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Call of Duty: WWII eGuide
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Contents

  • Multiplayer Maps and Modes
    • Game Modes
    • Aachen
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Ardennes Forest
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy map
    • U.S.S. Texas
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • London Docks
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Gustav Cannon
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Carentan
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy
    • Flak Tower
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Gibraltar
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Pointe du Hoc
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Sainte Marie du Mont
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
  • Multiplayer Introduction
    • Overview
    • Movement
    • Making a Class
    • Scorestreaks
    • Combat
    • Firing Range
      • Overview
      • Primary Weapons
      • Attachments
      • Secondary Weapons
      • Lethal Equipment
      • Tactical Equipment
      • Basic Training
      • Scorestreaks
    • Divisions
      • Overview
    • Headquarters
      • Overview
  • Achievements & Trophies
    • Single-Player Campaign
    • Multiplayer
    • The Final Reich
    • Platinum Trophy
  • The Campaign
    • Mission 01: D-Day
      • Overview
      • Under Deck
      • D-Day
    • Mission 02: Operation Cobra
      • Overview
      • Objective: Reach the AA Gun
    • Mission 03: Stronghold
      • Overview
      • Objective: Clear the Church
      • Objective: Protect Zussman
      • Objective: Destroy the Final AA Gun
    • Mission 04: S.O.E.
      • Overview
      • Objective: Stop the Train
    • Mission 05: Liberation
      • Overview
      • Objective: Search for Officer Fischer
      • Objective: Place Explosives on North Gate
      • Objective: Place Explosives on South Gate
      • Objective: Assault the Garrison
      • Objective: Defend the Garrison
    • Mission 06: Collateral Damage
      • Overview
      • Objective: Use the Field Phone
      • Objective: Reach the Theater
      • Objective: Clear the Square
      • Objective: Reach the Hotel
      • Objective: Secure the Hotel
      • Objective: Help Aiello Start the Truck
      • Objective: Find Anna
      • Objective: Return Anna
      • Objective: Defend Your Position
    • Mission 07: Death Factory
      • Overview
      • Objective: Defend the Bridge
      • Objective: Eliminate the Enemy Mortar Camp
      • Objective: Find Your Squad
      • Objective: Find the Assembly Point
      • Objective: Capture the Mill
      • Objective: Defend the Mill
    • Mission 08: Hill 493
      • Overview
      • Objective: Capture the Hill
      • Objective: Destroy the Artillery
      • Objective: Disable the Tank
    • Mission 09: Battle of the Bulge
      • Overview
      • Objective: Protect the Convoy
      • Objective: Protect the Bombers
      • Objective: Destroy the Tanks
    • Mission 10: Ambush
      • Overview
      • Objective: Ambush the German Transport
      • Objective: Infiltrate the Airbase
      • Objective: Provide Overwatch for Pierson
      • Objective: Rescue Zussman
    • Mission 11: The Rhine
      • Overview
      • Objective: Assault the Bridge
      • Objective: Secure the Tower
      • Objective: Follow Pierson
      • Objective: Secure the Second Tower
      • Objective: Capture the AA Gun
      • Objective: Rally With Your Squad
  • Basic Training
    • Welcome, Private!
  • Introduction
    • Welcome back to World War II!
  • Foreword
    • Glen, Michael, and the Sledgehammer Games Team
  • War Maps
    • Overview
    • Objectives
    • Operation Breakout
      • Overview
    • Operation Griffin
      • Overview
  • Nazi Zombies
    • Introduction
    • Characters
    • Loadouts
    • Power-Ups
    • Scoring & Jolts
    • Blitzes
    • Arsenal
    • The Zombies
    • Walkthrough
      • Overview
      • Part One: Open the Bunker
      • Part Two: Explore the Salt Mines
      • Part Three: The tesla Gun
      • Interlude: The Upgrade Machine
      • Part Four: The Right Hand of God
      • Part Five: The Left Hand of God
      • Part Six: The Voice of God
      • Part Seven: Defeat the Panzermorder
    • Gameplay, Tips & Strategies
      • Overview

Call of Duty: WWII Guide › The Campaign › Mission 05: Liberation

Objective: Search for Officer Fischer

The next objective is to find Officer Fischer. This section of the game is largely a break from the normal combat. While the danger is very real, there is no way to fight out of the situation if your cover gets blown. Any mistakes when talking to officers will result in a mission failure.

The first objective is to locate a German officer who can tell you where Fischer is located. Any officer will do; look for a solider with the same gray uniform Crowley is wearing. The closest officer is at a desk down the right hallway from the entrance. Talk to him and ask about Fischer. He indicates that Fischer is in the basement.

Objective: Find the Basement

Return to the main area and walk toward the door at the back-right corner. This leads to the ladies restroom.

Memento: Propaganda Pamphlet

On your way through the ladies’ room, investigate the first stall on the right to find a Propaganda Pamphlet memento on the floor.

Exit the restroom via the opposite door. This leads to a hallway. Follow the hallway until you see the stairs leading down to the basement.

A soldier at the stairs will ask for your papers. Tell him that you are here to see Heinrich to make him open the way to the second floor. However, your next stop is the basement; go down the stairs to the smoke-filled basement level.

Vive La Resistance!

Instead of heading straight to the next objective, there are two side objectives to complete here. The first objective is the prisoner near the sleeping guard. Press and hold the Activate button to pick the lock.

You can hear cries from behind the second wooden door. Open the door to interrupt a guard. Rousseau is an excellent killer, so you can opt to execute a stealth kill here to save the French citizen.

In the basement’s large main room, there are four soldiers drinking at a wooden table. Ignore them for the time being and talk to the officer leaning on a crate. Ask him about Fischer; he says to go upstairs to the second floor.

Objective: Reach the Second Floor

Return the way you came, and continue up the stairs to the second floor.

Objective: Find Your Contact

Once on the second floor, look for another German officer working on a drawing table against the far wall. This is Oberst Fischer. Speak to him using the Code Phrase and he will lead you to a closed-off room. Unfortunately, Oberst is under suspicion, so he’s unable to directly make the swap for the explosives you need.

Objective: Enter Heinrich’s Office

To locate Heinrich’s office on the third floor, proceed past the office back outside to the central stairwell. Climb the stairs and enter the large reception area. Talk to the receptionist and enter Heinrich’s office.

Move to the window and press the Activate button. This starts an in-game sequence when Heinrich arrives. When Heinrich mentions Gruber, it’s a trap! Be sure to correct him that it was Spiegel who sent you before the timer runs out.

When Heinrich reveals he knows who you are, prepare to move the analog stick over the glass bottle and then press the Reload button to stab Heinrich.

Dossier – Carl Heinrich

Age: 51

Height: 5’ 9”

Born: Borsdorf, Germany

Heinrich is the middle child in a wealthy and highly cultured family. His father was a composer and opera singer; his mother a skilled cellist. He suffered from polio as a small boy and was taunted by his schoolmates for his limp. Even worse, his mother believed that for him to overcome his disability, he would need toughness and constant rehabilitation instead of coddling and love.

Although he recovered, the scars of her verbal and physical abuse never healed. Instead, they manifested as a ruthless drive to succeed at any cost and a lack of empathy for others.

Aside from experiencing taunts and abuse for his physical ailments, schoolmates attacked him over rumors that his grandmother was Jewish. These attacks, combined with the anti-Semitism of his Protestant parents, led him to a deep contempt for Jews.

He first acted on this hatred after joining the Freikorps as a young man. This early taste of organized violence served him well when he joined the army after his family fell into destitution following Germany’s defeat in World War I. Never one to give up, Heinrich schemed his way through the ranks, but still suffered taunts for his elite, cultured mannerisms, and his love of music.

After rising to the rank of 2nd Lieutenant, Heinrich joined the Nazi Party and, in short order, his cold, calculating brutality and strong organization skills brought him to the attention of Himmler, who hired him to create what would become the SS Intelligence Service.

After suffering a scandal, Heinrich was transferred to Paris where he thrived. Developing files on the resistance, very little can happen in France without him knowing about it.

Objective: Meet Fischer in the War Room

With Heinrich dead, you must leave the area as quickly as possible. Press the Activate button next to Heinrich’s window again to step outside into the rain. Follow the path to the antiques storage room. Eventually you will find yourself outside a game room. Open the window and head toward the pool table.

Enter the conference room on the right. Fischer is on the opposite side of the table. Interact with him to switch briefcases. The new case is filled with the explosives required for the next part of the mission.

Objective: Rendezvous with Crowley

There’s no helping Fischer out of this situation. Exit the conference room the way you came in and follow the objective marker back downstairs.

Upon entering the downstairs area, a Gestapo agent demands to see your papers. You can either present your papers, or wait for the timer to elapse. Either way, Crowley steps up behind the German and stabs him with a knife.

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