Prima Games eGuides Far Cry 4 eGuide

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Far Cry 4 eGuide Campaign Missions

Return to Sender

Pop open your map and set Longinus’s home (the L) as your waypoint. Looks like it’s straight ahead. If only we could fly there somehow . . . . Oh.

Behold! The Death Kite.

When you reach Longinus’s place, you’ll hear a hail of gunfire, but don’t worry. It’s just the shooting range. Loot the chests, grab the poster, and head inside to meet Longinus, a Bible-quoting, slightly unhinged arms dealer.

Longinus will promise you a new free gun for every tower you liberate. Good deal! Unfortunately, the first gun he gives you is the Skorpion, which you probably already have. But with sixteen other towers left to go, you’ve got decent odds of getting some good stuff from this arrangement.

Sabal will call in and tell you not to return to Banapur because it’s under attack. So, naturally, you head straight there. Your fast travel will be disabled, so you’ll have to drive. Be ready for roadblocks. You should also notice three new enemy types: the berserker, who carries a shotgun; the beheader, who who runs right at you bare-chested and swinging a knife; and the pyro, who tosses Molotovs until he gets shot, bursts into flame, and then runs right at you.