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Far Cry 4 eGuide
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Contents

  • Introduction
    • Welcome to Kyrat!
    • Gameplay Basics
    • The Skill Trees
    • Mission Types
    • Ajaay and Friends
    • Enemies
    • The Armory
    • Wild Kingdom
    • The Garage
    • Crafting
    • Collecting
  • Bonus Missions
    • Shangri-La Missions
    • Reggie and Yogi Missions
    • Every Bullet a Sermon
  • Campaign Missions
    • Introduction
    • Dinner with Pagan
    • Escape the Compound
    • Reach the Tower
    • Banapur
    • The Wolves Den
    • Propaganda Machine
    • Return to Sender
    • Banapur in Flames
    • Hostage Negotiation
    • Incursion
    • Sabals Mission: Rebel Yell
    • Amitas Mission: Hunt or Be Hunted
    • A Cultural Exchange
    • A Karmic Journey
    • The Monastery Battle
    • Meeting Bhadra
    • Sermon on the Mount
    • The Mouth of Madness
    • The Protectors Arrival
    • Burn It Down/Reclamation
    • Sabal: Burn it Down
    • Amita: Reclamation
    • The Sleeping Saints
    • City of Pain
    • The Brick Factory
    • Shoot the Messenger
    • Free Willis
    • Kill or Be Killed
    • Death from Above
    • Dont Look Down
    • Prison Escape
    • A Key to the North
    • Truth and Justice
    • Payback
    • Amita: Culture Wars
    • Amita: The Valley of Death
    • Amita: To Reap What You Sow
    • Sabal: Cease and Desist
    • Sabal: Take Cover
    • Sabal: To Reap What You Sow
    • Ashes to Ashes
    • The Royal Palace
    • Epilogues
  • ULC/DLC Missions
    • The Syringe
    • The Blood Ruby
    • Hurks Redemption
      • Hurks Redemption Intro
      • Speak No Evil
      • Call of the Wild
      • A Familiar Feeling
  • Enemy Bases
    • Towers
    • Outposts
    • Fortresses
  • Quests and Activities
    • The Arena
    • Armed Escort
    • Assassinations
    • Bomb Defusal
    • Eye for an Eye
    • Golden Path Supplies
    • Hostage Rescue
    • Hunting
    • Karma Events
    • Kyrat Fashion Week
    • Kyrati Films
    • Pagans Wrath
    • Propaganda Center
    • Royal Cargo
  • Multiplayer
    • Factions
    • Customizing Your Loadout
    • The Golden Path
    • Rakshasa
    • Online Game Modes
    • Session Browser
    • Map Browser
    • Map Editor
  • Collectibles
    • Propaganda Posters
    • Masks of Yalung
    • Mohan Ghales Journals
    • Lost Letters
    • Mani Wheels
    • King Mins Kyrat
  • Achievements and Trophies
    • Achievements and Trophies
  • Pagan Min: Birth of a Tyrant
    • Introduction
    • Kyrat
    • Shangri-La

Far Cry 4 Guide › Quests and Activities

Golden Path Supplies

The Pony Express was never like this. Golden Path Supplies quests are simple checkpoint races—with the added twists that you have a limited amount of time to get from the last pickup to the drop-off site and people tend to shoot at you more and more the closer you get to the finish line. In fact, a final wave of enemies will always spawn once you’ve picked up that last package.

Golden Path Supplies quests are assigned at many locations that don’t exactly have names (often the little huts at the bases of radio towers), so they’re listed here in order of their coordinates on the map.

Tip

You’ll find a buzzer waiting near the start point for every Golden Path Supplies quest after the first. You aren’t required to use the buzzer, but it makes completing your task far easier.

Location: x:281 y:445

Hop on your ride of choice and drive to the first checkpoint while Gopal explains the quest over the radio. The locations of the backpacks are as follows:

Backpack 1: In front yard next to body.

Backpack 2: Behind house. Watch for wolf.

Drop Off: Skim west along the edge of the cliffs and drop the backpacks at the not-at-all-suspicious door in the mountain.

Location: x:331 y:470

Backpack 1: Inside tent. Be ready to fight Min’s troops, a tiger, or both.

Backpack 2: On floor of shack near stove. Shack will have two guards and two more will arrive via RHIB shortly. Switch to hovercraft if desired.

Drop Off: If you take the coastal road north, stop just before the bridge to find a climbable ledge hidden behind a tree (there may be a technical of Min’s troops there as well), then climb the vines, leap across the river, and climb grapple to reach the cave. If you take the interior roads up the mountain, you’ll have to drop down to reach the cave. Either way, watch for the pit viper by the door.

Location: x:388 y:381

Backpack 1: Inside tent. This location will be under attack from dholes, soldiers, or both—and possibly an eagle. Take the buzzer. You’ll appreciate it later.

Backpack 2: On ground amid crates and explosive barrel—and guarded by soldiers.

Drop Off: Fly right over the top of Min’s troops to reach the cave door. But be ready to fight afterward in case they followed you.

Location: x:463 y:564

Backpack 1: On shelves in back room of building defended by ten soldiers. Gap in rear fence makes access easier.

Backpack 2: In extreme dead end of cave at x:500 y:537, protected by soldiers including a heavy. Watch for reinforcements pulling up as you leave.

Drop Off: Easy to reach with a buzzer, but tougher if you stick to the roads (watch for a grapple up around x:471 y:536). No enemies, though.

Location: x:478 y:680

Backpack 1: Halfway down the waterfall. Fly to quest marker, fight off pack of wolves, and pick your way carefully down rocks. Note there’s a jet ski at the bottom of the falls.

Backpack 2: On roof of shack, amid a ton of attacking soldiers.

Drop Off: Stay on foot (or fly) and run up the slope behind the building, shooting your way through Min’s troops as you go. Drop supplies at the door.

Location: x:560 y:790

Backpack 1: Shoot your way into the cave and grapple swing across the hole to reach the backpack. You may be on foot at this point, but that’s okay. The next backpack is close.

Backpack 2: Under small table in a lightly guarded cabin. More attackers may arrive as you leave.

Backpack 3: In cave (watch for troops, especially heavy flamer), on bottom of underground pond. It can be tough to track down. If you’re playing with stereo sound, follow the beeps. If not, start your search at the spot where the corpse holding the light has fallen near the water.

Drop Off: Exit cave, hop on buzzer or turn right to run up the slope to the glider on the cliff above. Take it to the drop off.

Location: x:675 y:647

Backpack 1: On climbable ledge just upstream from a cabin guarded by a hunter and two leopards.

Backpack 2: On rocky platform. Take the buzzer to crazy stone stairs downward, but instead grapple up. Enemies may appear.

Backpack 3: Behind blue bench in the corner of a tent filled with blue benches. Expect resistance.

Drop Off: Use buzzer or drive to door.

Location: x:765 y:765

Backpack 1: In cave. From the northeast edge of the bridge, grapple down and fight off some combination of soldiers, wolves, and tigers (whatever’s left alive when you get there), then swim to the bottom of the very deep underground lake.

Backpack 2: Hanging on wall of the barracks on the west side of the enemy base. Take buzzer to next site.

Backpack 3: In cave. Take buzzer to cliff, then use grapple point overhead to lower yourself down into cave.

Drop Off: Climb crazy network of grapples, ledges, and log bridges to reach the open door. Or just land the buzzer right on the doorstep.

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