Prima Games eGuides Super Smash Bros. WiiU/3DS

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Super Smash Bros. WiiU/3DS Wii U GAME MODES Wii U - Smash

Rules

The “Rules” menu contains settings that affect all Smash game modes. To change the options and features of your upcoming matches, highlight a category and cycle through the available settings:

  • Rules: This determines the objective of the battle. Select “time” to battle for the best score within a set time limit; choose “stock” to engage in a battle of pure survival; select “coin” for a battle to see which fighter can collect the most coins.
  • Time/Stock: Adjust the time limit or stock count (depending on the currently selected objective).
  • Customizations: Allow or prohibit the use of customized fighters.
  • Handicap: The “off” setting ensures that each player begins the battle with 0 damage. The “on” setting allows players to increase starting damage, making it easier for them to be launched. With the “auto” setting, the results of a battle will affect the starting damage for the following match.
  • Damage Ratio: Adjust the damage done by all fighters. A higher number makes it easier for fighters to launch each other.
  • Stage Choice: This setting allows you to streamline stage selection. If you prefer, you can choose random stage selections, or you can automatically cycle through the available stages. These options are available for both normal stages and Final Destination forms. You can even choose to let the loser of each match choose the stage for the next battle!

Item Switch

The “Item Switch” menu allows you to adjust how often items will appear in battle or to prohibit specific items from appearing at all.

More Rules

The “More Rules” option offers even more ways to customize your battles:

  • Stock & Time: Set a time limit for stock Smash battles.
  • Team Attack: Determine whether or not teammates can damage each other.
  • Pause Function: Enable or disable pausing during battle.
  • Score Display: Determine whether or not fighter scores are displayed during battle.
  • Damage Gauge: Show or hide damage percentages during battle.
  • SD Penalty: Determine whether a Self-Destruct reduces a fighter’s score by one point or two points.

Random Stage Switch

The “Random Stage Switch” options allows you to limit which stages have a chance to appear during random stage selection. This feature only becomes available once you’ve unlocked all of the game’s stages.