Gear is a vital part of your loadout. Once a piece of gear has been used, it will go on cooldown and you’ll have to wait a small amount of time before it can be used again. While in-game, you can also purchase upgrades for your gear, which lend additional benefits and features.
Gear List
| Gear | Description | Upgrade 1 | Upgrade 2 | Upgrade 3 | Tips |
|---|---|---|---|---|---|
| Grenade | Frag grenade that detonates shortly after impact. | Faster resupply. | Carry an additional grenade. | Faster resupply, faster detonation. | Excellent at flushing enemies out of cove. |
| RevivePak | Medical supplies which revive downed allies when thrown. | Faster resupply, carry an additional RevivePak. | Larger revive range, faster throw speed. | Revives allies to full health, faster resupply, faster revive time. | Use with discretion and try not to use on allies who are likely to be KO’d. |
| Smoke Bomb | Creates a dense field of smoke after detonation. | Faster resupply, longer smoke duration. | Faster resupply, carry an additional smoke bomb. | Charge melee, blindfire, and Wrath of El Dorado are good tactics to use while fighting in smoke. | |
| Mine | Detonates when enemies walk nearby. | Faster resupply, can’t be marked by Saviors. | Faster fuse time. | No beeping, carry an additional mine, mid-air explosion. | Try to hide mines in rubble, foliage, and around corners. |
| C4 | Sticks to any surface and can be detonated at will. | Faster resupply, can be detonated while in the down state. | Faster resupply, priming time reduced. | Faster resupply, stuns enemies near the explosion. | C4 is great to place at entryways and around corners if an enemy is pursuing you. |