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Final Fantasy Type-0 HD eGuide
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Contents

  • Type-0 101: The Fundamentals of War
    • Your Party
    • Equipping Items
    • Battle
    • Lock-On
    • Killsight
    • Magic
    • Altocrystarium
    • Abilities
    • Squad Command
    • Obtaining Phantoma
    • Parameters
    • Status Effects
    • Tips for Winning Battles
  • Characters
    • Ace
    • Deuce
    • Trey
    • Cater
    • Cinque
    • Sice
    • Seven
    • Eight
    • Nine
    • Jack
    • Queen
    • King
    • Machina
    • Rem
  • Side Quests
    • Introduction
    • Tasks
    • Sub-Events
    • Optional Dungeons
    • l'Cie Crystals
    • Akane
    • Knowing Tags
  • Chocobo Breeding
    • Chocobo Breeding
  • Phantoma
    • Introduction
    • Phantoma Harvested from Enemies Changes Based on Various Factors
    • Phantoma Information
  • Eidolons
    • Introduction
    • Ifrit-Class
    • Golem-Class
    • Shiva-Class
    • Odin-Class
    • Diabolos-Class
    • Bahamut-Class
  • Playthrough Two
    • Introduction
    • Chapter 1: War-Three Hours that Changed the World
    • Chapter 2: Raise the Vermilion Banner
    • Chapter 3: Weapons of Mass Destruction
    • Chapter 4: The Last Queens Return to Oblivion
    • Chapter 5: The First Battle of Judecca
    • Chapter 6: Terra Mortis-Khalias Decision
    • Chapter 7: Fate of the Crystal-The Endless Battle
    • Chapter 8: Verdict: Finis
  • Walkthrough
    • Introduction
    • Chapter 1: War-Three Hours that Changed the World-Mission 0
    • Chapter 2: Raise the Vermilion Banner
    • Mission 1
    • Mission 2
    • Mission 3
    • Chapter 3: Weapons of Mass Destruction
    • Mission 4
    • Mission 5
    • Chapter 4: The Last Queens Return to Oblivion
    • Mission 6
    • Chapter 5: The First Battle of Judecca
    • Mission 7
    • Mission 8
    • Chapter 6: Terra MortisKhalias Decision
    • Mission 9
    • Chapter 7: Fate of the Crystal-The Endless Battle
    • Mission 10
    • Mission 11
    • Chapter 8: Verdict: Finis
    • Mission 12
  • The Rubicus
    • Introduction
    • Weapons, Accessories, and Items
  • Bestiary
    • Bestiary Part 1
    • Bestiary Part 2

Final Fantasy Type-0 HD Guide › Playthrough Two

Chapter 6: Terra Mortis-Khalias Decision

Mission 9: The Clash on Big Bridge (Level 32)

S-Rank Requirements
Time Phantoma Casualties
25:00 108 0
Rewards
Officer Agito Finis
Eidolon: Odin, Orderly: Hi-Potion Eidolon: Ifrit’s Ignis Form Orderly: Elixir
S-Rank Rewards
Officer Agito Finis
25.0% Magitek Shield 25.0% Talisman 25.0% Celestial Armlet
12.5% Megalixir 25.0% Interceptor 25.0% Sand Visor
12.5% Circlet 25.0% Topaz Shield 25.0% Gemini Ring
12.5% Ignis Essentia 25.0% Lunar Armlet 21.9% Celestial Armlet
12.5% Glacies Essentia 3.1% Ribbon
12.5% Fulgur Essentia
12.5% Tempered Shield

Mission 9.5: The Last Line of Defense (Level 43)

S-Rank Requirements
Time Phantoma Casualties
N/A 45 0
Rewards
Officer Agito Finis
Magic: Blizzard BOM-II, Auric Hourglass Armory: Opal Shield Armory: Valkyries
S-Rank Rewards
Officer Agito Finis
18.8% Argentic Hourglass 37.5% Circlet 25.0% Fulgur Divinum
18.8% Blaze Armlet 25.0% Mythril Bracelet 25.0% Gemini Ring
18.8% Arctic Armlet 25.0% Tome of Ramuh 25.0% Celestial Armlet
18.8% Thunderbolt Armlet 12.5% Auric Hourglass (Two) 15.6% Lustrous Armlet
12.5% Megalixir 6.3% Auric Hourglass (Five)
9.2% Safety Bit 3.1% Ribbon
3.1% Auric Hourglass
Special Orders
Room Order Time Limit Effect Reward Note
2 Performance Evaluation: Defend your allies. 2:00 Protect 1:00 [Jack’s Weapon] Demonslayer You have to defeat all of the enemies that come out of the west side of the area without letting a single cadet fall.
3 Performance Evaluation: Defend your allies. 2:00 Regen 1:00 Gold Anklet You have to defeat all of the enemies that come out of the west side of the area without letting a single cadet fall.
6 Performance Evaluation: Defend your allies. 5:00 Quick 1:00 Gaia Armlet You have to defeat all of the enemies that come out of the west side of the area without letting a single cadet fall.
9 Performance Evaluation: Defend your allies. 5:00 Invincible 1:00 Torrent Armlet You have to defeat all of the enemies that come out of the west side of the area without letting a single cadet fall.
10 Performance Evaluation: Defend your allies. 2:00 Endure 1:00 Gale Armlet You have to defeat all of the enemies that come out of the west side of the area without letting a single cadet fall.
Items
Room Item Note
4 Support Serum 75%/Fortified Ration 25% You can only reach this item by going through area 5’s southwest passage.

Second Playthrough

This Mission is accessed by selecting “Contact Dr. Arecia” when you speak with Kurasame at the start of Chapter 6.

Strategy

There is a twenty-minute timer in this Mission, but it doesn’t track how much time you have to complete the Mission—it marks how long you have to survive it. Things are structured a bit differently here than in all other Missions you’ve done up to this point. Instead of heading toward an objective, you’ll be waiting for them to appear on the map. Your job is to protect your allies in each of the areas that the Militesi attack. They’ll attack the map at specific times, but which area they’ll attack is random. They’ll never attack the same area twice, however. You can find the list of areas and when the Militesi will attack them below.

Once the twenty-minute timer hits zero, you’ll be teleported to an alternate dimension. You’ll have to survive in this dimension for three minutes while spectral Bahamut-like creatures attack you. The Bahamuts are pretty easy to deal with despite their size. Stick to their sides at all times and you’ll be able to avoid all of their attacks. Once the three-minute timer runs out, you’ll be escorted back to the real world and the Mission will be over.

The Triad Maneuver is absolutely vital to this battle. The SO in area 2 won’t leave you with much time, and you’ll have several Colossus units to fight off. The Triad Maneuver will help you take out huge chunks of their health, which will give you a much better chance of completing the SO.

Time of Attack

Attack 1 (19:30 Minutes Remaining)

Attack 2 (17:10 Minutes Remaining)

Attack 3 (14:45 Minutes Remaining)

Attack 4 (12:30 Minutes Remaining)

Attack 5 (10:00 Minutes Remaining)

Attack 6 (5:45 Minutes Remaining)

Attack 7—Area 2 (2:40 Minutes Remaining)

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