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Far Cry 4 eGuide
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Contents

  • Introduction
    • Welcome to Kyrat!
    • Gameplay Basics
    • The Skill Trees
    • Mission Types
    • Ajaay and Friends
    • Enemies
    • The Armory
    • Wild Kingdom
    • The Garage
    • Crafting
    • Collecting
  • Bonus Missions
    • Shangri-La Missions
    • Reggie and Yogi Missions
    • Every Bullet a Sermon
  • Campaign Missions
    • Introduction
    • Dinner with Pagan
    • Escape the Compound
    • Reach the Tower
    • Banapur
    • The Wolves Den
    • Propaganda Machine
    • Return to Sender
    • Banapur in Flames
    • Hostage Negotiation
    • Incursion
    • Sabals Mission: Rebel Yell
    • Amitas Mission: Hunt or Be Hunted
    • A Cultural Exchange
    • A Karmic Journey
    • The Monastery Battle
    • Meeting Bhadra
    • Sermon on the Mount
    • The Mouth of Madness
    • The Protectors Arrival
    • Burn It Down/Reclamation
    • Sabal: Burn it Down
    • Amita: Reclamation
    • The Sleeping Saints
    • City of Pain
    • The Brick Factory
    • Shoot the Messenger
    • Free Willis
    • Kill or Be Killed
    • Death from Above
    • Dont Look Down
    • Prison Escape
    • A Key to the North
    • Truth and Justice
    • Payback
    • Amita: Culture Wars
    • Amita: The Valley of Death
    • Amita: To Reap What You Sow
    • Sabal: Cease and Desist
    • Sabal: Take Cover
    • Sabal: To Reap What You Sow
    • Ashes to Ashes
    • The Royal Palace
    • Epilogues
  • ULC/DLC Missions
    • The Syringe
    • The Blood Ruby
    • Hurks Redemption
      • Hurks Redemption Intro
      • Speak No Evil
      • Call of the Wild
      • A Familiar Feeling
  • Enemy Bases
    • Towers
    • Outposts
    • Fortresses
  • Quests and Activities
    • The Arena
    • Armed Escort
    • Assassinations
    • Bomb Defusal
    • Eye for an Eye
    • Golden Path Supplies
    • Hostage Rescue
    • Hunting
    • Karma Events
    • Kyrat Fashion Week
    • Kyrati Films
    • Pagans Wrath
    • Propaganda Center
    • Royal Cargo
  • Multiplayer
    • Factions
    • Customizing Your Loadout
    • The Golden Path
    • Rakshasa
    • Online Game Modes
    • Session Browser
    • Map Browser
    • Map Editor
  • Collectibles
    • Propaganda Posters
    • Masks of Yalung
    • Mohan Ghales Journals
    • Lost Letters
    • Mani Wheels
    • King Mins Kyrat
  • Achievements and Trophies
    • Achievements and Trophies
  • Pagan Min: Birth of a Tyrant
    • Introduction
    • Kyrat
    • Shangri-La

Far Cry 4 Guide › Quests and Activities

The Arena

Welcome back to Shanath Arena, where winners earn the adoration of the crowd and losers . . . well, let’s just say the fighting beasts here are well fed and leave it at that, shall we?

You may not have realized it, but once you’ve liberated the arena in the main campaign, you can return to it at any time for some more gladiator-style combat. Just head back to the door and talk to Noore’s henchwoman.

There are three modes of gameplay on offer.

Battles

These are “anything goes” contests very similar to the arena battles you played during the campaign. However, it’s safe to expect you’ll see more and different challenges appearing here over time.

Endless Mode

The title says it all. In Endless Mode, you fight until you literally can’t fight any more. Then you die and collect your winnings. Kind of odd, when you think about it.

Weapon Challenges

Another self-explanatory title, these challenges task you with winning a five-round arena fight while wielding but a single weapon. The crowd will still throw you ammo, and you’ll still have your takedowns if you need them, but you can’t pick up any other weapon.

Tip

Whatever implement of death you choose, be sure you equip it with the best possible attachments. These challenges can be brutal.

Rampaging rhinos are not nearly as flammable as one might hope.

Quick Tips for the Arena

1. Sneak it up: Obviously, the arena is not about stealth. It’s about pouring bullets into your enemies like a fireman battling a four-alarm blaze. That said, charge blindly into battle and you’ll be cut down in seconds by a tornado of blood and crossfire. Keep it incognito and choose your moment to strike. This is doubly true at the start of each round, when the number of enemies is at its thickest.

2. Sneak it up, part deux:Besides, odd as it may seem, takedowns still give more points than weapon kills—even during weapon challenges.

3. Stay out of the center:There’s no reason to expose yourself to 360 degrees of vulnerability when you can keep it to 180, 90, or even less by hugging the walls and corners and staying in cover. If you must enter the center pit, do it at the end of a round, when few or no enemies remain.

4. Know your enemies: The arena has some long sight lines, which means you need to pay attention to which enemies are where. That guy with the AK47 may be twice as far away as the machete-toting maniac, but bullets reach farther than blades, so you may want to give the gunner a dirt nap first.

5. Know your allies: Animals tend to attack the closest human, so leave them alone and they’ll clear out a ton of enemies for you. You don’t get points for the animal’s kills, but you’ll live longer. Plus, it’ll soften the beasts up for when they finally turn on you.

In the arena, you earn arena points instead of experience points. Each time you finish a battle, you’ll receive a star rating based upon your score, which will also feed into your overall arena rank.

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