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Call of Duty: WWII eGuide
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Contents

  • Multiplayer Maps and Modes
    • Game Modes
    • Aachen
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Ardennes Forest
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy map
    • U.S.S. Texas
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • London Docks
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Gustav Cannon
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Carentan
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy
    • Flak Tower
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Gibraltar
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Pointe du Hoc
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
    • Sainte Marie du Mont
      • Overview
      • Domination Tactics
      • Hardpoint Tactics
      • Capture the Flag Tactics
      • Search & Destroy Map
  • Multiplayer Introduction
    • Overview
    • Movement
    • Making a Class
    • Scorestreaks
    • Combat
    • Firing Range
      • Overview
      • Primary Weapons
      • Attachments
      • Secondary Weapons
      • Lethal Equipment
      • Tactical Equipment
      • Basic Training
      • Scorestreaks
    • Divisions
      • Overview
    • Headquarters
      • Overview
  • Achievements & Trophies
    • Single-Player Campaign
    • Multiplayer
    • The Final Reich
    • Platinum Trophy
  • The Campaign
    • Mission 01: D-Day
      • Overview
      • Under Deck
      • D-Day
    • Mission 02: Operation Cobra
      • Overview
      • Objective: Reach the AA Gun
    • Mission 03: Stronghold
      • Overview
      • Objective: Clear the Church
      • Objective: Protect Zussman
      • Objective: Destroy the Final AA Gun
    • Mission 04: S.O.E.
      • Overview
      • Objective: Stop the Train
    • Mission 05: Liberation
      • Overview
      • Objective: Search for Officer Fischer
      • Objective: Place Explosives on North Gate
      • Objective: Place Explosives on South Gate
      • Objective: Assault the Garrison
      • Objective: Defend the Garrison
    • Mission 06: Collateral Damage
      • Overview
      • Objective: Use the Field Phone
      • Objective: Reach the Theater
      • Objective: Clear the Square
      • Objective: Reach the Hotel
      • Objective: Secure the Hotel
      • Objective: Help Aiello Start the Truck
      • Objective: Find Anna
      • Objective: Return Anna
      • Objective: Defend Your Position
    • Mission 07: Death Factory
      • Overview
      • Objective: Defend the Bridge
      • Objective: Eliminate the Enemy Mortar Camp
      • Objective: Find Your Squad
      • Objective: Find the Assembly Point
      • Objective: Capture the Mill
      • Objective: Defend the Mill
    • Mission 08: Hill 493
      • Overview
      • Objective: Capture the Hill
      • Objective: Destroy the Artillery
      • Objective: Disable the Tank
    • Mission 09: Battle of the Bulge
      • Overview
      • Objective: Protect the Convoy
      • Objective: Protect the Bombers
      • Objective: Destroy the Tanks
    • Mission 10: Ambush
      • Overview
      • Objective: Ambush the German Transport
      • Objective: Infiltrate the Airbase
      • Objective: Provide Overwatch for Pierson
      • Objective: Rescue Zussman
    • Mission 11: The Rhine
      • Overview
      • Objective: Assault the Bridge
      • Objective: Secure the Tower
      • Objective: Follow Pierson
      • Objective: Secure the Second Tower
      • Objective: Capture the AA Gun
      • Objective: Rally With Your Squad
  • Basic Training
    • Welcome, Private!
  • Introduction
    • Welcome back to World War II!
  • Foreword
    • Glen, Michael, and the Sledgehammer Games Team
  • War Maps
    • Overview
    • Objectives
    • Operation Breakout
      • Overview
    • Operation Griffin
      • Overview
  • Nazi Zombies
    • Introduction
    • Characters
    • Loadouts
    • Power-Ups
    • Scoring & Jolts
    • Blitzes
    • Arsenal
    • The Zombies
    • Walkthrough
      • Overview
      • Part One: Open the Bunker
      • Part Two: Explore the Salt Mines
      • Part Three: The tesla Gun
      • Interlude: The Upgrade Machine
      • Part Four: The Right Hand of God
      • Part Five: The Left Hand of God
      • Part Six: The Voice of God
      • Part Seven: Defeat the Panzermorder
    • Gameplay, Tips & Strategies
      • Overview

Call of Duty: WWII Guide › Multiplayer Maps and Modes › Gibraltar

Overview

Gibraltar is a cliff-side military base full of flanking paths and cover with a fair bit of verticality. This map is friendly to all playstyles, but favors the creative and bold. Make clever use of the terrain and you’ll run circles around your opponents or take them down at a distance before they even know what hit them.

Mid-Range Loadout Tactics

Cliff Bridge; north side of map.

This map serves mid-range players as much as it does every other player type. Cliff Bridge and Turret can be a bit dangerous if snipers are in the local sniping spots, but you’ll rarely find yourself in a disadvantageous location. Take care in the tunnels and building interiors and try to stick to the outdoor locations.

Short-Range Loadout Tactics

Cave Tunnel; southwest portion of the map.

Surprisingly, short-range loadouts are completely viable on this map. The vertical nature of Gibraltar makes it easy to vault, rotate, and generally confuse your attackers. Just stay away from Turret and Cliff Bridge, as those are excellent sniping spots and absolute nightmares for short-range loadouts. Use them only to transition to new areas and never run their entire length. If an enemy sniper appears while you’re running through, chances are you’re as good as dead.

Pit Center; center of the map.

Long-Range Loadout Tactics

Cave Sniper Nest; southwest corner of the map.

This map is positively loaded with perfect sniping spots. The Cave Sniper Nest overlooks Turret, which is a huge open area; you’ll have a clear shot of just about anyone who enters it. Place an S-Mine 44 at the entrance of Cave Sniper Nest to create a perfect, fortified location from which to snipe.

Fort Comms Building; east end of Turret.

Fort Comms Building, which is stationed on the other side of Turret (directly ahead of Cave Sniper Nest), isn’t quite as defensible as its counterpart, but it’s still a very good spot. Expect counter snipers in one of these spots whenever you snipe from the other one.

The top of the ladder in Fort Rock Turret is a great sniping spot, too. It overlooks Fort Cliff Side, Cliff Bridge, and Castle Cliff. There is a good counter-sniping spot on the north side of the vehicle on Castle Road; use it to take down enemy snipers who have taken Fort Rock Turret.

Fort Rock Turret; northeast side of map.

There are plenty of other sniping spots, but the aforementioned favor sniping more than others. A good sniper will make use of most of this map, so don’t be afraid to experiment and look for new angles. As an added aside, every one of these sniping locations works great as a makeshift LMG nest.

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