An international crew of experts — thrown together by circumstance — are in pursuit of a fortune in stolen art. The crew has arrived at a seemingly abandoned German village well behind enemy lines. Here, they face rampaging monsters, an infinite supply of bloodthirsty zombies, and darker experiments capable of nothing but murder. There is never enough time, nowhere near enough ammunition, and virtually no chance to escape.
Welcome to Nazi Zombies. You’re probably going to die.
If you’re familiar with the Zombies adventures of past Call of Duty games, you should be on comfortable ground here. A round of Nazi Zombies starts slowly, as a few standard-issue creatures emerge from the woodwork.
The zombies appear in waves and, before long, backup arrives from more powerful and dangerous monsters. You can find better weapons and power-ups to even the odds if you can stay alive, but even at your strongest point, you’re no more than a few stray hits — or one bad decision — away from death.
Don’t expect to complete this on your first try. Your goal is to learn from each attempt, gaining a little information and experience with each unsuccessful run into the village until you finally have a shot at survival.
In Nazi Zombies, everything you do earns and costs Jolts, a type of energy that is derived directly from the undead. Every zombie you kill is worth a handful of Jolts, which can be used to open the weapons lockers and upgrade machines that are scattered throughout the village. However, Jolts are also required to open the locked gates that prevent further access into the village and to the Nazi bunker hidden underneath it.
As such, Nazi Zombies is a balancing act. You must kill zombies to harvest Jolts in order to stay moving and supplied. However, each wave of zombies is a little bigger and stronger than the preceding wave. It’s important to maximize the Jolts received from each wave and spend them carefully, or else the zombies will rapidly outpace your ability to deal with them.