The masque artisan who resided in this tower left a very unique impression. Throughout, the tools of the trade have left their mark with red wax and assorted masks scattered all over. But in the chaos following Newton and the Titans’ arrival, things have gotten rather hostile. Few dare venture in here, and even fewer can get very far, challenged by the seemingly insurmountable heights to be scaled.
Tall and Tricky
The influence of Newton and the Titans has corrupted this once peaceful tower. Now, all kinds of dangers and vicious creatures lurk within. As you first embark through here, a ceiling-dwelling spider swings a perilous spike log pendulously. Wait for it to swing past, and safely dive into the clear tube.
Boosting Bonanza!
It’s a long way up, but Pinky’s got just the thing to ascend in a hurry: Boost Boots. Collect them, and equip them from your Sackpocket. Press
to activate them mid-air and boost a short distance farther in the direction you choose. Use them to pop the Prize Bubble to the right that contains the Dash Boots Sticker.
Then, boost higher up and to the left. Take the Velociporter there into the background.
In the background, boost up to the platforms. Don’t miss a Prize Bubble tucked into the upper-right corner: snag its Rough Diamond–Blue Sticker.
Head to the left, and sprint into the Velociporter. Emerging in the foreground, your sack person tumbles toward spikes. Use the Boost Boots in the nick of time to pop the mid-air Paint Brush Decoration Prize Bubble and land safely to the left by the next Checkpoint.
Keep boosting up to the left to enter the clear tube mounted against the far left wall that drops your sack person back to where you started.
Before exploring the rest of the tower to the left, use your new Boost Boots to pop the Prize Bubble in the upper-right corner where you encountered your first tube. It yields the Bunkum Bunting Sticker.
Feeling Refreshed
Boosting up to the left leaves your sack person hovering before an interesting new light show. These glowing circles are Boost Refreshers. When you touch one, it lets you boost an additional time! You can tell that this has happened when the circle turns from yellow to orange.
Boost up to the right ledge by the blue-and-pink colored tins. Boosting again up to the left lets you reach a Boost Refresher that gives you all the extra juice needed to pop the three Prize Bubbles here. They surrender the Copper Roofing Material, Scrolling Magic Dust Decoration, and Harlequin Torso Sticker.
Heading back to the left, a red button is tucked under a purple mask. Boost up to press it and bring the upside-down mask platform forward.
The platform recedes into the background, where your sack person can now flit between ample Boost Refreshers. As you navigate between them, be sure to pop the Prize Bubbles for the Textured Cushion Material and Brass Zipper Decoration. Land on the Layer Launchers to return to the front.
Beyond the next wall-crawling weirdo, a Prize Bubble seems impossibly placed in a gap above a bed of spikes. Fall down through it, nab the Drapery Material, and immediately use your Boost Boots to get back up to safety. Boost over the left wall, and catch the Boost Refresher to boost toward the piles of Score Bubbles to the left.
Keep on moving to the left, and drop into the Velociporter. Reappearing in the background, use the Boost Boots to reach the next platform. A Prize Bubble is waiting there with its Paint Splats Material.
Bevy of Boosting
Boost up to the platform, then boost again to reach a set of Layer Launchers to the background.
After the next Checkpoint, courageously take the drop down to the spikes. Pop the Paint Tray Material, and boost to the right into the Boost Refresher. Its recharge lets you boost to solid ground.
A gold mask rises and falls, threatening to squash your sack person. Boost up to reach it, and then jump out before it closes down. Boost up to get above the problem.
As you enter a new area to the right, an arrow points the way. Boost through the Velociporter when the platform in the foreground is at the far right. Emerging in the foreground, you can skillfully use your Boost Boots to reach the left Prize Bubble containing the Lacquered Paper Mache Material.
Boost up to the right platform. From there, you can boost to a Boost Refresher and reach even greater heights. Don’t pass the Prize Bubble here that has the Leather Pocket Decoration.
A spiked wall thrusts forward with alarming regularity. Use the Boost Boots to get beyond it in a hurry. A Prize Bubble on the other side that gives you the Leather Apron Material awards your hustle.
Wax and Wane
There’s no shortage of spikes ahead. To make it through, catch a ride on the wheeled platforms rolling through the stage. A barrier ahead threatens to sweep your sack person off. Get on top of it, and use the ceiling-mounted Velociporters to come out on the other side, falling through the Roman Numeral 1 Sticker in its Prize Bubble.
Hop up on Layer Launchers to the background, and continue right. Use the Boost Refresher there to reach two Prize Bubbles high up and claim their Paint Brush Decoration and Wax Brush Decoration.
Boost atop the Velociporter to burst the Artist Brush Decoration Prize Bubble before traveling through it.
Landing atop the familiar wax-covered conveyances, keep riding to the right. Fly between the Boost Refreshers you encounter, reaching the two Prize Bubbles holding the Wooden Mask Decoration and Carnival Mask Decoration.
Arriving on an unsteady platform to the right, a Prize Bubble showing off the Glue Pot Object clearly indicates the way forward.
You’re getting closer to the massive bell that tops the Masque Maker’s Tower. Boost up through the Prize Bubble atop the red wax and claim its Nail Head Decoration. Head left to the next Checkpoint.
Boost to the Bounce Pads above the Checkpoint, and ride them up to the right. The Velociporter there spits your sack person out in the background. Take a daring leap off the edge of the platform and plummet toward some scary spikes.
Fall through the Prize Bubbles, and boost away from the spikes in the nick of time, using Boost Refreshers to navigate down without being harmed. You end up gathering the Length of Rope–Knot Decoration, Length of Rope–End Decoration, Length of Rope–Curved Decoration, Corked Bottle Object, and Round Metal Tin Material along the way.
Finally, your sack person drops safely into the deep heart of the tower. To the right of this Checkpoint is a hanging piece of sponge. Boost to reach it and yank it down, pulling back the curtain to reveal Swoop’s other marble!