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Assassin's Creed IV: Black Flag eGuide
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Contents

  • Extras
    • Secrets
    • Story Analysis
    • The History Behind The Story
    • Cast & Locations
    • Pirate Glossary
  • Primer
    • Game Structure & Progression
    • Onscreen Display
    • Default Controls Summary
    • On-Foot Movement
    • Viewpoints & Maps
    • Stealth
    • Escaping Combat
    • Key Abilities
    • Assassinations
    • Combat
    • Naval Features
  • Freedom Cry DLC
    • Animus Patch Notes
      • Black Flag to Freedom Cry
    • Memories
      • Memory 1: The Calm Before the Storm
      • Memory 2: A Common Enemy
      • Memory 3: Laying the First Brick
      • Memory 4: A Ship of His Own
      • Memory 5: Lifting the Veil
      • Memory 6: A Scientific Inquiry
      • Memory 7: Plant the Seeds
      • Memory 8: Down with the Ship
      • Memory 9: de Fayets Last Stand
    • Exploring the West-Indies
      • Introduction
      • Maps and Item Locations
      • Weapons
      • Achievements and Trophies
  • Multiplayer
    • Basics
    • Characters & Customization
    • Score & Progression
    • Ability Sets
    • Abilities
    • Crafting
    • Perks
    • Streaks
    • Adversarial Game Modes
    • Wolfpack
    • Game Lab
    • Advanced Tips
    • Maps & Analysis
  • Walkthrough
    • Sequence 01
    • Sequence 02
    • Sequence 03
    • Sequence 04
    • Sequence 05
    • Sequence 06
    • Sequence 07
    • Sequence 08
    • Sequence 09
    • Sequence 10
    • Sequence 11
    • Sequence 12
  • The Story So Far
    • Assassins Creed
    • Assassins Creed II
    • Assassins Creed Brotherhood
    • Assassins Creed Revelations
    • Assassins Creed III
  • Reference & Analysis
    • Naval Guide
    • Fast Travel
    • The Wanted System
    • Enemy Archetypes
    • Melee Weapons
    • Pistols
    • Tools
    • Outfits
    • Hunting & Harpooning
    • Crafting
    • Useful Combat Tactics
    • Collectibles
    • Community Events
    • The Economic System
    • The Great Inagua Hideout
    • Minigames
    • Moves Overview
    • Achievements & Trophies
    • Mission Checklists
  • Side Quests
    • Completion Timeline
    • Charts & Collectibles
    • Templar Hunts
    • Assassin Contracts
    • Naval Forts
    • Underwater Shipwrecks & Caves
    • Warehouses
    • Naval Contracts
    • Legendary Ships
    • Kenways Fleet
    • Abstergo Entertainment
    • Abstergo Challenges
    • Aveline Missions

Assassin's Creed IV: Black Flag Guide › Multiplayer

Streaks

Streaks are performance-based bonuses earned through cumulative accomplishments or successive failures within each round.

  • A Kill Streak of successfully completed contracts will reward the player with extra points or a temporary play bonus. The Kill Streak counter increases by one point for each Stun or standard Kill, and by two points for each Kill with a Perfect Approach (450 points) or Team Mode objective completed (Artifact captured in Artifact Assault, and zone captured in Domination).
  • Players who consistently die or lose contracts will incur a Loss Bonus, which actually helps them to arrest their poor form by granting small advantages. The Loss Streak counter increases by one point for each contract loss, and by two points for each Death or Stun suffered.

Kill Streaks

Icon

Name

Description

Unlocked

Revelation

Reveals pursuers within sight until you are killed or stunned. Activates when you perform a Kill Streak of 5.

Level 16

Streak +250

Receive 250 points when you perform a Kill Streak of 8 without being killed.

Level 16

Mass Morph

If you perform a Kill Streak of 7, up to 15 surrounding civilians will be morphed into your lookalikes.

Level 24

Daze

Reduces the action range of the surrounding opponents. Activates when you perform a Kill Streak of 5.

Level 32

Streak +550

Receive 550 points when you perform a Kill Streak of 11 targets without being killed.

Level 38

Animus Hack

If you perform a Kill Streak of 13, this enables you to kill whomever you want from a distance. The sum of points you earn increases with each opponent you kill in this manner.

Level 20 > 46

Loss Bonuses

Icon

Name

Description

Unlocked

Scavenger

Rewards you with 200 points and boosts your Approach Meter for each Ground Finish until you perform a kill or stun. Activates when your Loss Streak counter reaches 4.

Level 8

Vision

Reveals targets in your line of sight or their location through walls until you perform a kill. Activates when your Loss Streak counter reaches 6.

Level 8

Ability Switch

Enables you to change your current Ability Set. Activates when your Loss Streak counter reaches 2.

Level 24

Minor Hack

Enables you to kill your next target from a distance. Activates when your Loss Streak counter reaches 8.

Level 32

Score x2

Doubles the points earned by your next kill or stun. Activates when your Loss Streak counter reaches 10.

Level 38

Boost Cooldowns

Resets and decreases the duration of Cooldowns until you perform a kill. Activates when your Loss Streak counter reaches 12.

Level 46

The values revealed in these tables may be adjusted in post-release updates.

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