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Little Big Planet 3 Signature Series Strategy Guide
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Contents

  • Welcome Back to LittleBigPlanet
    • The Important Stuff
    • Meet the Heroic Team
  • Adventure: Prologue
    • Introduction
    • Needlepoint Peaks
    • Newtons Airship
    • Stitchem Manor
    • Tinpot Towers
  • Adventure: Manglewood
    • Manglewood Swamp
    • High Stakes Heist
    • Deep Space Drive-In
    • Shake, Rattle, and Roll
    • Crumbling Crypts
    • Lights, Camera, Traction!
    • Challenge Room: Twos Company
    • Challenge Room: Race to the Stars
    • Challenge Room: Back in the Saddle
    • Contraption Challenge: The Wheel Deal
    • Challenge Room: Guess Who's Coming to Dinner?
  • Adventure: The Ziggurat
    • Ziggurat Grand Hall
    • Furry Soles, Hot Coals
    • Flip-Flopped Folios
    • Go Loco
    • Tutu Tango
    • On the Link of Disaster
    • Challenge Room: No Drain, No Gain
    • Challenge Room: Here, There, and Everywhere
    • Challenge Room: Bear with Us
  • Adventure: Bunkum Lagoon
    • Bunkum Lagoon
    • Belly of the Beast
    • Masque Makers Tower
    • Cloud Caravan
    • The Great Escape
    • Even Bosses Wear Hats Sometimes
    • Challenge Room: Battle of the Airwaves
    • Contraption Challenge: Joust in Time
  • Welcome to the Popit Academy
    • Your Very First Term
    • Popit Cursor
    • Stamping Materials
    • Danger Tools
    • Corner Editing
    • Bounce Pads
    • Bolts
    • Connectors
  • A Second Term at Popit Academy
    • Introduction
    • Advanced Connectors
    • Tags and Sensors
    • Physics Tweaker
    • Material Tweaker
    • Emitters
    • Velociporters and Teleporters
    • Sackbots
    • Graduation
  • Create: What's New And Shiny
    • Ever Upgrading!
    • Some Basics
    • Sensors
    • Logic
    • Movers
    • Object Tweakers
    • Getting Around
    • Spawning and Ending
    • Points and Prizes
    • Rails
    • Adventuring
    • Creature Tweakers
    • Dynamic Thermometer
    • Power-ups/Special Power-ups
    • Creature Sensors
    • Animators
    • Go Forth and Make!
  • Create Tools Quick Reference: The Tools Bag
    • Introduction
    • Tools
    • Gadgets
    • Gameplay
    • Creatures and Characters
    • Music
  • Trophies & Pins
    • Trophies
    • Pins
  • Credits
    • Strategy Guide Credits

Little Big Planet 3 Signature Series Strategy Guide › Adventure: Bunkum Lagoon

Contraption Challenge: Joust in Time

Young Hildur is a true prodigy with many talents. Nothing gives Hildur as much pleasure as studying and recreating medieval history. Currently, Hildur’s passion lies with jousting, but with Newton’s creativity-sapping rise to power, Hildur is coming up empty. Help out by providing some truly applause-worthy jousting designs.

Going the Distance

Using the Popit power-up should be a breeze after your experience with Gustavo in Manglewood. Hildur provides you with some basic parts to start with.

First, receive the Fishbone Chassis Object, and place it against the blueprints. Next, get the Loose Cotton Reel Wheel Object and Cricket Ball Wheel Object, and place each on the and locations. Finally, Hildur hooks you up with the Glider Object and Flipper Object. Place a Glider at the location.

When you’re ready, enter the Level Link to try out your contraption. Approach it, and your sack person automatically gets behind the wheel.

After a brief countdown, your jousting creation goes sliding down the ramp. Hold and to spin the wheels and build up speed. As soon as it clears the end of the ramp, hold to engage the Glider.

It may not be record-setting, but it’s a start. The next time you see Hildur, he supplies you with the Banana Chassis Object, Wrench Chassis Object, and Flapper Object.

With these new parts, it’s time to rethink your design. Trash your old ride, and place the new Banana Chassis. Give it wheels in the and positions, and place the new Flapper in both the and positions.

This time, when your ride takes off, alternate tapping and with a steady rhythm. Each raises its end of the chassis. Don’t overdo it, or your creation ends up tumbling down way too quickly.

Provided that you score high enough with the new parts, Hildur offers you some even better upgrades: the Flatiron Chassis Object, Film Reel Wheel Object, and Balloon Object.

Start your design over with the Flatiron Chassis and the wheels of your choice in the position. Then, load up the , , and positions with Flappers. Once your ride flies off the ramp, use the same Flapper technique as before to keep everything steady.

With this setup, you’re sure to pass 2000 with ease. The moment you do, your Popit is immediately filled with the Hildur Cape Costume, Hildur Body Costume, Hildur Legionnaire Helm Costume, Hildur Goggles Costume, and Hildur Eyes Costume.

For such an feat, your sack person is whisked to an exclusive curtained area reserved for winners. Alongside the first place cup is a bevy of Prize Bubbles. Collect your hard-won rewards: the Fish Bones Object, Knight Leg Sticker, AC Electric Motor Object, Hand Fan Decoration, Banana Object, Theater Curtain Decoration, Copper Scales Material, Iron Object, Plastic Wheel Object, Cardboard Lance Object, Sculpture Tool Decoration, Carved Wood Material, Silver Chalice Object, Strawberry Cake Object, Knight Arm Sticker, and Monkey Wrench Object.

Although you’ve cleared Hildur’s requirement, there are always new records to set. Revisit again to get the Birthday Cake Chassis Object, Ice Wheel Object, Turbo-charger Object, and Thruster Object.

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