All attacks used by the Ifrit-class are fire based and capable of inflicting Burn. This class of Eidolon also has access to the Flameproof ability—once unlocked, this ability grants the Eidolon immunity to Fire-based attacks. Ifrit-class Eidolons have a relatively low movement speed, but they’re able to rush toward their targets during specific attacks.
Resistances
| Ballistic | Impact | Piercing | Cleaving | Fire | Ice | Lightning | Water | Earth | Wind |
|---|---|---|---|---|---|---|---|---|---|
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.3 | ×1.5 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Ifrit-Class Command Abilities
| Ability | Description | Applicable Eidolons |
|---|---|---|
| Blazing Strike | Strike enemies to inflict Fire-type damage | Ifrit, Firebrand, Rubicante, Vulcan |
| Meteor Strike | Hurl a sphere of flames at enemies | Ifrit, Firebrand, Vulcan |
| Eruption | Conjure pillars of flame to attack nearby enemies | Ifrit, Firebrand, Rubicante, Vulcan |
| Flaming Fist | Strike enemies to inflict Fire-type damage | Calamity |
| Meteor Mash | Hurl a sphere of flames at enemies | Ignis |
| Hellfire | Conjure pillars of flame to attack nearby enemies | Ignis |
Ifrit
Ifrit is the first Eidolon to be unlocked in the game. Though its initial level is relatively low, its high stats allow Ifrit to deal with tougher enemies. Its Flameproof ability becomes available fairly early in the game, making Ifrit a valuable ally.
|
How to Unlock: |
The required Summoning Permit is granted during the Mission “The Capture of Togoreth Stronghold.” |
|
Minimum Summoning Radius: |
1.5 meters |
|
Duration: |
75 seconds (can be increased to 95 seconds) |
Core Stats
Potential Boosts from Abilities
| Stat | Max Boost |
|---|---|
| Duration | +20 seconds |
| Max HP | +1000 |
| Max MP | +100 |
| Attack | +10 |
| Defense | +50 |
| MP Regeneration | ×1.83 |
| Movement Speed | ×1.0 |
Initial Status
| Level | EXP | AP |
|---|---|---|
| 23 | 117,500 | 6 |
Command Abilities
| Slot | Ability |
|---|---|
| 1 | Blazing Strike |
| 2 | Eruption |
| 3 | Meteor Strike |
| 4 | — |
Basic Attributes
| Attribute | Value |
|---|---|
| Movement Speed | 2.58 meters per second |
| Flinch Resistance | Immune |
| Knockdown Resistance | Immune |
| Knockback Resistance | ×0.33 |
Abilities
| Ability | AP Cost | Release Order |
|---|---|---|
| Intel | — | — |
| HP Up | 6 | 1 |
| HP Up II | 6 | 16 |
| MP Up | 4 | 8 |
| MP Auto-Regen Up | 4 | 12 |
| Defense Up | 8 | 10 |
| Attack Up | 8 | 11 |
| Summon Extension | 8 | 3 |
| Summon Extension II | 5 | 7 |
| Flameproof | 6 | 4 |
| Blazing Strike | — | — |
| Blazing Strike: Power Up | 6 | 2 |
| Blazing Strike: Crit Up | 8 | 6 |
| Blazing Strike: Crit Up II | 6 | 13 |
| Blazing Strike: Crit Up III | 8 | 15 |
| Meteor Strike | — | — |
| Meteor Strike: Power Up | 6 | 5 |
| Meteor Strike: Burn Up | 6 | 9 |
| Meteor Strike: Burn Up II | 6 | 14 |
| Eruption | — | — |
Firebrand
Firebrand offers impressive stats and a variety of upgrades to its command abilities. Its initial summon duration is relatively short, but investing in some key abilities will almost double the time Firebrand can remain on the battlefield.
|
How to Unlock: |
Complete the Expert Trial “United Front” on Officer difficulty. |
|
Minimum Summoning Radius: |
1.5 meters |
|
Duration: |
45 seconds (can be increased to 75 seconds) |
Core Stats
Potential Boosts from Abilities
| Stat | Max Boost |
|---|---|
| Duration | +30 seconds |
| Max HP | +1000 |
| Max MP | +100 |
| Attack | +0 |
| Defense | +0 |
| MP Regeneration | ×1.0 |
| Movement Speed | ×1.0 |
Initial Status
| Level | EXP | AP |
|---|---|---|
| 56 | 2,594,426 | 6 |
Command Abilities
| Slot | Ability |
|---|---|
| 1 | Blazing Strike |
| 2 | Eruption |
| 3 | Meteor Strike |
| 4 | — |
Basic Attributes
| Attribute | Value |
|---|---|
| Movement Speed | 2.58 meters per second |
| Flinch Resistance | Immune |
| Knockdown Resistance | Immune |
| Knockback Resistance | ×0.33 |
Abilities
| Ability | AP Cost | Release Order |
|---|---|---|
| Intel | — | — |
| HP Up | 4 | 2 |
| HP Up II | 6 | 12 |
| MP Up | 3 | 4 |
| Summon Extension | 6 | 6 |
| Summon Extension II | 4 | 14 |
| Summon Extension III | 8 | 16 |
| Flameproof | 4 | 9 |
| Blazing Strike | — | — |
| Blazing Strike: Power Up | 6 | 3 |
| Blazing Strike: Power Up II | 8 | 10 |
| Meteor Strike | — | — |
| Meteor Strike: Power Up | 4 | 5 |
| Meteor Strike: Power Up II | 4 | 11 |
| Eruption | — | — |
| Eruption: Power Up | 4 | 1 |
| Eruption: Power Up II | 4 | 7 |
| Eruption: Power Up III | 6 | 13 |
| Eruption: Power Up IV | 6 | 15 |
| Eruption: MP Down | 4 | 8 |
Rubicante
Rubicante has a low max HP, but its Auto-Regen ability allows it to slowly replenish HP lost during combat. This Eidolon also lacks any HP-boosting abilities, so Rubicante must be used with caution. Rubicante also has a fairly low max MP. Because Blazing Strike consumes no MP, it plays a key role in Rubicante’s damage output.
|
How to Unlock: |
During the Mission “Operation MA Demolition” in Chapter 3, complete the SO objective “Destroy Brionac as quickly as possible using your active leader.” |
|
Minimum Summoning Radius: |
0.9 meters |
|
Duration: |
75 seconds (cannot be increased) |
Core Stats
Potential Boosts from Abilities
| Stat | Max Boost |
|---|---|
| Duration | +0 seconds |
| Max HP | +0 |
| Max MP | +200 |
| Attack | +10 |
| Defense | +0 |
| MP Regeneration | ×1.41 |
| Movement Speed | ×1.0 |
Initial Status
| Level | EXP | AP |
|---|---|---|
| 29 | 243,216 | 6 |
Command Abilities
| Slot | Ability |
|---|---|
| 1 | Blazing Strike |
| 2 | Eruption |
| 3 | — |
| 4 | — |
Basic Attributes
| Attribute | Value |
|---|---|
| Movement Speed | 1.56 meters per second |
| Flinch Resistance | Immune |
| Knockdown Resistance | Immune |
| Knockback Resistance | ×0.33 |
Abilities
| Ability | AP Cost | Release Order |
|---|---|---|
| Intel | — | — |
| Auto-Regen | — | — |
| MP Up | 6 | 2 |
| MP Up II | 4 | 4 |
| MP Auto-Regen Up | 4 | 6 |
| Attack Up | 6 | 16 |
| Flameproof | 5 | 8 |
| Blazing Strike | — | — |
| Blazing Strike: Power Up | 4 | 1 |
| Blazing Strike: Power Up II | 6 | 7 |
| Eruption | — | — |
| Eruption: Power Up | 6 | 3 |
| Eruption: Power Up II | 6 | 5 |
| Eruption: Power Up III | 8 | 9 |
| Eruption: Power Up IV | 6 | 12 |
| Eruption: Crit Up | 4 | 10 |
| Eruption: Crit Up II | 6 | 14 |
| Eruption: MP Down | 4 | 11 |
| Eruption: MP Down II | 4 | 13 |
| Eruption: MP Down III | 4 | 15 |
Vulcan
This Eidolon cannot be controlled in battle. When summoned, Vulcan automatically chooses its targets and which attacks to use. As such, it’s usually best to summon Vulcan near priority targets. This Eidolon starts with a relatively short summon duration, but more time can be added by unlocking key abilities.
|
How to Unlock: |
During the Mission “The Battle of Judecca” in Chapter 5, complete the SO objective “Take down Mikazuchi using your active leader.” |
|
Minimum Summoning Radius: |
1.5 meters |
|
Duration: |
50 seconds (can be increased to 80 seconds) |
Core Stats
Potential Boosts from Abilities
| Stat | Max Boost |
|---|---|
| Duration | +30 seconds |
| Max HP | +1500 |
| Max MP | +0 |
| Attack | +10 |
| Defense | +0 |
| MP Regeneration | ×1.0 |
| Movement Speed | ×1.0 |
Initial Status
| Level | EXP | AP |
|---|---|---|
| 47 | 1,445,903 | 6 |
Command Abilities
| Slot | Ability |
|---|---|
| 1 | Blazing Strike |
| 2 | Eruption |
| 3 | Meteor Strike |
| 4 | — |
Basic Attributes
| Attribute | Value |
|---|---|
| Movement Speed | 2.58 meters per second |
| Flinch Resistance | Immune |
| Knockdown Resistance | Immune |
| Knockback Resistance | ×0.33 |
Abilities
| Ability | AP Cost | Release Order |
|---|---|---|
| Intel | — | — |
| Automaton | — | — |
| HP Up | 3 | 1 |
| HP Up II | 4 | 7 |
| HP Up III | 6 | 15 |
| Attack Up | 6 | 16 |
| Summon Extension | 6 | 6 |
| Summon Extension II | 8 | 9 |
| Summon Extension III | 10 | 14 |
| Flameproof | 4 | 12 |
| Blazing Strike | — | — |
| Blazing Strike: Crit Up | 3 | 5 |
| Blazing Strike: Crit Up II | 4 | 11 |
| Blazing Strike: Power Up | 5 | 2 |
| Blazing Strike: Power Up II | 6 | 8 |
| Meteor Strike | — | — |
| Meteor Strike: Power Up | 4 | 3 |
| Meteor Strike: Power Up II | 6 | 10 |
| Eruption | — | — |
| Eruption: Power Up | 4 | 4 |
| Eruption: Power Up II | 6 | 13 |
Calamity
Calamity offers impressive offensive and defensive stats. Its HP can be greatly enhanced by unlocking key abilities, giving it one of the highest max HP ratings of all Eidolons. Calamity’s short-range Flaming Fist is its only attack, but it can be enhanced with the Flaming Dash ability.
|
How to Unlock: |
Complete the Expert Trial “A Charge on the Border” on Officer difficulty. |
|
Minimum Summoning Radius: |
2.1 meters |
|
Duration: |
90 seconds (cannot be increased) |
Core Stats
Potential Boosts from Abilities
| Stat | Max Boost |
|---|---|
| Duration | +0 seconds |
| Max HP | +3500 |
| Max MP | +0 |
| Attack | +0 |
| Defense | +0 |
| MP Regeneration | ×1.0 |
| Movement Speed | ×1.0 |
Initial Status
| Level | EXP | AP |
|---|---|---|
| 58 | 2,908,574 | 6 |
Command Abilities
| Slot | Ability |
|---|---|
| 1 | Flaming Fist |
| 2 | — |
| 3 | — |
| 4 | — |
Basic Attributes
| Attribute | Value |
|---|---|
| Movement Speed | 3.6 meters per second |
| Flinch Resistance | Immune |
| Knockdown Resistance | Immune |
| Knockback Resistance | ×0.33 |
Abilities
| Ability | AP Cost | Release Order |
|---|---|---|
| Intel | — | — |
| HP Up | 2 | 2 |
| HP Up II | 2 | 4 |
| HP Up III | 2 | 6 |
| HP Up IV | 3 | 8 |
| HP Up V | 3 | 10 |
| HP Up VI | 3 | 12 |
| HP Up VII | 4 | 14 |
| Flaming Fist | — | — |
| Flaming Fist: Power Up | 3 | 1 |
| Flaming Fist: Power Up II | 3 | 3 |
| Flaming Fist: Power Up III | 4 | 5 |
| Flaming Fist: Power Up IV | 4 | 7 |
| Flaming Fist: Power Up V | 5 | 9 |
| Flaming Fist: Power Up VI | 5 | 11 |
| Flaming Fist: Power Up VII | 6 | 13 |
| Flaming Fist: Power Up VIII | 8 | 15 |
| Flaming Dash | 8 | 16 |
Ignis
Ignis starts at a high level and an impressive Fire Magic rating. This Eidolon possesses attacks that require MP, so unlocking the MP Auto-Regen Up ability should be your priority.
|
How to Unlock: |
Complete the Mission “The Clash on Big Bridge” on Agito difficulty. |
|
Minimum Summoning Radius: |
0.9 meters |
|
Duration: |
50 seconds (can be increased to 70 seconds) |
Core Stats
Potential Boosts from Abilities
| Stat | Max Boost |
|---|---|
| Duration | +20 seconds |
| Max HP | +500 |
| Max MP | +100 |
| Attack | +0 |
| Defense | +0 |
| MP Regeneration | ×1.83 |
| Movement Speed | ×1.0 |
Initial Status
| Level | EXP | AP |
|---|---|---|
| 71 | 5,562,678 | 6 |
Command Abilities
| Slot | Ability |
|---|---|
| 1 | — |
| 2 | Hellfire |
| 3 | Meteor Mash |
| 4 | — |
Basic Attributes
| Attribute | Value |
|---|---|
| Movement Speed | 1.56 meters per second |
| Flinch Resistance | Immune |
| Knockdown Resistance | Immune |
| Knockback Resistance | ×0.33 |
Abilities
| Ability | AP Cost | Release Order |
|---|---|---|
| Intel | — | — |
| HP Up | 2 | 3 |
| MP Up | 2 | 4 |
| MP Auto-Regen Up | 2 | 6 |
| Summon Extension | 3 | 8 |
| Summon Extension II | 4 | 12 |
| Flameproof | 3 | 5 |
| Meteor Mash | — | — |
| Meteor Mash: Power Up | 2 | 2 |
| Meteor Mash: Crit Up | 2 | 10 |
| Meteor Mash: Crit Up II | 3 | 15 |
| Meteor Mash: MP Down | 2 | 11 |
| Hellfire | — | — |
| Hellfire: Power Up | 2 | 1 |
| Hellfire: Crit Up | 2 | 9 |
| Hellfire: Crit Up II | 3 | 14 |
| Hellfire: Burn Up | 2 | 7 |
| Hellfire: Burn Up II | 3 | 13 |
| Hellfire: Effect Up | 4 | 16 |