After that daring heist, it’s time to blow clear of the area for a while and let the heat die down. And it doesn’t get much farther out or cooler than deep space. The heyday of space exploration seems to have long past, and there’s ample old machinery and debris floating about. Old tunes hauntingly play over intercoms powered by flickering electrical systems. Don’t let the cold emptiness distract from the graceful, fluid freedom your sack person can enjoy in the zero gravity environs of the region. Drift through the wreckage to find the missing marble and get one step closer to the return of Oddsock!
That Floating Feeling
No Space Cadet
After Avalonia, your sack person isn’t too thrown off by intergalactic adventuring. Still, it’s a bit disorienting to be simply launched into zero gravity. Quickly find your bearings by holding
to move more quickly through this weightless environment.
Float upward, where two Prize Bubbles sit perfectly at rest. Disrupt their static existence by popping them for their Straight Chrome Piece Decoration and Pink Rollerskate Object. Far down below, a single Prize Bubble also bears the Lightning Bolt 3 Sticker.
Power Distribution
There’s a loose power cell floating about. Grab onto its spongy parts to drag it into the receiver. Once positioned properly, the airlock to the next interior area opens up.
It’s a brief respite of gravity, interrupted only by the two grumpy robots that are no doubt tired of patrolling this derelict space wreck. Pop their brains, and head out the next airlock into more weightlessness.
Float through the Prize Bubble just outside the airlock for the Coloured Leather Material. Drift down to the other side of the Checkpoint for the Prize Bubble there bearing the Light Node Decoration.
Cooperative Crossfire
The path up and ahead is especially cluttered with chunks of cubed debris. Amid the useless chaff bumping about is an assortment of four Prize Bubbles encased in some flimsy cardboard. The space station’s defense systems are surprisingly not defunct, periodically firing explosive shells.
The first Prize Bubble receptacle has a bit of sponge to grab on to, which helps maneuver it into position. Move it directly in line of the cannon to blow the lid off it and reap the reward of the Steering Wheel Decoration.
Two of the three other Prize Bubbles don’t have grabbable surfaces, so your sack person must carefully nudge them into place. Patient positioning rewards you with the Car Door Handle Decoration, U.F.O. Sticker, and Aurora Decoration.
Just past the bubbles, the interior of the station beckons.
Space Age Rides
The metal grating seems like a tempting climb, but to put it to good use, you must first duck back out into space. Head to the right and out the airlock. Dip below for a Prize Bubble, and snatch up its Planet Sticker.
Floating back up, there’s a manual contraption in need of cranking! Grab the large yellow sponge, and lock some Bounce Pads into position.
Now that your sack person has Bounce Pads to lift the rest of the way, float back inside and climb up. Pass through a Prize Bubble featuring the Chrome Dome Decoration.
Bouncing up, skip over the Blue Layer Launchers until after you grab the Metal Weld Decoration on the far left.
Take the Blue Layer Launcher into the background, climb the grate, jump to the left platform, and then wait for the moving platform to lower back in range. Ride it to the top, and take its Blue Layer Launcher back into the foreground and through a Prize Bubble holding the Gauge Needle Decoration.
Skitter past two Prize Bubbles in the background for now, and head out into space.
Another spongy power cell has been knocked loose out here and needs retrieving. Before relocating it to the right, bring it back to your previous location. It’s just the step up you need to get your sack person atop the Blue Bounce Pads and reach the Scratched Steel Material and Steel Spanner Decoration.
Drag that power cell back through space and indoors again to the right. Move it in front of the glowing blue outline to serve as a step up. Past the next Checkpoint is another blue outline begging for some power.
Loophole Latitude
Float out to the right, and pop a Prize Bubble there for the Gold Foil Material.
Head right, where the power cell is floating. The power cell is far too large to get through the metal rings. But, luckily, the energy fields that are dangerous to your sack person have no effect on the stable energy source. Grab the cell and speedily “swim” up toward the field, releasing
at the proper moment to fling the cell past the field and into the next area. Repeat the feat to get the power to the left past another ferocious field, and then bring it inside.
With the cell indoors, hop on top of it to reach the pair of Prize Bubbles by the airlock and unleash their Greasemonkey Sticker and Hooked Electric Decoration.
Place the power cell in front of the designated receiver outline, and hop atop it to reach the Blue Layer Launchers.
A spinning bar of unchecked plasma energy makes the next metal grate a tough climb. Time your jump and climb to move in the wake of the deadly surface’s spinning.
Climb past the round grate to the top-right platform. A small hop up into the background step whisks your sack person up and into a rather substantial cannon.
Fire Away! Far Away!
Space elevators are one thing, but this is one wacky way to get around! Your sack person careens through space until making safe contact with a flimsy cardboard chunk. The impact ruptures it into pieces and reveals a Prize Bubble with the Spacesuit Helmet Sticker inside.
Move down and to the left for another Prize Bubble that’s filled with the Car Tail Light Decoration.
Float up to the very top for yet another Prize Bubble. This one’s got the Long Plastic Cog Decoration for you.
Pull the yellow sponge out to uncover the Blue Layer Launchers inside. Head inside, and take the Blue Layer Launchers before the cover slips back into place. The background Bounce Pads there deposit your sack person gently on the ground again.
Head a little to the left, and pop the Prize Bubble in the viewport to claim its Rainbow Plume 1 Decoration.
Keep going left to find a tucked away Prize Bubble in the corner with the Car Hood Ornament Decoration within.
Grab the spinning foam wheel, and let your sack person be flung up into weightlessness once again. Three roving robots threaten here, but neutralizing each one produces the Gasoline Can Object, Rocket Nose Object, and Comet Sticker.
Head up back inside, where a Checkpoint offers a chance to breathe easy. Head to the left, and leap onto the Layer Launcher-topped platform to fly through the Prize Bubble en route to the foreground for the Chrome Bracket Decoration.
Head straight to the left and out into space. Your target is a grabbable sponge handle above. Pull it out, and the interior sponge wheel starts to spin. Move quickly! Head inside, and use the Blue Bounce Pad to propel your sack person up into grabbing range of the spinning wheel. Let it guide your sack person ever onward and upward.
Take the Bounce Pads to the left to reach up to the Prize Bubbles in the corner here for their “Beware the Moon Lads” Audio and Chrome Arch Decoration.
Power Cycle
Then, take the Bounce Pads again to the left and into the coldness of space. A defensive cannon is shooting an endless stream of shells. To deactivate it, pull the sponge bit down as indicated by the arrow to dislodge its power supply.
Like before, grab and throw the power cell through the field ahead, and get around it via the metal rings. Lock it into its new home on the other side.
Before heading onward, slip down below and eliminate the robotic sentry for its Prize Bubble offering up the Ribbed Chrome Material.
In the bottom-right corner, there’s an additional Prize Bubble that relinquishes the Car Window Winder Decoration when popped.
Finally, in the bottom-left area, the Pumpinator makes itself useful again to dislodge the blue barrier. You can then reach the Car Body Fin Object, Curved Electric Wire Decoration, and ”The Future–Part 3” Audio inside their respective Prize Bubbles.
Small Steps, Giant Leaps
The marvelous marble is mere moments from acquisition! A pair of pathetic robots rolls back and forth, revealing their vulnerable brains as they retreat. Pop them while using the Blue Bounce Pad to proceed to the left and then float out back into space.
Float up and down gently before gliding back in to reach two Prize Bubbles. The top offers the Foil Pipe–Straight Object, and the bottom the Foil Pipe–Curved Object.
Hop up onto the elevator platform, and take the one-way trip down. Your sack person winds up trapped inside another transportation cannon. This one blasts your sack person through a succession of Layer Launchers and Bounce Pads to finally arrive at the heart of the station. A massive switch looms ahead. Grab its sponge handle, and release Oddsock’s marble!