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Disney Epic Mickey 2: The Power of Two eGuide
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Contents

  • Essentials
    • The Basics
      • The Basics
    • World Tour
      • Entering Wasteland
    • Appendix
      • Appendix
  • Walkthrough
    • Episode 1
      • A Family Reunion
      • Yen Sid’s Lab – Map Room
      • The Brush Realm
      • Mickey’s House (Part 2)
      • The Observatory
      • Dark Beauty Castle
      • The Control Room
      • The Train Station
      • Mean Street
      • Mean Street Underground
      • Mean Street North
      • D.E.C. ENTRANCE
      • D.E.C. (Version 1)
      • Band Concert (Version 1)
      • OsTown
      • D.E.C. ACCESS AREA
      • D.E.C. (Version 2)
      • Rainbow Falls
      • D.E.C. (Version 3)
      • Building a Building (Version 1)
      • Rainbow Caverns
      • D.E.C. (Version 4)
      • Night on Bald Mountain (Version 1)
      • Disney Gulch
      • Disney Gulch (Lab Area)
      • Old Mill (Version 1)
      • Old Mill (Version 2)
      • The Blotworx Dragon
    • Episode 2
      • Episode 2 – A Small Mystery
      • The Underground (Visit 2)
      • Mean Street North (Visit 2)
      • Skeleton Dance (Version 1)
      • Bog Easy
      • Skeleton Dance (Version 2)
      • Blot Alley
      • Music Land (Version 1)
      • Train Tunnels
      • Music Land (Version 2)
      • Fort Wasteland
      • D.E.C. (Version 5)
      • Building a Building (Version 2)
      • Floatyard
      • Band Concert (Version 2)
      • Old Mill (Version 3)
      • Prescott’s Arena
    • Episode 3
      • Episode 3 – Into The Depths
      • The Underground (Visit 3)
      • Mean Street North (Visit 3)
      • Mickey’s Service Station (Version 1)
      • Ventureland
      • Mickey’s Service Station (Version 2)
      • Autopia
      • Mad Doctor’s Wonderful World of Evil
      • Mad Doc’s Attic
      • Night on Bald Mountain (Version 2)
      • Mad Doc’s New Ride
    • Optional Quests
      • Optional Quests

Disney Epic Mickey 2: The Power of Two Guide › Walkthrough › Episode 2

Old Mill (Version 3)

LEVEL BREAKDOWN

Collectibles

  • Film Reel
  • Golden E-ticket
  • Gold Pin

Note: Old Mill (version 3) is the projector from the secret exit in the Floatyard. Using this projector takes you directly to the second area of Prescott’s Arena (Thinner version), bypassing the first fight entirely.

The right path starts at the bottom of a staircase in the dark confines of the Old Mill. Go up the stairs and use the spider web to bounce to the stairs above.

Climb the stairs and jump over to the top of the stacks of hay against the wall.

Tip

All rare items can be found on the right path (with Oswald on the left)

You must jump to a flattened stack of hay swinging in the wind. The wind gusts push it away, so jump on it when the wind stops and then jump off once the wind pushes it back towards the spider web.

Bounce on the spider web to the next platform, and once again jump onto the swinging hay stack once the wind stops. When the wind blows, jump over to the wooden elevator and take it up. If you are wearing the Steamboat Willie Costume, you can find a Gold Pin in the area.

Continue climbing the wooden platforms; you notice it begins to get brighter as you approach the top of the mill.

Use the spider web to bounce onto the swinging hay when it gets close. When the wind gusts, jump over to the right spider web and bounce up, this time breaking through a bird’s nest.

Pass by the projector and jump up to the center platform. If Oswald is on the left path and you both jump on this center platform, the floor breaks and you can get the golden E-ticket. This also opens the way to the left path.

Climb the platforms on the left side until you get to the swinging hay stack on the far left. Just as you did before, wait until the wind blows so that you can make the jump over to the spider web in the middle. Finally, use the second hay stack to reach the Film Reel against the roof of the mill.

Fall down and use the projector to leave.

You start the left path in the same dark bottom of the Old Mill. This path runs up the mill parallel to the right path and has similar obstacles.

Jump on to the crates and the next platform comes crashing down, allowing you to reach the stack of hay. From here, jump across to the left and go up the stairs.

The middle part of this path has no major obstacles; you just need to keep jumping right and left as you climb your way up the mill. Periodically, parts of the structure may break; falling down or backtracking may reveal openings to E-tickets that were untouchable earlier.

Use the hay stack to reach a wooden seesaw. You need to stand on the left side to raise the right side. As the wood elevator lowers, make a running double-jump or glide over to the elevator.

Jump on the swinging hay stack when the wind stops and jump off when the wind is blowing.

Continue the climb up basic platforms until you reach the center platform. If you still need it and Oswald is on the right path, you can both jump on the floor to get the golden E-ticket.

Jump to the above platform and you have a couple of choices. If you didn’t get the Film Reel yet, you can go left. You can drop to the right if you already have it.

If you need the reel, jump to the left hay stack and use it to get to the spider web in the middle. Bounce off the spider web to yet another swinging hay stack and then finally go over to get the Film Reel.

Once you are finished with all your tasks, drop to the projector from above and exit.

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