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Little Big Planet 3 Signature Series Strategy Guide
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Contents

  • Welcome Back to LittleBigPlanet
    • The Important Stuff
    • Meet the Heroic Team
  • Adventure: Prologue
    • Introduction
    • Needlepoint Peaks
    • Newtons Airship
    • Stitchem Manor
    • Tinpot Towers
  • Adventure: Manglewood
    • Manglewood Swamp
    • High Stakes Heist
    • Deep Space Drive-In
    • Shake, Rattle, and Roll
    • Crumbling Crypts
    • Lights, Camera, Traction!
    • Challenge Room: Twos Company
    • Challenge Room: Race to the Stars
    • Challenge Room: Back in the Saddle
    • Contraption Challenge: The Wheel Deal
    • Challenge Room: Guess Who's Coming to Dinner?
  • Adventure: The Ziggurat
    • Ziggurat Grand Hall
    • Furry Soles, Hot Coals
    • Flip-Flopped Folios
    • Go Loco
    • Tutu Tango
    • On the Link of Disaster
    • Challenge Room: No Drain, No Gain
    • Challenge Room: Here, There, and Everywhere
    • Challenge Room: Bear with Us
  • Adventure: Bunkum Lagoon
    • Bunkum Lagoon
    • Belly of the Beast
    • Masque Makers Tower
    • Cloud Caravan
    • The Great Escape
    • Even Bosses Wear Hats Sometimes
    • Challenge Room: Battle of the Airwaves
    • Contraption Challenge: Joust in Time
  • Welcome to the Popit Academy
    • Your Very First Term
    • Popit Cursor
    • Stamping Materials
    • Danger Tools
    • Corner Editing
    • Bounce Pads
    • Bolts
    • Connectors
  • A Second Term at Popit Academy
    • Introduction
    • Advanced Connectors
    • Tags and Sensors
    • Physics Tweaker
    • Material Tweaker
    • Emitters
    • Velociporters and Teleporters
    • Sackbots
    • Graduation
  • Create: What's New And Shiny
    • Ever Upgrading!
    • Some Basics
    • Sensors
    • Logic
    • Movers
    • Object Tweakers
    • Getting Around
    • Spawning and Ending
    • Points and Prizes
    • Rails
    • Adventuring
    • Creature Tweakers
    • Dynamic Thermometer
    • Power-ups/Special Power-ups
    • Creature Sensors
    • Animators
    • Go Forth and Make!
  • Create Tools Quick Reference: The Tools Bag
    • Introduction
    • Tools
    • Gadgets
    • Gameplay
    • Creatures and Characters
    • Music
  • Trophies & Pins
    • Trophies
    • Pins
  • Credits
    • Strategy Guide Credits

Little Big Planet 3 Signature Series Strategy Guide › Welcome to the Popit Academy

Corner Editing

You have basic shapes in your Tools bag already (when you select a material), but to really get creative with your designs, you may need to edit some corners. This can change the shape of an object into something truly unique.

Corner Adjustments

You have plenty of shapes to choose from in your Goodies bag, but what if you want to adjust them even more? Fine-tune those shapes into anything you like with the Corner Editor, which you can find in your Tools bag.

Once it’s selected, you can click on any corner of an editable material. You know you’ve hit the correct spot if you see the blue dot. Now, use the left stick to move the corner wherever you like. This lets you change an object’s exact shape, maybe to make it more pleasing to the eye or to change the trajectory of an object or Sackbot that’s passing along it.

Cornering like a Pro

Grab that first corner you see, the one closest to your sack person, and pull it down with the Corner Editor so your sack person can dash up the ramp and collect the Prize Bubbles for the Nana Pud Hair Sticker and Curved Chalk Line–Dotted Sticker.

Party Time

Before you take off to the next area, look back at the platform way up high, above where you started the level. See those Prize Bubbles? Use the Corner Editor to recreate the ramp, and run your sack person back to grab them. They grant you the Rough Yellow Square Sticker and Balloon Decoration.

In the next area, pull the outer corner of the shape underneath the platform to extend it all the way across the spikes. You wouldn’t want your sack person falling in there. When your sack person crosses the new-fangled bridge, they can pop the Prize Bubble for the Bat Wing Sticker as a reward for all your hard work.

Keep moving those corners! You can even drag past a second corner to usher it along with the first, moving both at the same time. Do this in the next area to create a path for your sack person, then jump through to grab the Black Scribble Sticker from the Prize Bubble.

Getting Rid of Pesky Corners

If a corner is more trouble than it’s worth, select it with the Corner Editor and press to delete it (or, to rephrase, recycle it).

Go ahead and delete the corners of the orange object ahead to make way for your sack person.

Now, you can delete the corners of the orange material overhead—the one keeping those Prize Bubbles from you! Once you’ve succeeded, pop the bubbles to collect the Rubber Gasket Decoration, Allen Head Decoration and Margin Doodle 1 Sticker.

Next, you must pull the lower corner of the object up ahead so your sack person can climb and jump to the Prize Bubble holding the Large Cilantro Leaves Decoration.

For the next orange object you spot, you can delete corners until you reach your ultimate goal of two luscious Prize Bubbles that contain the Adhesive Tape Holder Object and Perforated Cardboard Material.

Follow Larry Da Vinci down the tube to the grates. The only problem is that they’re up too high for your sack person to reach. Pull at least one corner down with the Corner Editor, climb the grate with , and then jump to the right to proceed.

For this next section, you may need to press to pause the rotating blades that threaten your sack person’s very existence. Then, use the Corner Editor to lift up grates so your sack person can climb to the top. Of course, you need to unpause the action first. Once they’re climbing, your sack person must avoid the blades.

Move with the blades to stay in front of them, first from left to right along the bottom, then from right to left along the top. Jump on the Bounce Pad in the upper-left corner to collect the “It Came from Beneath the Tea” Audio Object on your way up to the platform above.

Calculating Trajectories

It’s time to get serious about math and physics and all that science-y stuff (you remember that, don’t you?). In the next section, use the Corner Editor to ease the path of the balls and open up a new path for your sack person. It’s easier than it seems at first.

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