Prima Games eGuides Final Fantasy Type-0 HD eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Final Fantasy Type-0 HD eGuide Eidolons

Bahamut-Class

Bahamut-class Eidolons suffer from poor mobility and low Defense, but their high base stats and powerful abilities make them formidable allies in combat. Bahamut-class Eidolons are useful in a variety of situations, but they are limited by relatively short summon durations.

Resistances
Ballistic Impact Piercing Cleaving Fire Ice Lightning Water Earth Wind
×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0
Bahamut-Class Command Abilities
Ability Description Applicable Eidolons
Rush Hurl self towards enemies and perform a body blow Bahamut, Neo Bahamut
Shock Wave Release an energy wave to attack nearby enemies Bahamut, Neo Bahamut
Mega Flare Unleash a continuous beam that can be charged by holding down the Ability button Bahamut, Bahamut ZERO
Giga Flare Unleash a continuous beam that can be charged by holding down the Ability button Neo Bahamut
Grand Buster Lunges forward and delivers a devastating punch Bahamut ZERO

Bahamut

With the exception of max MP, Bahamut possesses very high core stats. Its attacks are extremely powerful, and only Mega Flare consumes MP. Unfortunately, Bahamut does have a short summon duration, and it can only be summoned in wide-open areas.

How to Unlock:

Complete the Mission “Operation Vulturnus” on Officer difficulty in the second playthrough.

Minimum Summoning Radius:

3.0 meters

Duration:

50 seconds (can be increased to 60 seconds)

Core Stats
Potential Boosts from Abilities
Stat Max Boost
Duration +10 seconds
Max HP +1500
Max MP +0
Attack +0
Defense +0
MP Regeneration ×1.0
Movement Speed ×1.0
Initial Status
Level EXP AP
47 1,445,903 6
Command Abilities
Slot Ability
1 Rush
2 Mega Flare
3 Shock Wave
4
Basic Attributes
Attribute Value
Movement Speed 2.67 meters per second
Flinch Resistance Immune
Knockdown Resistance Immune
Knockback Resistance Immune
Abilities
Ability AP Cost Release Order
Intel
HP Up 4 1
HP Up II 6 9
HP Up III 8 12
Summon Extension 10 7
Rush
Rush: Power Up 2 2
Rush: Power Up II 6 10
Rush: Power Up III 8 13
Rush: Crit Up 4 6
Shock Wave
Shock Wave: Power Up 4 5
Shock Wave: Power Up II 6 15
Mega Flare
Mega Flare: Power Up 4 4
Mega Flare: Power Up II 6 11
Mega Flare: Power Up III 8 16
Mega Flare: MP Down 4 3
Mega Flare: MP Down II 6 8
Mega Flare: MP Down III 8 14

Neo Bahamut

Neo Bahamut starts at a high level with impressive stats and devastating attacks. This Eidolon is a great way to weaken a particularly formidable opponent, but its short summon duration makes it a fairly poor choice for anything more than burst damage.

How to Unlock:

Complete the Expert Trial “Colonel Faith’s Revolt” on Agito difficulty.

Minimum Summoning Radius:

3.0 meters

Duration:

35 seconds (can be increased to 50 seconds)

Core Stats
Potential Boosts from Abilities
Stat Max Boost
Duration +15 seconds
Max HP +1000
Max MP +100
Attack +0
Defense +0
MP Regeneration ×1.0
Movement Speed ×1.0
Initial Status
Level EXP AP
86 10,272,305 6
Command Abilities
Slot Ability
1 Rush
2 Giga Flare
3 Shock Wave
4
Basic Attributes
Attribute Value
Movement Speed 2.67 meters per second
Flinch Resistance Immune
Knockdown Resistance Immune
Knockback Resistance Immune
Abilities
Ability AP Cost Release Order
Intel
HP Up 3 2
HP Up II 4 14
MP Up 2 10
Summon Extension 8 4
Summon Extension II 11 8
Rush
Shock Wave
Giga Flare
Giga Flare: Power Up 2 1
Giga Flare: Power Up II 2 3
Giga Flare: Power Up III 2 5
Giga Flare: Power Up IV 2 7
Giga Flare: Power Up V 3 9
Giga Flare: Power Up VI 3 11
Giga Flare: Power Up VII 4 13
Giga Flare: Power Up VIII 4 15
Giga Flare: Crit Up 2 6
Giga Flare: Crit Up II 3 12
Giga Flare: Crit Up III 3 16

Bahamut ZERO

Like Odin (Chapter 1), Bahamut ZERO can only be summoned at a specific point in the game. This powerful ally is the pinnacle of Eidolons—aside from having the highest possible core stats, its HP can never be fully depleted. Bahamut ZERO is strong enough to overwhelm the mighty Shinryu Celestia in battle.

How to Unlock:

This Eidolon only appears if every member of Class Zero falls to Shinryu Celestia during the Mission “The Battle of Judecca” in Chapter 5.

Minimum Summoning Radius:

N/A

Duration:

N/A

Core Stats
Potential Boosts from Abilities
Stat Max Boost
Duration
Max HP
Max MP
Attack
Defense
MP Regeneration
Movement Speed
Initial Status
Level EXP AP
99 99,999,999 6
Command Abilities
Slot Ability
1 Grand Buster
2 Mega Flare
3
4
Basic Attributes
Attribute Value
Movement Speed 6.0 meters per second
Flinch Resistance Immune*
Knockdown Resistance Immune
Knockback Resistance Immune
*While charging Mega Flare, flinch resistance is reduced to 0.
Abilities
Ability AP Cost Release Order
Intel
Infinite Summon
Special Summon
Killsight Rush
Grand Buster
Mega Flare
Mega Flare: Power Up
Mega Flare: Power Up II
Giga Flare
Giga Flare: Power Up
Giga Flare: Power Up II
Tera Flare
Tera Flare: Power Up
Tera Flare: Power Up II
Tera Flare: Power Up III
Eidolon Ascendant