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Assassin's Creed IV: Black Flag eGuide
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Contents

  • Extras
    • Secrets
    • Story Analysis
    • The History Behind The Story
    • Cast & Locations
    • Pirate Glossary
  • Primer
    • Game Structure & Progression
    • Onscreen Display
    • Default Controls Summary
    • On-Foot Movement
    • Viewpoints & Maps
    • Stealth
    • Escaping Combat
    • Key Abilities
    • Assassinations
    • Combat
    • Naval Features
  • Freedom Cry DLC
    • Animus Patch Notes
      • Black Flag to Freedom Cry
    • Memories
      • Memory 1: The Calm Before the Storm
      • Memory 2: A Common Enemy
      • Memory 3: Laying the First Brick
      • Memory 4: A Ship of His Own
      • Memory 5: Lifting the Veil
      • Memory 6: A Scientific Inquiry
      • Memory 7: Plant the Seeds
      • Memory 8: Down with the Ship
      • Memory 9: de Fayets Last Stand
    • Exploring the West-Indies
      • Introduction
      • Maps and Item Locations
      • Weapons
      • Achievements and Trophies
  • Multiplayer
    • Basics
    • Characters & Customization
    • Score & Progression
    • Ability Sets
    • Abilities
    • Crafting
    • Perks
    • Streaks
    • Adversarial Game Modes
    • Wolfpack
    • Game Lab
    • Advanced Tips
    • Maps & Analysis
  • Walkthrough
    • Sequence 01
    • Sequence 02
    • Sequence 03
    • Sequence 04
    • Sequence 05
    • Sequence 06
    • Sequence 07
    • Sequence 08
    • Sequence 09
    • Sequence 10
    • Sequence 11
    • Sequence 12
  • The Story So Far
    • Assassins Creed
    • Assassins Creed II
    • Assassins Creed Brotherhood
    • Assassins Creed Revelations
    • Assassins Creed III
  • Reference & Analysis
    • Naval Guide
    • Fast Travel
    • The Wanted System
    • Enemy Archetypes
    • Melee Weapons
    • Pistols
    • Tools
    • Outfits
    • Hunting & Harpooning
    • Crafting
    • Useful Combat Tactics
    • Collectibles
    • Community Events
    • The Economic System
    • The Great Inagua Hideout
    • Minigames
    • Moves Overview
    • Achievements & Trophies
    • Mission Checklists
  • Side Quests
    • Completion Timeline
    • Charts & Collectibles
    • Templar Hunts
    • Assassin Contracts
    • Naval Forts
    • Underwater Shipwrecks & Caves
    • Warehouses
    • Naval Contracts
    • Legendary Ships
    • Kenways Fleet
    • Abstergo Entertainment
    • Abstergo Challenges
    • Aveline Missions

Assassin's Creed IV: Black Flag Guide › Reference & Analysis

Fast Travel

The Fast Travel network is one of the most vital systems in Assassin’s Creed IV, as it enables you to skip literally hours of time spent in transit between destinations. Though it is occasionally disabled during main story Memories and certain side quests, this should be your primary method of abbreviating journeys between locations, or even to move from one side of an individual region to another.

To Fast Travel, bring up the main map screen, zoom out or zoom in as required until you can see your destination, select your required Fast Travel position on the map and press , then confirm your choice. After a brief loading break, Kenway will appear in the specified location. If you select a Viewpoint, he will begin on the perch, which provides a convenient view of all points of interest and prospective hostiles.

Fast Traveling to a location within your existing region (for example, from one side of Havana to another) has the same effect as leaving a destination: all NPCs (including guards) are reset to their default state. However, this also applies to animals that you can hunt, which can make it relatively easy to grind for materials to sell or craft with.

All potential Fast Travel spots are marked with a specific icon (), though they must be unlocked by visiting a location once (or Synchronizing with Viewpoints). These include:

Fast Travel Destinations

IconDescription

Viewpoints (Synchronized)

Main Locations

Naval Forts (Conquered)

Plantations

Villages

Islands

Underwater Shipwrecks

Caves/Smuggler’s Dens

Ruins

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