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Disney Epic Mickey 2: The Power of Two eGuide
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Contents

  • Essentials
    • The Basics
      • The Basics
    • World Tour
      • Entering Wasteland
    • Appendix
      • Appendix
  • Walkthrough
    • Episode 1
      • A Family Reunion
      • Yen Sid’s Lab – Map Room
      • The Brush Realm
      • Mickey’s House (Part 2)
      • The Observatory
      • Dark Beauty Castle
      • The Control Room
      • The Train Station
      • Mean Street
      • Mean Street Underground
      • Mean Street North
      • D.E.C. ENTRANCE
      • D.E.C. (Version 1)
      • Band Concert (Version 1)
      • OsTown
      • D.E.C. ACCESS AREA
      • D.E.C. (Version 2)
      • Rainbow Falls
      • D.E.C. (Version 3)
      • Building a Building (Version 1)
      • Rainbow Caverns
      • D.E.C. (Version 4)
      • Night on Bald Mountain (Version 1)
      • Disney Gulch
      • Disney Gulch (Lab Area)
      • Old Mill (Version 1)
      • Old Mill (Version 2)
      • The Blotworx Dragon
    • Episode 2
      • Episode 2 – A Small Mystery
      • The Underground (Visit 2)
      • Mean Street North (Visit 2)
      • Skeleton Dance (Version 1)
      • Bog Easy
      • Skeleton Dance (Version 2)
      • Blot Alley
      • Music Land (Version 1)
      • Train Tunnels
      • Music Land (Version 2)
      • Fort Wasteland
      • D.E.C. (Version 5)
      • Building a Building (Version 2)
      • Floatyard
      • Band Concert (Version 2)
      • Old Mill (Version 3)
      • Prescott’s Arena
    • Episode 3
      • Episode 3 – Into The Depths
      • The Underground (Visit 3)
      • Mean Street North (Visit 3)
      • Mickey’s Service Station (Version 1)
      • Ventureland
      • Mickey’s Service Station (Version 2)
      • Autopia
      • Mad Doctor’s Wonderful World of Evil
      • Mad Doc’s Attic
      • Night on Bald Mountain (Version 2)
      • Mad Doc’s New Ride
    • Optional Quests
      • Optional Quests

Disney Epic Mickey 2: The Power of Two Guide › Walkthrough › Episode 2

Music Land (Version 1)

LEVEL BREAKDOWN

Collectibles

  • Film Reel
  • Golden E-ticket
  • Gold Pin

Note: Music Land (Version 1) is a musically themed war zone with band member soldiers and large dropping bombs made of musical notes. You can use this projector to travel between Blot Alley and Train Tunnels.

The lower path finds you at the entrance of a large palace in the midst of a musically themed war.

Near the start is a large gate that is blown open by a large musical note bomb from the fortress in the background.

As you travel along the path, more musical note bombs drop. Small craters along the ground mark where these bombardments occur, so take care as you pass by these.

Hop on top of the giant cymbal the soldier is using as a shield to jump up on to the wall. Move quickly before a note bomb drops on the cymbal.

Jump along the lily pads to cross the pond.

Avoid the patrolling guard by jumping over him and then jumping on the cymbal shield. Again, use the raised cymbal to jump to higher ground—in this case, the tree branch.

If you are wearing the Steamboat Willie Costume, there will be a Gold Pin above the cymbal guard.

The last section of the lower path has another patrolling guard that can be avoided by jumping up onto the two tree branches and landing near the projector for your escape.

The upper path is a more perilous route as you travel along the walls that are being bombed by the fortress across the sea. Although there were only a few bombs to dodge on the lower path, you’ll find many, many more up here.

The first ledge allows you to jump on tree branches right at the start. Oswald can toss you up here to a balcony that has the golden E-ticket.

Continue along the wall while watching out for the note bombs. You see huge chunks of the wall missing at times, which is a good warning that a bomb may drop there.

The next tree has a branch hanging out to the right that you can jump to. A series of clouds are forming to your right.

These clouds can be jumped on, but they only remain for a few seconds before disappearing. Make sure to start jumping right as the first cloud forms to give yourself enough time. Keep jumping across the clouds to be rewarded with the Film Reel on the last cloud.

Next up, you’ll find a large pipe organ with a music stand to the right of it. Walk over and hit the music stand.

The pipe organ turns into a cannon and a large explosion occurs. After the dust settles, you see that the pipes are now broken.

One of the remaining broken pipes has an opening large enough for you to jump through. If you jump in, you can slide down the pipe to the lower path near the projector.

Exit the level using the projector.

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