Schreech! Pow! Smash! This is the super chase scene and you’re in it—right behind the wheel of a Super Chasemobile car equipped with power and incredible gadgets. Enjoy the simple pleasures of breakneck speed, killer missiles, and crazy mazes.
It’s you and your favorite adversary, pursuing one another through bleak, big city streets. And blowing each other away with bazookas on your hoods.
The first to blast his opponent 25 times is the winner.
So get set for the wildest action since cops discovered robbers.
About the Game
Atari’s Slot Racers is a game that isn’t really about slots or racing. The object of the game is to face your opponent one-on-one and destroy the other vehicle using missiles. The battlefield is a simple maze that your car (and fired missiles) will automatically travel around.
As one of only a handful of two-player games for the Atari 2600, Slot Racers wasn’t particularly sought-after by consumers. However, it was a game that would inspire future car combat games. Like most of the Atari games released around this time, the game variations were centered on speeding the game up or replacing the playfield with something slightly different.
Slot Racers may not have been the most popular game, but it was a game that influenced many others, like the developer’s future ventures. The creator of Slot Racers, Warren Robinett, also became the developer for Adventure, which was actually a critically acclaimed game that was loved by a great number of gamers.
Object of the Game
The first player to score 25 points wins the game.
How to Play
There are four chase mazes. Each player steers one car through the maze. Chase your opponent and attempt to hit him or her with one of the secret missiles fired from your car’s headlights. You score a point each time you hit your opponent with a missile. The differences between the nine games are:

- The speed of the cars.
- The speed of the missiles.
- The direction of the missile path.
Games 1 - 4
Select your favorite maze pattern. These games feature missiles that travel faster than the cars. Note that the speed of both the missiles and cars increases with each game number.
For example, Game 1 has the slowest
moving missiles and cars, while Game 4 features the fastest moving missilesand cars.
Games 5 - 7
Drive your car fast on these mazes. In these games, the cars travel faster than the missiles. Note that the speed of the cars increase with each game number. For example, Game 5 features the slowest moving cars, while Game 7 offers plenty of speed.
Games 8 and 9
Missiles do not automatically turn corners during these game variations. That’s why some of your missiles may become trapped in front of a wall. In Game 9 you’re driving a racecar, while Game 8 features slower cars.
Maze 1
Maze 2
Maze 3
Maze 4
controller Action
Use the joystick controller to steer the car and fire missiles.
Steering the Car
Push the joystick forward to accelerate the car and pull the joystick toward you to slow down. Push the joystick to the left to turn left and push it to the right to turn right.
Firing Missiles
To fire a missile, press the red controller button. After doing so, there are three possible ways for the missile to travel. Use the joystick to control the direction of the missile.
To turn the missile left after firing, push the joystick to the left while pressing the red controller button.
To turn the missile right after firing, push the joystick to the right while pressing the red controller button.
Note that the missile will automatically turn at every corner (except in Game modes 8 and 9) when you press the red controller button without pushing the joystick.
Driving Tips
When steering the car, you cannot turn into a wall. In fact, the car will automatically turn the corner to avoid hitting a wall.
After turning your car or missile into a street, remember to return the joystick to its center position.
For example, if you push the joystick to the left to turn the car to the left, push the joystick back to its center position; otherwise, the car will continue to make left turns.
Game Difficulty
Handicap (Difficulty BUTTON)
When the difficulty is in the B position, you can shoot consecutive missiles. Note that if a previously fired missile is still on-screen when a new missile is launched, the old missile will disappear.
While in the A position, you cannot fire another missile if another missile is currently on-screen. Before you can fire another missile, the missile on the screen must hit your opponent’s car, or you must retrieve the missile on-screen by steering your car into it.
Number of Players
Slot Racers is a two-player only game.
Scoring
You score one point each time you hit your opponent’s car with a missile. The score of the left controller player appears in the upper-left corner; the right controller player’s score appears in the upper-right corner.