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Uncharted 4: A Thief's End eGuide
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Contents

  • Basics
    • Main Menu
    • Controls
    • Checkpoints
    • The Journal
    • Difficulty Settings
    • Navigating the Environment
    • Combat
    • Weapons
    • Enemies
    • Collectibles
  • Foreword
    • Sic Parvis Magna
  • Extras
    • Collectibles Guide
    • Trophies
    • Crushing Mode
    • Speedrun Tips
  • Story Walkthrough
    • Prologue
    • Chapter 1: The Lure of Adventure
    • Chapter 2: Infernal Place
    • Chapter 3: The Malaysia Job
    • Chapter 4: A Normal Life
    • Chapter 5: Hector Alcazar
    • Chapter 6: Once a Thief…
    • Chapter 7: Lights Out
    • Chapter 8: The Grave of Henry Avery
    • Chapter 9: Those Who Prove Worthy
    • Chapter 10: The Twelve Towers
    • Chapter 11: Hidden in Plain Sight
    • Chapter 12: At Sea
    • Chapter 13: Marooned
    • Chapter 14: Join Me in Paradise
    • Chapter 15: The Thieves of Libertalia
    • Chapter 16: The Brothers Drake
    • Chapter 17: For Better or Worse
    • Chapter 18: New Devon
    • Chapter 19: Avery’s Descent
    • Chapter 20: No Escape
    • Chapter 21: Brother’s Keeper
    • Chapter 22: A Thief’s End
    • Epilogue
  • Multiplayer
    • Introduction
    • Game Modes
    • Maps
    • Controls
    • Customized Loadouts
    • Unlocking Loadout items
    • Challenges
    • Player Customization
    • Weapon Modifications
    • Weapons
    • Sidekick & Mystical Modifications
    • Marking
    • Gear
    • Sidekicks
  • Credits
    • Legal
  • Introduction
    • How to Use This Guide
    • The Story So Far
    • Characters

Uncharted 4: A Thief's End Guide › Foreword

Sic Parvis Magna

Well, I guess this is goodbye.

Back in 2006, when we embarked on what would eventually become Uncharted: Drake’s Fortune, our intention was to make a game that made the player feel like they were taking part in a classic adventure tale: breathtaking scenery, narrow escapes, life-or-death gunfights, freewheeling brawls, and a search for lost treasure. But we knew that none of the scenery or set pieces would matter if there weren’t memorable, relatable characters to pull us through the story. We’ve been all over the world with cigar-chomping con man Victor Sullivan, intrepid journalist Elena Fisher, and of course, thrill-seeking treasure hunter Nathan Drake.

Now, ten years and four games later, Uncharted 4: A Thief’s End brings the story of Nathan Drake to its conclusion. We wanted to make sure the series went out on a high note, and to that end, the 300-odd artists, programmers, and designers at Naughty Dog poured their hearts and souls into the creation of this game. Taking some of the lessons we learned from the first three games and The Last of Us, we also added new features such as the 4x4, the grappling hook, and considerably larger levels than ever before. We’ve also added all manner of goodies to find: documents, journal entries, treasures, and more. So it’s a good thing there’s this guide to help you find your way through it all.

It’s a bittersweet time at the studio. We’ve lived with Uncharted for a decade, and though we’re excited to move onto something new, we’re sad to say goodbye to Nathan Drake and his friends, enemies, and frenemies. That said, we’re thrilled with how the game turned out; it’s the biggest, most exciting, most emotional, and most epic (!) Uncharted yet, and we hope you love it as much as we do.

Sic parvis magna!

Josh Scherr
Writer at Naughty Dog

Special thanks to Naughty Dog Co-Presidents Evan Wells and Christophe Balestra, along with Creative Director Neil Druckmann, and Game Director Bruce Straley, as well as Sony Senior Producer Sam Thompson, and Bryan Kurtzman.

Prima Games would also like to thank Arne Meyer, James Myers, Joe Pettinati, Lily Nishita, Felix Park, Hunter Adams, Vivian Alcala, Dan Carrigan, James Elrick, Erik Engel, Justin Fennessy, Andrew Gillespie, Patrick Goss, Connie Huang, Michelle Huynh, Cynthia Ibarra, Daniel Leonard, Richard Lopez, Natalie Lucht, Nicholas Mazur, Joshua McCormick, Jocelyn Mettler, Trevor Stevens, Francesco Spezzotti, Zachary Shepherd, Grant Voegtle, Henry Zurawski, Victor Harris, Bryan Pardilla, Jordan Espinosa, Kevin Keeker, Jack Coleman, Sean Davis, Robert Cogburn, Erin Daly, Sue Pacete, and Russell Williams.

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