The weight of a character determines how far the character will be knocked away when hit by attacks. The lighter a character is, the farther they will be knocked away. The heavier a character is, the less they will be knocked away. For this reason, lighter characters can generally be KO'd at lower accumulated damage percentages than heavier characters.
Character Weights
| Character | Item Weight Capacity (For REFERENCE ONLY) | |
|---|---|---|
| Extremely Light | JigglyPuff | 21 |
| Kirby | 21 | |
| Rosalina and Luma | 22 | |
| Zelda | 22 | |
| Meta Knight | 22 | |
| Falco | 22 | |
| Light | Peach | 23 |
| Mr Game & Watch | 23 | |
| Zero Suit Samus | 23 | |
| Palutena | 23 | |
| Marth | 23 | |
| Little Mac | 23 | |
| Pikachu | 23 | |
| Duck Hunt Duo | 23 | |
| Olimar | 23 | |
| Lucina | 23 | |
| Sonic | 23 | |
| Middle | Luigi | 24 |
| Diddy Kong | 24 | |
| Sheik | 24 | |
| Toon Link | 24 | |
| Pit | 24 | |
| Robin | 24 | |
| Fox | 24 | |
| Greninja | 24 | |
| Villager | 24 | |
| Wii Fit Trainer | 24 | |
| Dark Pit | 24 | |
| Mario | 25 | |
| Lucario | 25 | |
| Ness | 25 | |
| Captain Falcon | 25 | |
| Dr. Mario | 25 | |
| Shulk | 25 | |
| PAC-MAN | 25 | |
| Mega Man | 25 | |
| Heavy | Yoshi | 26 |
| Link | 26 | |
| Ike | 26 | |
| R.O.B | 26 | |
| Bowser Jr | 27 | |
| Wario | 27 | |
| Donkey Kong | 27 | |
| Samus | 27 | |
| Charizard | 27 | |
| King Dedede | 28 | |
| Extremely Heavy | Ganondorf | 29 |
| Bowser | 29 |