LEVEL BREAKDOWN
Collectibles
- Film Reel
- Golden E-ticket
- Gold Pin
You begin on the Old Mill’s right path, which has a dark mood to it.
Use the large seesaw near the start to get to the elevated platform on the right.
Keep moving back and forth up the platforms. After a few jumps, old walls on your left collapse, revealing an E-ticket.
Farther up, you reach another large seesaw. There is an extra pile of wood on the side to jump from, so you shouldn’t need to tilt to reach the springboard to the left.
On the left wall is a board wedged above a log. Jump on the board so Oswald on the left path can collect the golden E-ticket. Use the springboard to jump up to the platform on the right.
Make a few more small jumps up and bounce off another springboard.
The path forks here, with a shortcut to the projector above the springboard on the left. But if you jump up to the right, you can pick up a couple of rare items, so head that way.
On the secret pathway, you find pair of wind flap platforms. These will catch the wind and blow up for a few seconds, so be quick when jumping on them. Use these wind flaps and the springboard to reach the large seesaw above.
If you have the Steamboat Willie Costume on, you can collect a Gold Pin.
To the left is an enormous spinning wheel. You can hop on the wheel and jump up to the ledge and get the Film Reel.
Go back down and left across the wheel, jumping off it over the wall. Drop off this ledge to reach the projector and finish this level.
The left path has all the same obstacles you faced on the right path. Use the springboards and wind flaps as you ascend the mill.
Use the wind flap above the start to reach the left ledge.
From here, use the springboard and continue along the path, making several basic jumps.
When you reach the giant seesaw, jump up to another wind flap, then two more springboards.
To the right is a pile of destructible boards that leads to the golden E-ticket, but you won’t be able to reach it from this side. Bounce on the second springboard to the next platform.
On your right is a board that can be broken to reach an E-ticket.
Finally hop on the wind flap and use the last springboard to jump on the bird’s nest. Exit through the projector.