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Uncharted 4: A Thief's End eGuide
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Contents

  • Basics
    • Main Menu
    • Controls
    • Checkpoints
    • The Journal
    • Difficulty Settings
    • Navigating the Environment
    • Combat
    • Weapons
    • Enemies
    • Collectibles
  • Foreword
    • Sic Parvis Magna
  • Extras
    • Collectibles Guide
    • Trophies
    • Crushing Mode
    • Speedrun Tips
  • Story Walkthrough
    • Prologue
    • Chapter 1: The Lure of Adventure
    • Chapter 2: Infernal Place
    • Chapter 3: The Malaysia Job
    • Chapter 4: A Normal Life
    • Chapter 5: Hector Alcazar
    • Chapter 6: Once a Thief…
    • Chapter 7: Lights Out
    • Chapter 8: The Grave of Henry Avery
    • Chapter 9: Those Who Prove Worthy
    • Chapter 10: The Twelve Towers
    • Chapter 11: Hidden in Plain Sight
    • Chapter 12: At Sea
    • Chapter 13: Marooned
    • Chapter 14: Join Me in Paradise
    • Chapter 15: The Thieves of Libertalia
    • Chapter 16: The Brothers Drake
    • Chapter 17: For Better or Worse
    • Chapter 18: New Devon
    • Chapter 19: Avery’s Descent
    • Chapter 20: No Escape
    • Chapter 21: Brother’s Keeper
    • Chapter 22: A Thief’s End
    • Epilogue
  • Multiplayer
    • Introduction
    • Game Modes
    • Maps
    • Controls
    • Customized Loadouts
    • Unlocking Loadout items
    • Challenges
    • Player Customization
    • Weapon Modifications
    • Weapons
    • Sidekick & Mystical Modifications
    • Marking
    • Gear
    • Sidekicks
  • Credits
    • Legal
  • Introduction
    • How to Use This Guide
    • The Story So Far
    • Characters

Uncharted 4: A Thief's End Guide › Multiplayer

Customized Loadouts

Create Custom Loadouts to Fine-Tune Your Playstyle

Loadout Item Unlocks

From the multiplayer Main Menu, select Loadouts and highlight the Custom Loadouts tab to start building your own combination of weapons, Gear, Mysticals, Sidekicks, and Boosters. Each item in a Custom Loadout costs a certain number of Loadout Points (LP) to equip. Equipped Mysticals, Sidekicks, Heavy Weapons, and upgrades for Gear are purchased during a match via the In-Game Store.

In-Game Store

The In-Game Store is accessed via the Touch Pad during a match. As you play, you’ll earn in-game cash to upgrade your Gear or deploy your loadout items, such as Mysticals, Sidekicks, and Heavy Weapons. Choose wisely, as the cost of each item will go up the more you use it during that individual match!

Mysticals

Wrath of El Dorado

When thrown, the El Dorado sarcophagus from the first Uncharted appears and unleashes a flow of specters that tracks down nearby enemies and damages them.

Spirit of Djinn

The Djinn magic from Uncharted 3 imbues the player with the ability to teleport short distances, but they won’t be able to take cover.

Staff of Ayar Manco

This staff, from the Uncharted: The Fourth Labyrinth novel, casts a magical force pulse, temporarily revealing enemy locations on your mini-map and marking enemy explosives. Enemies are constantly aware of the Staff’s location and can destroy it.

Cintamani Stone

Activating this mystical from Uncharted 2 instantly revives any downed allies within its area of effect.

Indra’s Eternity

From the Uncharted: Eye of Indra motion comic, this Mystical slows down any enemy that enters its visible area of effect.

Boosters

Boosters allow the player to refine their playstyle even further and can be equipped in Custom Loadouts. Each Booster grants the player an in-game bonus or gameplay feature allowing them in-depth control over how they play the game. Base Boosters are unlocked through in-game progression and more powerful (at a higher LP cost) versions can be unlocked by using the base Booster’s unique feature or bonus. Here is a taste of just some of the Boosters and their upgrades that will be included in Uncharted 4 Multiplayer.

Scavenger

  • Get additional ammo pickups.

Helping Hand

  • Revive allies faster.
  • Increased movement speed while reviving.
  • Heal an ally back to full health when you revive them.

Marking

  • Marks enemies with L3.
  • Marked enemies are highlighted.
  • Enemies near your target are also marked.

Gear Revive

  • Time to next gear resupply reduced (by a certain amount of seconds) every time you revive an ally.

Down But Not Out

  • You have more health while in the Down state.
  • Faster movement speed while in the Down state.

Loose Change

  • Find a small treasure, giving you extra cash, in locations where you were KO’d.

Head Master

  • Time to next gear resupply decreases when you down an enemy with a headshot.

Stealth

  • Enemies don’t see you during their spawn fly in.
  • Cannot be marked by sidekicks.

Explosive Awareness

  • Nearby enemy C4 and mines are outlined to the player.

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