Now it’s time to get to the core of what pushes so many so deep into an adventure—the points! The novel additions below can push players to not just enjoy your levels, but strive to master them.
Collectabell
As you know, Collectabells are the new collectibles that everyone must have. The old expression “you can’t take it with you” no longer applies. Collectabells can only be acquired once, but once you have one, it is yours forever. These are special gifts, so as you place them in your levels, be conservative and make them challenging.
Look back at the Layer Launchers, which were set to give sack people full Air Steering. There is a second set of platforms just below the visible range for the adventuresome who don’t mind a spill or two in poisonous gas to uncover secrets. This is the perfect home for a Collectabell!
Collectabells also allow you to adjust their value and color, so reward appropriately, and color thematically.
Shop Stall
The Shop Stall is named a little deceptively. It is not selling you anything, nor does it itself hold any goods. It is, however, a great tool that has a lot of uses. It tracks your score (in either Score Bubbles or Collectabells) and activates like a Sensor when a character in your levels meets the threshold.
Whatever it activates is up to you. It can open a door, grant access to a bonus level, or dole out prizes.
Here, the Shop Stall is connected to a false floor rewarding players with an alternate path for meeting the threshold.