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Little Big Planet 3 Signature Series Strategy Guide
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Contents

  • Welcome Back to LittleBigPlanet
    • The Important Stuff
    • Meet the Heroic Team
  • Adventure: Prologue
    • Introduction
    • Needlepoint Peaks
    • Newtons Airship
    • Stitchem Manor
    • Tinpot Towers
  • Adventure: Manglewood
    • Manglewood Swamp
    • High Stakes Heist
    • Deep Space Drive-In
    • Shake, Rattle, and Roll
    • Crumbling Crypts
    • Lights, Camera, Traction!
    • Challenge Room: Twos Company
    • Challenge Room: Race to the Stars
    • Challenge Room: Back in the Saddle
    • Contraption Challenge: The Wheel Deal
    • Challenge Room: Guess Who's Coming to Dinner?
  • Adventure: The Ziggurat
    • Ziggurat Grand Hall
    • Furry Soles, Hot Coals
    • Flip-Flopped Folios
    • Go Loco
    • Tutu Tango
    • On the Link of Disaster
    • Challenge Room: No Drain, No Gain
    • Challenge Room: Here, There, and Everywhere
    • Challenge Room: Bear with Us
  • Adventure: Bunkum Lagoon
    • Bunkum Lagoon
    • Belly of the Beast
    • Masque Makers Tower
    • Cloud Caravan
    • The Great Escape
    • Even Bosses Wear Hats Sometimes
    • Challenge Room: Battle of the Airwaves
    • Contraption Challenge: Joust in Time
  • Welcome to the Popit Academy
    • Your Very First Term
    • Popit Cursor
    • Stamping Materials
    • Danger Tools
    • Corner Editing
    • Bounce Pads
    • Bolts
    • Connectors
  • A Second Term at Popit Academy
    • Introduction
    • Advanced Connectors
    • Tags and Sensors
    • Physics Tweaker
    • Material Tweaker
    • Emitters
    • Velociporters and Teleporters
    • Sackbots
    • Graduation
  • Create: What's New And Shiny
    • Ever Upgrading!
    • Some Basics
    • Sensors
    • Logic
    • Movers
    • Object Tweakers
    • Getting Around
    • Spawning and Ending
    • Points and Prizes
    • Rails
    • Adventuring
    • Creature Tweakers
    • Dynamic Thermometer
    • Power-ups/Special Power-ups
    • Creature Sensors
    • Animators
    • Go Forth and Make!
  • Create Tools Quick Reference: The Tools Bag
    • Introduction
    • Tools
    • Gadgets
    • Gameplay
    • Creatures and Characters
    • Music
  • Trophies & Pins
    • Trophies
    • Pins
  • Credits
    • Strategy Guide Credits

Little Big Planet 3 Signature Series Strategy Guide › Adventure: Bunkum Lagoon

Masque Makers Tower

The masque artisan who resided in this tower left a very unique impression. Throughout, the tools of the trade have left their mark with red wax and assorted masks scattered all over. But in the chaos following Newton and the Titans’ arrival, things have gotten rather hostile. Few dare venture in here, and even fewer can get very far, challenged by the seemingly insurmountable heights to be scaled.

Tall and Tricky

The influence of Newton and the Titans has corrupted this once peaceful tower. Now, all kinds of dangers and vicious creatures lurk within. As you first embark through here, a ceiling-dwelling spider swings a perilous spike log pendulously. Wait for it to swing past, and safely dive into the clear tube.

Boosting Bonanza!

It’s a long way up, but Pinky’s got just the thing to ascend in a hurry: Boost Boots. Collect them, and equip them from your Sackpocket. Press to activate them mid-air and boost a short distance farther in the direction you choose. Use them to pop the Prize Bubble to the right that contains the Dash Boots Sticker.

Then, boost higher up and to the left. Take the Velociporter there into the background.

Seeing the Signs

Boost above the Velociporters to get at two semi-obscured Prize Bubbles behind the Boost Boots sign. These bubbles provide the Tear Drop Sticker and Warped Diamond Sticker.

In the background, boost up to the platforms. Don’t miss a Prize Bubble tucked into the upper-right corner: snag its Rough Diamond–Blue Sticker.

Head to the left, and sprint into the Velociporter. Emerging in the foreground, your sack person tumbles toward spikes. Use the Boost Boots in the nick of time to pop the mid-air Paint Brush Decoration Prize Bubble and land safely to the left by the next Checkpoint.

Keep boosting up to the left to enter the clear tube mounted against the far left wall that drops your sack person back to where you started.

Before exploring the rest of the tower to the left, use your new Boost Boots to pop the Prize Bubble in the upper-right corner where you encountered your first tube. It yields the Bunkum Bunting Sticker.

Feeling Refreshed

Boosting up to the left leaves your sack person hovering before an interesting new light show. These glowing circles are Boost Refreshers. When you touch one, it lets you boost an additional time! You can tell that this has happened when the circle turns from yellow to orange.

Boost up to the right ledge by the blue-and-pink colored tins. Boosting again up to the left lets you reach a Boost Refresher that gives you all the extra juice needed to pop the three Prize Bubbles here. They surrender the Copper Roofing Material, Scrolling Magic Dust Decoration, and Harlequin Torso Sticker.

Heading back to the left, a red button is tucked under a purple mask. Boost up to press it and bring the upside-down mask platform forward.

The platform recedes into the background, where your sack person can now flit between ample Boost Refreshers. As you navigate between them, be sure to pop the Prize Bubbles for the Textured Cushion Material and Brass Zipper Decoration. Land on the Layer Launchers to return to the front.

Brass Bell Bounty: Part 1

Return here after beating the level with the Brass Bell Sticker. Placing a pair of them here reveals hidden Hook Hat rails throughout the rest of the level that lead to otherwise inaccessible Prize Bubbles. In fact, the first pair offers the Red Needle Sticker and Parrot Wing Sticker inside them.

Beyond the next wall-crawling weirdo, a Prize Bubble seems impossibly placed in a gap above a bed of spikes. Fall down through it, nab the Drapery Material, and immediately use your Boost Boots to get back up to safety. Boost over the left wall, and catch the Boost Refresher to boost toward the piles of Score Bubbles to the left.

Brass Bell Bounty: Part 2

Latch onto the gold rail below, and glide along it to the left all the way to a trio of Prize Bubbles. Ride the rail straight through them for their Mouse Leg Sticker, Mouse Head & Body Sticker, and Mouse Arm Sticker.

Keep on moving to the left, and drop into the Velociporter. Reappearing in the background, use the Boost Boots to reach the next platform. A Prize Bubble is waiting there with its Paint Splats Material.

Bevy of Boosting

Brass Bell Bounty: Part 3

This rail leads your sack person on a very short trip into the background and through two Prize Bubbles that give up the Iron Jean Rivet Decoration and Wooden Hand Decoration.

Boost up to the platform, then boost again to reach a set of Layer Launchers to the background.

After the next Checkpoint, courageously take the drop down to the spikes. Pop the Paint Tray Material, and boost to the right into the Boost Refresher. Its recharge lets you boost to solid ground.

A gold mask rises and falls, threatening to squash your sack person. Boost up to reach it, and then jump out before it closes down. Boost up to get above the problem.

As you enter a new area to the right, an arrow points the way. Boost through the Velociporter when the platform in the foreground is at the far right. Emerging in the foreground, you can skillfully use your Boost Boots to reach the left Prize Bubble containing the Lacquered Paper Mache Material.

Boost up to the right platform. From there, you can boost to a Boost Refresher and reach even greater heights. Don’t pass the Prize Bubble here that has the Leather Pocket Decoration.

A spiked wall thrusts forward with alarming regularity. Use the Boost Boots to get beyond it in a hurry. A Prize Bubble on the other side that gives you the Leather Apron Material awards your hustle.

Brass Bell Bounty: Part 4

Two Prize Bubbles lurk in the distant background. The only way to reach them is the rail, so ready your Hook Hat, and seize the Stitched Brown Leather 1 Material and Blue Curtain 1 Decoration.

Wax and Wane

There’s no shortage of spikes ahead. To make it through, catch a ride on the wheeled platforms rolling through the stage. A barrier ahead threatens to sweep your sack person off. Get on top of it, and use the ceiling-mounted Velociporters to come out on the other side, falling through the Roman Numeral 1 Sticker in its Prize Bubble.

Hop up on Layer Launchers to the background, and continue right. Use the Boost Refresher there to reach two Prize Bubbles high up and claim their Paint Brush Decoration and Wax Brush Decoration.

Boost atop the Velociporter to burst the Artist Brush Decoration Prize Bubble before traveling through it.

Landing atop the familiar wax-covered conveyances, keep riding to the right. Fly between the Boost Refreshers you encounter, reaching the two Prize Bubbles holding the Wooden Mask Decoration and Carnival Mask Decoration.

Arriving on an unsteady platform to the right, a Prize Bubble showing off the Glue Pot Object clearly indicates the way forward.

Brass Bell Bounty: Part 5

Catch a lift on this rail leading over spikes to the Grey Wood Material and Plume Decoration Prize Bubbles.

You’re getting closer to the massive bell that tops the Masque Maker’s Tower. Boost up through the Prize Bubble atop the red wax and claim its Nail Head Decoration. Head left to the next Checkpoint.

Boost Buddies Blasting Bells

Bring another sack person to the two-player puzzle just to the right. It’s a simple affair: just boost to reach both red buttons and press them at the same time. Four Prize Bubbles emerge as the bells bequeath the Extravagant Female Mask Sticker, Extravagant Pig Mask–Light Sticker, Pepper Mill Object, and Dripping Paint Decoration to both of you.

Unmasking Prizes

Shine the beam of the Illuminator upon the mask painting in this side room. The light causes the mask to emerge and shatter the floor to reveal three Prize Bubbles bearing the Ceiling Fan Decoration, Long Nosed Mask Decoration, and Wooden Mallet Object.

Boost to the Bounce Pads above the Checkpoint, and ride them up to the right. The Velociporter there spits your sack person out in the background. Take a daring leap off the edge of the platform and plummet toward some scary spikes.

Fall through the Prize Bubbles, and boost away from the spikes in the nick of time, using Boost Refreshers to navigate down without being harmed. You end up gathering the Length of Rope–Knot Decoration, Length of Rope–End Decoration, Length of Rope–Curved Decoration, Corked Bottle Object, and Round Metal Tin Material along the way.

Finally, your sack person drops safely into the deep heart of the tower. To the right of this Checkpoint is a hanging piece of sponge. Boost to reach it and yank it down, pulling back the curtain to reveal Swoop’s other marble!

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