • Mission 8
    • Chapter 6: Terra MortisKhalias Decision
    • Mission 9
    • Chapter 7: Fate of the Crystal-The Endless Battle
    • Mission 10
    • Mission 11
    • Chapter 8: Verdict: Finis
    • Mission 12
  • The Rubicus
    • Introduction
    • Weapons, Accessories, and Items
  • Bestiary
    • Bestiary Part 1
    • Bestiary Part 2

Final Fantasy Type-0 HD Guide › Walkthrough

Mission 11

Capturing the Imperial Capital

Mission Level: 36
S-Rank Requirements
Time Phantoma Casualties
1:00 0 0

Special Order

Land a Lightning-type attack in under fifteen seconds using your active leader. [It doesn’t need to be a magical attack, just elemental.]

Time Limit: 0:15

Effect: Freecast 0:15

Reward: Thunderbolt Armlet

Special Order

Land an Ice-type attack in under fifteen seconds using your active leader. [It doesn’t need to be a magical attack, just elemental.]

Time Limit: 0:15

Effect: Freecast 0:15

Reward: Arctic Armlet

Special Order

Combat Trial: Refrain from using magic for five minutes. [Cater’s Magicite Pistol counts as using magic, so don’t fire it if you have it equipped.]

Time Limit: 5:00

Effect: Aura 0:30

Reward: [Nine’s Weapon] Wildfire Spear

Special Order

Land thirty attacks in under five minutes using your active leader.

Time Limit: 5:00

Effect: Endure 0:30

Reward: Ribbon

Special Order

Land a Fire-type attack in under fifteen seconds using your active leader. [It doesn’t need to be a magical attack, just elemental.]

Time Limit: 0:15

Effect: Freecast 0:15

Reward: Blaze Armlet

Boss: General Qator Bashtar

One of the first bosses you fought in this game, General Bashtar, is out to settle the score. Not much has changed from the last time you fought him. He’s still incredibly fast and you’ll need to wait for a Breaksight strike opportunity to really damage him, but he is definitely stronger than when you last met him.

Bashtar is all bluster: he may move fast and look menacing, but his moves are still as simple as they were last time. He’ll dash around the room faster than you can keep up with, but any time he pauses, it means an attack is on its way. You can avoid pretty much every attack by dodging to the left or right whenever you see Bashtar pause.

Bashtar’s Breaksight will pop up frequently, but only for a moment. The most consistent way to hit it is to never stop unloading on him. A bullet will hit his Breaksight sooner rather than later, which will send him crumpling to the ground. When he has fallen to the ground, several Breaksight strike opportunities will pop up until he gets on his feet again.

It only takes two or three Breaksight strikes that result in him falling to the ground to defeat Bashtar.

Mission Accomplished

Completing this Mission will net you the Fire BOM-II spell.

You’ll need to head back to Akademeia on foot; the “Return to Akademeia” option isn’t available at this time. There isn’t anything that will prevent you from reaching the academy, so hop on a chocobo and head home. The yellow waypoint on your minimap will guide you there.

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