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Little Big Planet 3 Signature Series Strategy Guide
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Contents

  • Welcome Back to LittleBigPlanet
    • The Important Stuff
    • Meet the Heroic Team
  • Adventure: Prologue
    • Introduction
    • Needlepoint Peaks
    • Newtons Airship
    • Stitchem Manor
    • Tinpot Towers
  • Adventure: Manglewood
    • Manglewood Swamp
    • High Stakes Heist
    • Deep Space Drive-In
    • Shake, Rattle, and Roll
    • Crumbling Crypts
    • Lights, Camera, Traction!
    • Challenge Room: Twos Company
    • Challenge Room: Race to the Stars
    • Challenge Room: Back in the Saddle
    • Contraption Challenge: The Wheel Deal
    • Challenge Room: Guess Who's Coming to Dinner?
  • Adventure: The Ziggurat
    • Ziggurat Grand Hall
    • Furry Soles, Hot Coals
    • Flip-Flopped Folios
    • Go Loco
    • Tutu Tango
    • On the Link of Disaster
    • Challenge Room: No Drain, No Gain
    • Challenge Room: Here, There, and Everywhere
    • Challenge Room: Bear with Us
  • Adventure: Bunkum Lagoon
    • Bunkum Lagoon
    • Belly of the Beast
    • Masque Makers Tower
    • Cloud Caravan
    • The Great Escape
    • Even Bosses Wear Hats Sometimes
    • Challenge Room: Battle of the Airwaves
    • Contraption Challenge: Joust in Time
  • Welcome to the Popit Academy
    • Your Very First Term
    • Popit Cursor
    • Stamping Materials
    • Danger Tools
    • Corner Editing
    • Bounce Pads
    • Bolts
    • Connectors
  • A Second Term at Popit Academy
    • Introduction
    • Advanced Connectors
    • Tags and Sensors
    • Physics Tweaker
    • Material Tweaker
    • Emitters
    • Velociporters and Teleporters
    • Sackbots
    • Graduation
  • Create: What's New And Shiny
    • Ever Upgrading!
    • Some Basics
    • Sensors
    • Logic
    • Movers
    • Object Tweakers
    • Getting Around
    • Spawning and Ending
    • Points and Prizes
    • Rails
    • Adventuring
    • Creature Tweakers
    • Dynamic Thermometer
    • Power-ups/Special Power-ups
    • Creature Sensors
    • Animators
    • Go Forth and Make!
  • Create Tools Quick Reference: The Tools Bag
    • Introduction
    • Tools
    • Gadgets
    • Gameplay
    • Creatures and Characters
    • Music
  • Trophies & Pins
    • Trophies
    • Pins
  • Credits
    • Strategy Guide Credits

Little Big Planet 3 Signature Series Strategy Guide › Adventure: The Ziggurat

Go Loco

Rockets are all the rage around the Ziggurat, as they’re considered a common and reliable form of transportation.

Rocket Ride Rendezvous

Playing Hook-y!

The next scheduled rocket launch is coming up soon, and your sack person had better get going to catch it. Papal Mache thinks a Hook Hat is just what’s needed to get there in a hurry. In his absentmindedness, however, he thinks he only has a basket to offer.

No matter what you call it, your sack person can run through the power-up and equip the Hook Hat from the Sackpocket. Now you can glide along like a dream wherever rails are present. Hold , and the Hook Hat automatically latches onto a rail that’s close enough.

While hooked onto a rail, your sack person can still jump and transition between neighboring rails. Try it out!

The next Checkpoint is located in the rail-mounted car leading into the rocket.

Rising in the Rocket

Trails of Rails

Your sack person is whisked off to the bottom level of the rocket. Ahead, many more red rails await, so keep your Hook Hat snugly strapped tight.

Zooming Ziggurat

Complete this level to receive the Ziggurat Hammer Sticker. Pasting it onto the sign of the pipe-puffing alcove dweller turns the entire level into a race. Cross the starting line, and get your woolen bottom into gear!

Ride the red rail to the left, and leap from it onto the Layer Launchers. They send your sack person forward through the Steam Whistle 2 Decoration Prize Bubble.

Jump onto the Bounce Pads to the right to reach a pair of Prize Bubbles offering the Train Porter Arm Sticker and Train Porter Body Sticker.

Use the Bounce Pads you find when continuing right to reach the rail. Ride it through the background, also passing through Prize Bubbles bursting with the Light Flare Decoration, Metal Scales Material, and ”Steam Punk’d” Audio.

Your sack person is flung through Velociporters to wind up facing a seemingly sentient bit of coal blocking the way.

Hitting a Halfwit

This mustached meanie’s brain is only exposed part of the time after it bounces in place. Wait for an opportunity to pop it or leap over.

Keep going, and take the next rail over the hot coals and through a Prize Bubble bearing the Dented Metal Material.

Outsider’s Perspective

To go any higher, your sack person must step outside. Even as the rocket soars through the air, the wind whipping past, your sack person still maintains balance. Climb up the gold metal fencing to reach a Prize Bubble that surrenders the Green Fur Decoration.

From there, leap left to the Bounce Pads to fly over the coals and to the next climbable stretch. Just to the right is the Train Porter Doll Sticker.

Reach the next platform, and prepare to head back inside. The passageway ahead is covered in glowing hot coals. Hold for dear life to ensure that your sack person never separates from the rails here.

Stomp the ‘Stache

There’s something about guarding rockets that attracts mustachioed folks. The creature patrolling the red rail here has spiked sides you must avoid at all costs. Slide toward it, and then jump at the last second to pop its brain.

Jump back onto solid ground at the next Checkpoint, moving through a Prize Bubble giving up the Ziggurat Tower Top 1 Object.

Bop the brains of the bouncing beasts and the Prize Bubble between them for the Lump of Coal Decoration.

Ducking outside, hook onto the red rail and ride it up to one set of Bounce Pads, and then another in the layer behind it.

Your sack person flies up through two strung-together Prize Bubbles and gains the Train Number 9 Sticker and Train Number 8 Sticker.

Miraculous Momentum

Even while jumping off of a moving rocket, your sack person doesn’t have to worry about being left behind because of shared momentum.

Do not fear using Boost Boots here to reach the isolated platform floating by itself to the right. It’s well worth the three Prize Bubbles offering you the Chinese Dragon Body Costume, Chinese Dragon Hind Claws Costume, and Chinese Dragon Front Costume.

Pipe Dreams

Go back indoors to the left, ensuring that you have the Hook Hat handy. Grind on the rail heading left, detach, and then let the hot air whisk your sack person through Velociporters and into the background. Emerging with speed, your sack person passes through a Prize Bubble holding the Small Flame Sticker and ricochets off of Bounce Pads to the next Checkpoint.

Another open-ended pipe ahead blows more air to ride upon. Let it carry your sack person up and over the bend, moving through four Prize Bubbles that total up to the Byzantine Cloud Sticker, Carved Wing Decoration, Matryoshka Female Face Sticker, and ”Bon Voyage” Audio.

Boost between Babushkas

During a break in the rails, a sack person with Boost Boosts can reach up between the dolls for two Prize Bubbles and gain the ”Steam Punk’d” Audio and Flanged Bolt Head Decoration.

As the rail comes to an end, drop down onto Layer Launchers topped with two Prize Bubbles. Successfully touching both before being launched nets you the Ziggurat Flower Pattern Sticker and Stylised Moustache Sticker.

Hidden Gallery

Fall off the platform edge to the right, and tumble through three Prize Bubbles that grant the Matryoshka Doll–Bottom Object, Paper Towel Cloud Decoration, and Train Porter Bag Sticker.

In this hidden chamber, shine the Illuminator to release three additional Prize Bubbles that give the Matryoshka Doll–Top Object, Glowing Coal Decoration, and Stitched Leather Material.

Take the Blue Bounce Pads to get back to the Checkpoint.

Baby, It’s Coal Outside

Heading out once more, it’s a tough climb up past some dangerous obstacles.

Leap of Faith

Once you have the Boost Boots, drop off the left edge of the platform and boost to the right. The proper trajectory puts your sack person atop the Bounce Pads that propel through two Prize Bubbles and free the Chinese Dragon Skin Costume and Chinese Dragon Head Costume.

While avoiding the coal hazards, climb up and pop the two luckily accessible Prize Bubbles to secure their Inlaid Wood Material and Letter–Back Sticker.

Coal Chute Drops

The path to the right is the only way up. Cross through it carefully, waiting until after the last hot coal tumbles past.

Climb past this coal-spewing portal, and pop a Prize Bubble to the left for the Train Buffer Cushing Decoration. Wait for the best opportunity before climbing up and into the nook where the Parcel Sticker Prize Bubble hangs.

Two spinning beams of hot death are located ahead. Ride the high rail between them, and then drop down to the lower rail. Cut back left, just behind the sweeping beam, to pop three Prize Bubbles in quick order and claim their Miner Face Sticker, Miner Vest Sticker, and Train Buffer Housing Decoration.

Ride between rails to the right, and as the last one comes to an end, leap off into the Velociporter. Time the jump to pass through a Prize Bubble and obtain its Diving Helmet Piece 3 Decoration. Emerging out another Velociporter, your sack person also gains the Ziggurat Pattern 1 Sticker from the Prize Bubble there.

Climb up and back indoors. Carefully mount the next rail to avoid getting skewered by the patrolling sentry.

After taking out the threat, transition to the higher rail. Slide along it to the right, where three Prize Bubbles are hidden away. Popping them all grants the Letter–Front Sticker, White Cloud Sticker, and Train Porter Hat Sticker.

Grind back to the left, and jump off to some Layer Launchers. While avoiding more hot coals, climb up the grate it sends your sack person to. Take the Bounce Pads up to the right, and head up a slide. Two Prize Bubbles sit on it just waiting to provide the Train Metal–Black Material and Train Metal–Green Material.

Boosts on Top of Boosts

Use the Boost Boots here to cross way to the left. While you take a peek back outside, five Prize Bubbles above are begging for a popping. Recharge your boost as you rise to pop them all and collect the ”Summer Breeze” Audio, Steam Whistle 1 Decoration, Cardboard Box 2 Decoration, Red & Green Squares Material, and Orange Sparks Decoration.

Out and in and Out

Run to the right, and ride the red rail straight into a Velociporter. Shoot out the other end, and go outside for another tough climb.

Jump from the grate to the Blue Bounce Pads. Use them to fly up and release the Ziggurat Star Sticker and Bamboo Piece Decoration from their Prize Bubbles.

Side-by-side chutes spit coals constantly. Carefully move between them along the narrow strip of safety containing two Prize Bubbles. Gather up the Bronze Piston Decoration and Ziggurat Train Sticker as you pass through.

Jump off to the right through another Velociporter to emerge higher up at the next swath of grating.

Bit of Boost

You need only the slightest of boosts to reach the Brass Porthole Decoration Prize Bubble here.

Catching a lift on the next rail, your sack person must jump a gap between rails. Don’t be in too much of a rush. Hop back between rails from the higher one to reach the Train Number 6 Sticker in its Prize Bubble.

At the next Checkpoint, dismount from the rail. Powerful vents force hot air upward ahead. Your sack person needs to climb the metal grates and hold tight or risk being blow into coals. Make your way across, popping two Prize Bubbles to release their Brass Tube–Straight Object and Nikolai–Composer Sticker.

Once clear of the coals, briefly release your sack person’s grip on the grate. Having ascended to the next grate, grab once more. Climb over to the left, and obtain the Brass Jet Burner Decoration from the Prize Bubble there.

Pullin’ the Brake

Now the only thing left to do is let the hot air sweep you up to the next Checkpoint. The marble lies just above. Climb the grate, and jump to grab the yellow sponge. Pull it down, and release the rocket’s hold on the precious third marble.

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