Prima Games eGuides Disney Epic Mickey 2: The Power of Two eGuide

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Disney Epic Mickey 2: The Power of Two eGuide Walkthrough Episode 3

Mad Doctor’s Wonderful World of Evil

LEVEL BREAKDOWN

Collectibles

  • Film Reel
  • Golden E-ticket (x2)
  • Gold Pin

Note: The World of Evil projector is a musical level that takes you from Autotopia to the Mad Doc’s Attic.

The Mad Doctor hovers around in his ship and sings a tune to you during this level.

To start the lower path, jump over some pools of Thinner using the cardboard cutouts.

The next pool of Thinner has waterspouts shooting up. Jump past while they recharge. Also look out for Thinner dripping from the pipes above.

The Mad Doctor’s Snowglobe crashes in the background and catch fire. You must hurdle the flames tossed out on the ground or you’ll get roasted.

Next you enter a factory for the Mad Doctor. Ride along on the conveyor belts and boxes while keeping an eye out so you don’t get caught in the packing machinery.

If you jump on the control mechanism floating in the middle, you can flip a switch to release the locking clamps on a structure in the background. If a second player is controlling Oswald, they can backtrack to the last loading bay for the car boxes and ride a box up to the top of the masher. From there, they can jump to the top platform and flip another switch to free the golden E-ticket on the upper path for them.

Continue along the conveyor belt and dodge bolts of electricity from the machines zapping the cages.

At the end of the factory is a big bottle of Thinner. If you have the Steamboat Willie Costume, there is a Gold Pin near the bottle.

Continue along the conveyor belt and dodge bolts of electricity from the machines zapping the cages.

In the last room, the Mad Doctor activates an enormous machine created in his image. You can climb on top of it or go underneath. Both paths are about the same.

For the bottom path, run under his gun arm and up to his mouth.

When you hop into his mouth, the jaws slam shut but the gap in his teeth saves you from being crushed. The machine starts “crying,” and the tears land on the contraption. This causes a malfunction and opens the path to the exit projector.

The upper path differs from the lower one for the first half of the level, but they meet up around the middle.

The first part of the upper path features a series of jumps between pipes and the figures in the background.

Eventually, you drop to the ground and encounter the burning machine. Leap over the gap in the bridge to escape the flames.

Continue inside the factory until you see a car box dispenser. Jump on the box and ride it until you see a big smashing piston. Hop on the piston and over the platform with the switch. If a second player controls Oswald on the other path, they can flip a switch to release the clamps on the machine below you. Once the clamps are free, you can flip the switch to free the golden E-ticket.

Move along until you find another car box dispenser.

Ride on one of the boxes again. You travel along an assembly line with machines that shock the boxes. Jump to the next box before you get shocked. When the boxes start to fall, you can make a long leap over to the ledge with the Film Reel.

After this, you enter the room with the large bottle of Thinner. From this point, the path is the same as described for the lower path walkthrough.

When you reach the giant Mad Doc machine at the end, you can take the top path this time.

You can bounce on the Doc’s nose and land on big lever acting as a high eyebrow. The lever falls and triggers his crying.

Just like the before, the tears short-circuit his arm, causing it to fall and clear the way for the exit projector.