Prima Games eGuides Call of Duty: WWII eGuide

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Call of Duty: WWII eGuide Multiplayer Maps and Modes U.S.S. Texas

Overview

Mid-Range Loadout Tactics

This is a mid-range, rifle map through and through. Aside from the extreme ends of the ship and its interior, you can go pretty much anywhere and not worry about getting out-ranged. Stick to cover and watch for snipers when crossing the lanes on the left and right sides of the ship. Play smart and cautiously and you’ll give the enemy team a run for their money.

Short-Range Loadout Tactics

Cafeteria.

Short-range is good in the ship’s interior, but outside can get pretty tough. There is enough open space outdoors that trying to use a shotgun or short-range SMG to challenge enemies isn’t wise. Stick to the ship’s interior and make it hell for enemies to pass through it. There are plenty of routes to rotate and maneuver through to keep your opponents guessing, which even works well for melee-focused players.

Long-Range Loadout Tactics

Weapons Control room.
The Comms.

There are quite a few overlooks on this map, so a sniper will have plenty to do. Both side lanes of the ship have long, straight paths with great views of the surrounding areas, so make those places your home. The upper interior areas are also good for sneaking in, sniping through the windows, and then moving on. Don’t stay too long up there if you want to avoid getting boxed in and attacked furiously.

Secondary Tower; the west end of the ship.
Turret; the east end of the ship.

There are two other overlooks on the extreme ends of the ship: one by the ship’s cannon in the front and another underneath the ship’s radio tower on the back end. You won’t cover a lot of ground from these spots, but they are good for counter-sniping enemies peering through the Weapons Control Room and Comms upper interior areas. They can also be great for objective-based maps requiring a good defense.