Operation Reconquista (RTS)
S-Rank Requirements
| Time | Objectives | Casualties |
|---|---|---|
| 20:00 | 9 | 0 |
Mission Level: 13
Victory Conditions: Occupy Corsi
Failure Conditions: Lose McTighe
Occupy Domain 1
Head to Domain 1, which is directly in front of McTighe. You’ll need to defeat the enemy units coming out of Domain 1 as they leave it in order to slow their progress to McTighe and to allow McTighe’s troops to reach Domain 1. Using a chocobo and chocobo kicks, the enemy units should be taken out in one hit.
Once your troops have begun circling Domain 1, feel free to leave it unattended.
Destroy the Autoturret South of Domain 1
Once Domain 1 has been captured, head southeast of the town into the forest and you’ll find an Autoturret. Destroy it to complete Moglin’s first special mission.
Order Domain 1 to Attack Aqvi
Domain 1 will now be under your direct control, since you destroyed the Autoturret. Approach Domain 1 and hit the Action button on it to give orders for which troops are to be produced and direct them where they should go. Order Domain 1 to make Blaze Units and send them to Aqvi, which is directly south of Domain 1.
Blaze Units are excellent at capturing towns, while Spark Units excel at destroying machines. Machines won’t appear until later in this Mission, so don’t worry about making Spark Units until then.
Invade Aqvi
Defeat the enemy units that Aqvi keeps producing in order to get your troops close enough to Aqvi to attack. Once your troops have lowered Aqvi’s energy shield, approach the town and press the Action button to invade it.
Southern Square
You only have five minutes to defeat the commander in Aqvi or he’ll escape. Don’t linger while in Aqvi; race to area 2 and defeat the commander.
Three Imperial Troopers are attacking some of your classmates in the center of the plaza. Defeat them to get the northern door to the next area open, then head through it.
Southern Avenue
The commander of Aqvi—named Major Herriot—is in the back end of area 2, next to the Nymurod. Try to defeat him first, as it will make the next Mission easier.
Collect Five Phantoma
Before you leave Aqvi, Moglin gives you a Mission to collect five Phantoma. Hang out in area 2 and defeat the enemy soldiers until you’ve accrued five Phantoma. Once you’ve completed the Mission, leave Aqvi.
Attack Corsi
Have Aqvi and Domain 1 send Blaze Units to Domain 2. Once they take Domain 2, they’ll head directly for Corsi and you’ll have the help of an additional force from Domain 2.
Before your forces can take Corsi and Domain 2, however, Corsi will send a counterattack toward McTighe. The counterattack features wave after wave of Warrior Units that are quite resilient to McTighe’s counteroffensive, which means you’ll have to help fight off the Warrior Units yourself.
Chocobo kicks won’t pack the punch necessary to defeat the units; any attacks you do to the Warrior Units are very likely to result in a counterattack from their mounted guns. If you’re using Trey, you can stay just far enough away from the Warrior Units to still Lock-On to them, but to also dodge them after firing a fully charged arrow from Trey’s bow.
Once your forces take Domain 2, they’ll make their way to Corsi, which will immediately stop the flow of Warrior Units.
Invade Corsi
Head to Corsi once the Warrior Unit attack has slowed. Once the energy shield around Corsi has diminished, invade Corsi.
Main Street
There is a blockade of barricades and Imperial Troopers in the center of this room. If you have Blizzard BOM on any of your characters, use it to destroy the barricades. If not, you can also kill one of the Troopers with a ranged character and harvest his Phantoma to break the barricades.
Angular Alley
In the center of the Angular Alley are three Imperial Troopers. On either side of them are balconies with a single sniper in each. Farther down the alley from the Troopers are Shock Troopers: shield-bearing enemies that will smack you with their shields if you let them get close.
You need to defeat the two Shock Troopers and three Imperial Troopers to move on to the next area. To deal with the Shock Troopers, attack them from behind or immediately after they attack. Most attacks they do involve them lifting their shields momentarily, which will give you the opportunity to strike.
Once you’ve sorted the enemies, head to the Town Square to face the CO and leader of this region’s army.
Town Square
CO Lieutenant Hamilton will be riding inside of a Magitek Armor with extra health and the ability to deal extra damage. Stay behind Hamilton as often as possible to avoid most of his attacks. He’ll try to perform a shoulder-press. If you see him charge toward you, immediately try to circle him and reposition yourself behind him. His second shoulder-press can be pretty tricky, so always be on the move and never stand in front of him if you can help it.
Mission Accomplished
Before heading back to Akademeia, enter Corsi. In the center of Corsi, on the left side of the road, is l’Cie Kayahara’s Crystal. At the very back of Corsi is an unmarked Shopkeeper who sells and buys Phantoma.
Buy the Sexy Swimsuit from the Corsi Merchant at the center of town; you’ll need it for a Task later.
Corsi Phantomist
Corsi Merchant
| Item | Price |
|---|---|
| “’Til Finis Comes, With You” | 1000 Gil |
| Rose Bouquet | 1000 Gil |
| Hydrangea Bouquet | 1000 Gil |
| Sexy Swimsuit | 1500 Gil |
| Ruby Necklace | 2000 Gil |
You can also head south of Corsi to Aqvi and purchase a few accessories from the Aqvi Merchant. You should definitely head there to pick up a Teleport Stone, as it will allow you to teleport out of any location (outside of a Mission) and out of any trouble you might run into.
Aqvi Merchant
| Item | Price |
|---|---|
| Ignis Primus, Vol. I | 800 Gil |
| Glacies Prima, Vol. I | 800 Gil |
| Fulgur Primus, Vol. I | 800 Gil |
| Aegis Prima, Vol. I | 800 Gil |
| Teleport Stone | 2000 Gil |
Once you’re finished with both Aqvi and Corsi, head back to Akademeia.
Events, Tasks, and Expert Trials (Third Break–2 Days)
Moogle Classes
| MAGC-100: Principles of Magic | Magic Power +1 |
| FRMG-100: Introduction to Fire Magic | Fire Magic +1 |
| ICMG-100: Introduction to Ice Magic | Ice Magic +1 |
| LTMG-100: Introduction to Lightning Magic | Lightning Magic +1 |
Events
| Location | Who | Reward | Note |
|---|---|---|---|
| Classroom Zero | Machina/Rem | Cutscene, Ether | Must have Machina/Rem as your active leader. |
| Armory/Kazusa’s Lab | Kazusa | Cutscene, Etc. | There must be 6 or less hours left in the day in order to talk to Kazusa. Refer to the Side Quests Section of this guide for details. |
| Terrace/Sorcery | Emina/Sorcery Researcher | Cutscene, Etc. | There must be 6 or less hours left in the day in order to do Emina events. Refer to the Side Quests Section of this guide for details. |
| Sorcery | Dr. Al-Rashia | Cutscene, Hi-Potion | Play as Ace. |
| Lounge | Naghi | Cutscene, Ether | — |
| Ready Room | Koharu | Mega-Potion | — |
| Ready Room | Dominion Legionary | Hi-Potion | — |
| Central Command | Sice | Ether | — |
| Entrance | Class Fifth Moogle | Hi-Potion | — |
| Fountain Courtyard | Class First Moogle | Hi-Potion | — |
| Airship Landing | Class Tenth Moogle | Hi-Potion | — |
Tasks
| Location | Who | Task | Reward | Note |
|---|---|---|---|---|
| Armory | Guildsman | Give one Pretty Pelt. | Iron Bangle | Found on Coeurls in Corsi Cave. |
| Sorcery | Sorcery Researcher | Give one Red Phantoma. | Ferric Ring | — |
| Central Command | Dominion Officer | Defeat two Vertigo. | Glacies Prima, Vol. II | Vertigo can be found in the forests of the Rubrum Region. |
| Lounge | Administration Official | Give the Administration Official 100 SPP. | Megalixir | — |
| Main Gate | Logistics Officer | Give three Potions. | Ether | — |
| Crystarium | Class Ninth Cadet | Defeat one Striker. | Ignis Primus, Vol. II | Strikers are the Magitek Armor enemies that can be found randomly in battles in the Rubrum Region. |
| Fountain Courtyard | Enra | Have Rem meet up with Enra. | Phoenix Down | Change your lead character to Rem. |
| Ready Room | Tokito | Give Tokito a Sexy Swimsuit. | Fulgur Primus, Vol. II | Can be purchased from Corsi’s Merchant. |
Outside of Akademeia
| Location | Who | Task | Reward | Note |
|---|---|---|---|---|
| McTighe | Amane | Defeat three Lesser Coeurls. | Silver Bracelet | Coeurls can be found in Corsi Cave. |
| Corsi | Takano | Defeat ten Aqua Flans. | HP Enhancer | Aqua Flans can be found on the plains in the Rubrum Region. |
| Aqvi | Koki | Give Koki a Fire Shard. | Ferric Ring | Fire Shards can be found from Bombs in Corsi Cave. |
Brave New World
This Free Time session opens up a lot of opportunities for you. You can now freely leave Akademeia to explore the world. Chocobos can now be bred. The Altocrystarium is now open, as is the Arena. You also have far more Events and Tasks than you have time to complete. If you really focus on doing the Tasks, you can get them all finished within the time allotted, but you won’t have enough time to take all of Moglin’s classes. We’ll show you how to do all of the Tasks, but we still suggest you take all of Moglin’s classes. Ultimately, the choice is yours.
To save you from feeling overwhelmed, we’ll go over each of these new additions and what they mean.
Leaving Akademeia
You can now leave Akademeia at any point, so long as you aren’t on a Mission Day and/or have six or less hours remaining. Tasks will show up in most towns you’ve liberated, which is a great reason to leave Akademeia, and many of the Tasks you’ll have access to in Akademeia will lead you out of the school. Don’t leave needlessly, but be prepared to go out and explore at least a couple of times per Free Time.
Breeding Chocobos
We’re not going to go into too much detail about chocobo breeding here. If you want a more in-depth look, head to the “Type-0 101” section of the guide. For now, what you need to know is that Hishow, the man on the right side of the chocobo stable at the Chocobo Ranch, will breed any two chocobos you own, so long as you have a male chocobo and a female chocobo. What chocobos and Greens you use during breeding will determine what chocobos are born.
Make a point to visit the Chocobo Ranch after every six hours of Free Time to breed chocobos and to pick up any offspring you’ve bred. You can reach the Chocobo Ranch from the great portal in the center of the Entrance.
The Altocrystarium
This is one of the most important areas in Akademeia, as it lets you upgrade your individual magic spells using the Phantoma you’ve picked up from fallen enemies or purchased. To upgrade a spell, simply select it while in the Altocrystarium, then scroll to the trait you’d like to upgrade. The top-right corner of the screen tells you what Phantoma you need to upgrade that specific trait. If you have the Phantoma, there is absolutely no reason not to upgrade a spell unless you want to save some Phantoma for another spell.
The one catch to upgrading is that every upgrade you perform on a spell decreases the “MP Cost” trait’s level, which in turn increases the MP cost of that spell. You can upgrade “MP Cost” to try and counter this, but it will lower a random trait as a result.
Make a point to visit the Altocrystarium often and do your best not to stockpile Phantoma. Once you reach ninety-nine of a Phantoma, you won’t pick any more of that Phantoma up until you offload some of them. This means you’ll be wasting any Phantoma of that type that you pick up from enemies.
You can find the portal to the Altocrystarium in the Hallway leading to Classroom Zero. Simply visiting the Altocrystarium will get you a new spell called Thunder RF, which attacks enemies at mid-range.
The Arena
The Arena’s most important feature is Secret Training, which allows one party member to gain EXP while you’re not playing the game. The longer you’re away from the game, the more EXP that party member will gain. Make a point to always have a party member in Secret Training whenever you quit the game, if you’re in Akademeia of course.
You can also do a Combat Simulation, which allows you to fight against wave after wave of Imperial Troopers and Supersoldiers. This is a more direct way of gaining EXP than Secret Training, and you get Phantoma from any defeated enemies.
You can find the Arena on the west side of the Fountain Courtyard.
Tasks in Akademeia
There are a handful of Tasks that you can do without leaving Akademeia and ticking down the clock. You should always try and knock Tasks like these out whenever you can; the rewards always give you more resources for your next Mission or outing into Orience.
If you picked up the Sexy Swimsuit from Corsi’s Merchant, you can take it to Tokito in the Ready Room to get the Fulgur Primus, Vol. II accessory. You can also switch your active leader to Rem and talk to Enra in the Fountain Courtyard to earn yourself a Phoenix Down. If you speak to the Logistics Officer at the Main Gate and give her three Potions, you’ll earn an Ether. You can also give a Red Phantoma to the Sorcery Researcher in the Sorcery Room to get a Ferric Ring accessory.
Replaying Missions
The last Task you can do without leaving Akademeia is an important one. If you take the great portal to the Lounge and speak with the Administration Official, you’ll be given a Task to collect 100 SPP. Save your game and then quit back to the Title Screen. Select the “Missions” option and load your most recent save file. A list of the Missions you’ve already completed will appear, allowing you to play through them again to try and obtain S-Rank on each difficulty level, or, in our case, play a Mission again with SP Support enabled.
When you allow SP into your Mission, they’ll replace your party members. They’ll stick around for a little bit, or until they are defeated, and they’ll accrue SPP (Support Personnel Points) while they defeat enemies or just by being on a Mission with you.
For the Administration Official’s Task, you simply need to accrue 100 total SPP and then speak with her again. Play the “The Cadets’ First Deployment” Mission again with SP Support enabled and you’ll very likely gain the SPP you need in one try.
You can, and should, replay Missions as many times as you want. Getting an S-Rank on a Mission will grant you rewards, and you’ll also be able to keep any items and EXP you get during a Mission. If you’re having trouble with a particular story Mission, you can always replay past Missions to get your party members leveled up.
Once you’ve accrued 100 SPP, reload your game and head back to the Lounge. Speak with the Administration Official to receive a Megalixir.
Venturing Out
What you do with your remaining time is up to you, but we suggest that you take time to do Tasks that involve entering Corsi Cave. This place has enemies that are at a much higher level than any of your team will be, but with some proper planning you should be able to challenge them and survive. You’ll earn lots of EXP from adventuring here and, best of all, you can knock out three Tasks in one outing.
You’ll want to prepare by accumulating SPP through redoing Missions, and then heading over to the SPP Merchant in Akademeia’s Central Command to buy up each of the available SPP weapons for your party members. That’ll take a lot of time, but it will also get your party’s level up enough to handle Corsi Cave. If grinding is not your style, you can still give Corsi Cave a try as you are. Fight enemies until your party is nearly wiped, use a Teleport Stone, enter a town to revive all of your party members, and then head back to Corsi Cave to try again. This will also net you plenty of levels to get you ready for the next Mission.
Mission Time!
To truly start this Mission, you’ll first need to make your way to Togoreth, which is in the Togoreth Region, north of Corsi. Be very careful when exploring regions beyond Rubrum. Large monsters of varying types roam around the world map in other regions, including Togoreth. Togoreth’s monster of choice is the Tauricorn: a quadrupedal, spike-shouldered giant that is level 99. Bumping in to one of these goliaths while roaming Togoreth Region’s plains and forests is a guarantee that one of your party members is going to die. In fact, all of the large monsters that appear on the world map will be at level 99, and they’ll attack until your active leader has been KO’d, or until the monster is defeated. You can attempt to stem the damage by immediately switching to the party member in your three-man squad that is the least vital, but your best bet for avoiding trouble is staying away from these monsters altogether. Luckily, chocobos can easily outrun the lumbering beasts, so try to stay on a chocobo at all times if you’re just trying to get from one point to another.
To find the city of Togoreth while in the Togoreth Region, you need to head to the left side of the large, sloped hill that is directly in front of you as you enter the region. Once you’ve reached the city, you’ll be given the Mission prompt again, which will allow you to decide one last time if you’re ready. If you are, enter Togoreth. Just be ready for a tough fight; this Mission is a real challenge.