Prima Games eGuides Little Big Planet 3 Signature Series Strategy Guide

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Little Big Planet 3 Signature Series Strategy Guide Adventure: Prologue

Stitchem Manor

Newton’s means of transportation certainly leaves something to be desired in the comfort and (more importantly) landing department. Still, all’s well that ends well, and Newton did, after all, get your sack person right to the front entrance of Stitchem Manor. Don’t let the spooky décor give your sack person pause. Summon the courage to venture forth beyond the gates and into the creepy abode within.

This is the final resting place of the dreaded Titans. Nana Pud lives here, and Newton suspects that she plans to release the malevolent trio. It’s up to you to stop her!

Mind Your Manor

Shake off the dust from that awkward arrival, and disembark from the battered remains of the dropship. The Tea Tin containing the Titans lurks somewhere within, and only your sack person can ensure its security from those who would see the entrapped villains released. Hurry onward; there’s no time to waste!

Gate Creeper

Head past the gates of Stitchem Manor, and leap to the right onto a stretch of jam. Rather than sticky, this jam’s mighty slick. Your sack person goes flying across the surface, crashing through two Prize Bubbles. In the process, your Popit gains the Dinner Knife 1 Decoration and Dinner Knife 2 Decoration.

Soaring across another gap sends your sack person onto several Layer Launchers. Careening into the background, your sack person continues to be swept up on a tide of slippery jam leading

left. Three more Prize Bubbles are lined up to be popped there with virtually no effort. Consider the Fork Decoration, Metal Pipe Decoration, and Door Hinge Decoration as good as gotten.

Leap from the jam to a row of Bounce Pads, taking care to land directly in their center to pop the Prize Bubble seated there for its Flowery Fabric Material as your sack person bounces to more stable footing.

Pumped for Progress

Pay close attention to your sack person’s surroundings, and the way forward is clear. Equip the Pumpinator, aim up, and press to blow. This raises the platform overhead to reveal Bounce Pads within reach. While keeping the Pumpinator pumping, jump up and into the background layer to be propelled up and through a Prize Bubble to the next level up. Your sack person now has the Square Coffee Pot Object!

Without the Pumpinator to keep it aloft, the elevated Bounce Pads fall back into place, conveniently under your sack person’s woolen feet. Landing on them bounces your sack person up yet again, through another Prize Bubble. This one nets your sack person the Fish Bones Sticker.

To the right past the next Checkpoint ahead, two Prize Bubbles dangle from chains beside a hot furnace grate. A flimsy barrier stands in the way, but it’s no match for the power of the Pumpinator. Either suck or blow it out of the way to enable your sack person to reach the other side and gather up the Blue and Pink Flower Sticker and McBess Kettle Sticker.

Head back to the Checkpoint, and aim the Pumpinator skyward. The light blue gear above is easily swayed. Suck or blow with the Pumpinator to cause it to turn. Once it builds up sufficient speed, the platform raises your sack person up to reach the next area.

Hop off and to the right. The two Prize Bubbles perched overhead seem mighty far above, but a brief blast of the Pumpinator is enough to dislodge them. Take aim at the dangling bit of blue material, and blow it so that it swings up and knocks down the Prize Bubbles. Collect them for the Cat Balloon Sticker and Stack of Plates Object inside.

Jump up and grab the yellow sponge overhead. Your sack person can take it for a short ride down the clothesline back to the foreground.

Upon landing, duck to the left, where two Prize Bubbles rest near a toppled pot. Pop them both to yield the White and Pink Dress Sticker and Long Stripey Sock Sticker.

Dash ahead through two Prize Bubbles encapsulating the Tin Cub–Blue Object and Fresh Carrot Object en route to the next Checkpoint.

Stairway to Oven

An escalator is the only means of continuing onward. Hop up and ride it toward the background, where a grateless furnace looks threatening but poses no danger to your fabric chum.

It’s clear the loose grate didn’t get very far. Leap off the escalator to the right. Jump up and climb along the grate, popping the Prize Bubble there for its Sauce Pan Object before hopping off to the left onto a platform.

Another grate leads upward, with a Prize Bubble at its top offering up the Temperature Decoration. Jump off to the left to reach a Prize Bubble atop Layer Launchers, and it yields the Dark Eyelet Decoration.

Your sack person is flung to the foreground through a Prize Bubble bearing the Mouse Finger Puppet Decoration. Scoot to the left, and don’t be blinded by the flashes of lightning: you might miss a trio of Prize Bubbles upon the windowsill. Pop them to snare the 1950s Oven Knob Decoration, Rough Grey Square Sticker, and Laughing Mouth Sticker.

Four Prize Bubbles await upon your sack person’s descent. Climb down the grate to pop two for the Crow’s Body Sticker and Crow’s Head Sticker. Leap off to the right where the remaining three bubbles offer up the Bent Fork 2 Decoration, Crow’s Wing Sticker, and Embossed Purple Wallpaper Material.

Backtrack all the way up the escalator steps to the oven, and climb back up the grates. Look for a platform opposite the Layer Launchers. Jump to it, and take aim above the grate with the Pumpinator. Suck or blow to dislodge two Prize Bubbles, which contain the Drawer Knob 3 Decoration and Oven Heating Decoration.

When you’ve cleared the area of its goodies, it’s time to sally forth down some eerie portraiture. Jump through a Prize Bubble for its Pan Handle Decoration.

Past the next Checkpoint, two Prize Bubbles sit atop a platform attached to a piston. Jump on board to pop them for the Woolen Ball Sticker and China Teacup Object.

Aim the Pumpinator at the blue gear in the upper right. Blow or suck to spin it, and move the platform toward the foreground. Meeting halfway is another platform. Leap to it and its bounty of two Prize Bubbles. Pop them as the platform is whisked to the foreground for the Portrait–Cats Sticker and Gas Cooker Knob Decoration.

Fearsome Food Prep

Trot to the right and through three Prize Bubbles in a row that release the Drawer Knob 4 Decoration, Lead Pipe–Corner Decoration, and Bent Fork 1 Decoration.

Just ahead is a red-hot oven grill. There’s no way your sack person won’t get toasted on contact unless something cools it down. Aim the Pumpinator straight up at the blue gear built into the thermometer. Suck or blow the gear to lower the temperature.

Once the gauge is all the way to the left, quickly climb up the now-cool grill. Zig zag on the way up to pop three Prize Bubbles containing the Portrait–Newton Sticker, Oven Grill Material, and Stitching Sticker.

Leap off to the right, where much less perilous Prize Bubbles await. One is just ahead, and two more are slightly farther to the right. All three net you the Butter Knife Decoration, Window Hinge Decoration, and Old Lady’s Wig Sticker.

Hop up in front of the oven grate, as there’s no danger here. Use the Pumpinator on the blue gear to the right. This raises you up, and your sack person can dip to the left for two Prize Bubbles keeping the Dark Gramophone Decoration and String of Pearls Sticker.

Hang out in this alcove for a moment, and let the platform fall back into place. Then, head right and blow the blue gear once more to reach even higher levels.

Step off to the left and through three farther Prize Bubbles. They offer the welcome addition of the Mouse Tail Decoration, Ink Stain Sticker, and Spoon Decoration.

Farther to the left, a platform appears out of place. Blow it with the Pumpinator into position. Then, use the Blue Bounce Pads to the left to bound up to the now-active Layer Launchers. Drop precisely between the pair to pop both Prize Bubbles there for the Hand Bell Object and Chef’s Knife Object.

After being thrown into the background, aim the Pumpinator straight up, with no concern for the vase there. Blow to dislodge the far more valuable Prize Bubbles on the shelf, and burst them for the Vase Sticker and Purple Shield Sticker.

Step into a side room to the left. You can collect four Prize Bubbles on the ground for their Old Hex Bolt Decoration, Pan Lid Handle Decoration, Window Shutters Decoration, and Pulsing Element Material.

Another temperature gauge awaits just above the next Checkpoint to the right. Use the Pumpinator to spin the blue gear and turn down the heat, causing the rat tailed tenant of the lidded pot ahead to recede. The lowered lid is now within reach, so hop on it!

As the temperature rises, the tentacle emerges once again, pushing both the lid and your sack person up through the air. Jump as the lid reaches maximum height for a boost that should propel your sack person up through two Prize Bubbles, earning the Metal Block Object and Blue Gradient Fade Sticker.

As your sack person lands to the right on the floral platform, the overhead blue gear should look familiar. Use the Pumpinator on it to activate the platform piston and move to the foreground. There, your sack person can hop onto the Layer Launchers to the right, notable for their Prize Bubble holding the Snow Flakes Sticker.

After your sack person gets shot to the foreground, scope out the left side before moving on. Three Prize Bubbles sit there and release the Angry Eye Sticker, Old Metal (Rounded) Material, and Cat Tail Decoration when popped.

Does the next grate seem blocked off? Well, just blow that obstacle out of the way with the Pumpinator. From the fallen grate, your sack person can now leap off to the left and pop a vertical string of three Prize Bubbles. The Rain Drop 2 Sticker, Crow’s Feather Sticker, and Pink Smudge Sticker all appear in the Popit before your sack person even lands.

Climb back up the grate and jump off to the right. Just ahead, a Prize Bubble sits along the windowsill, with the Pan Handle 1 Object within.

Keep on going to the right, and ride another oven escalator. Suddenly, before your sack person can reach the top, Nana Pud herself appears! She’s none too keen on this uninvited guest, and she quickly flips a switch to send your sack person tumbling down into the depths of her deepest oven. Your sack person plows directly through a Prize Bubble giving up the Cat Mouth Sticker.

Bounce up from Bowels

It’s a long way back up from where your sack person came. But there isn’t time to ponder the distance, as the walls of this particular oven are closing in faster by the second!

Press to use the Blue Bounce Pads and launch your sack person up to within reach of the grate. Climb up the grate, and jump off onto the Bounce Pads emerging from closing walls on either side.

A fork in the next stretch of grating poses a tough challenge. Each side has a tempting Prize Bubble. Climb up one to pop it, leap to the other, and jump again in the same direction onto the encroaching Bounce Pad. With solid timing, you should have no trouble obtaining the Rasher of Bacon Sticker and Mouse Eye Sticker in one fell swoop here.

The last bit of grate before safety also offers up two more Prize Bubbles. Pop them from left to right to snag the Torn Page Decoration and Drawer Knob 2 Decoration, and to ensure that the raised right side keeps your sack person from the crushing forces below.

Jump back onto solid footing, where a lone Prize Bubble greets you with the Plastic Clothes Peg Decoration.

A quick blow blast of your Pumpinator at the blue wall just to the right launches your sack person up high enough to reach the Checkpoint. Land to the left, where Prize Bubbles encasing the Diving Helmet Decoration and Spooky Cat Face Sticker rest.

Continue on to the right, where the rest of the manor awaits. Ride another escalator leading up to a far more secure oven opening, and jump off to the left for a lone Prize Bubble holding the Gas Lamp Decoration.

Jump back to the right of the escalator, and pop the three Prize Bubbles by the platform edge for the Cat Leg Sticker.

Jump across the gap to avoid the red-hot grill below, and continue to the right, where walls of burning heat threaten. The entire contraption begins to rise as your sack person is trapped and at the mercy of Nana Pud.

Nana Pud seems armed with an endless supply of exploding cats. As you ascend, keep the Pumpinator blowing to blast away the flammable felines before they can roast your sack person. At last, your sack person ascends out of range to the top of Stitchem Manor, where the Tinpot Towers loom tall.