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Mafia III eGuide
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Contents

  • Optional & Other Missions
    • THE BETRAYAL MISSIONS
    • DELRAY HOLLOW: Cassandra
    • DELRAY HOLLOW: Emmanuel Lazare
    • POINTE VERDUN: Thomas Burke
    • POINTE VERDUN: Nicki Burke
    • RIVER ROW: Vito Scaletta
    • RIVER ROW: Alma Diaz
  • Vehicle Showroom
    • Introduction
    • Behind The Wheel Controls
    • Vehicle Upgrades
    • Boats
    • Sports
    • 2-Door
    • Muscle
    • 4-Door
    • Luxury
    • Offroad
    • Trucks
    • Emergency
    • Special
  • Collectibles
    • Introduction
    • How to Wiretap
    • Delray Hollow
    • River Row
    • Pointe Verdun
    • Barclay Mills
    • Downtown
    • Tickfaw Harbor
    • Frisco Fields
    • French Ward
    • Southdowns
    • Bayou Fantom
    • North Lake
  • Achievements & Trophies
    • Achievements & Trophies
  • Collectibles Interactive Maps
    • North Lake
    • Bayou Fantom
    • Southdowns
    • French Ward
    • Frisco Fields
    • Tickfaw Harbor
    • Downtown
    • Barclay Mills
    • Pointe Verdun
    • River Row
    • Delray Hollow
  • Story Missions
    • Introduction
    • NEW BORDEAUX: The Home Fires Burn
    • DELRAY HOLLOW: Thicker Than Blood
    • DELRAY HOLLOW: The Way of Flesh
    • DELRAY HOLLOW: Pray on the Way Up
    • RIVER ROW: Work the Man Who Bleeds
    • RIVER ROW: Fish Gotta Eat
    • POINTE VERDUN: The Blade Stained Red
    • POINTE VERDUN: Brave New World
    • BAYOU FANTOM: Sitdown
    • BARCLAY MILLS: The Dead Stay Gone
    • BARCLAY MILLS: A Little Late for That
    • DOWNTOWN: Compromised Corruption
    • DOWNTOWN: Everyone Will Notice
    • TICKFAW HARBOR: Hot Rubber & Cold Blood
    • TICKFAW HARBOR: The Connection to Cuba
    • FRISCO FIELDS:The Privileged Die Slow
    • FRISCO FIELDS: There’s a War Goin’ On
    • FRISCO FIELDS: Certainly Was Exciting
    • SOUTHDOWNS: The Fists and the Flames
    • SOUTHDOWNS: Jesuit in New Mexico
    • SOUTHDOWNS: Burn Like Napalm
    • NEW BORDEAUX: In Comes the Devil
    • FRENCH WARD: Evil That Men Do
    • FRENCH WARD: The Poor Sumbitch
    • FRENCH WARD: Real Nice Time
    • HOTEL PARADISO: Yet Here We Are
    • FRENCH WARD: Blind Eyes of God
  • Basics
    • The Menu
    • Movement
    • Wiretapping
    • Combat
    • Associates’ Services
    • The Minimap
    • Items
    • Armor
    • Fuses
    • Ammo
    • Money
    • Robbing Businesses
    • Police Awareness
    • Weapons
    • Defeating The Mob: How This Will Go Down
    • Enforcers

Mafia III Guide › Story Missions

FRISCO FIELDS: There’s a War Goin’ On

Mission: “Kill Remy Duvall”

Donovan’s Got More on Remy Duvall

Prerequisite: Secure Both Frisco Fields Rackets (“Southern Union” and “PCP”)

Travel down to the Blue Gulf Motel (1) in Delray Hollow to meet with Donovan in his tac-ops center. Donovan has a recording of a raw conversation between Remy Duvall and Oliva Marcano. It appears that Remy and his Southern Union brothers are gearing up to make a move. Now Lincoln needs a way to track down Duvall.

Find a Southern Union Deacon

Activate this objective and follow the trip route back to Frisco Fields (2). When you arrive, check your map: a large yellow search circle has appeared. Drive around within this circle and keep an eye on your Minimap. When you spot a Southern Union icon appear on the Minimap, drive toward it until the yellow circle disappears and you get a new objective.

Interrogate Southern Union Deacon

The icon marks the location of a Southern Union Deacon. Find the deacon and shoot to incapacitate him. When he falls down on one knee, gun down any of his armed associates. Then interrogate the deacon. Lincoln learns that Remy has called a meeting of his Union boys up by the old lookout point that night. The deacon calls it “putting together a huntin’ party.”

Go to the Southern Union Rally

Call your Arms Dealer and pick up a scoped rifle. Then travel to Cleavon Duvall State Park (3). Night falls automatically as you arrive, and you get a new objective.

Kill Remy Duvall

Instead of following the torch-lit parking arrow sign that points leftward up the road to the parking lot, veer to the right of the sign and follow the walking path. It leads uphill to a chain-link side gate.

From here, you can see Remy Duvall on the stage, whipping his Union brothers into a frenzy of hatred. Hop over the fence and take cover in the stone ruins. Wield the scoped rifle and nail Remy with a couple of headshots. He collapses to one knee.

Kill the Remaining Southern Union Soldiers

Once you’ve incapacitated Remy, you can turn your attention to the other lowlife. Not all of the Southern Union members are armed; use Intel View and your Minimap to find the red-marked gunmen. Toss grenades, Molotovs, whatever you’ve got. Take them out—all of them. When the last one falls, the objective changes again.

Confront Remy Duvall

Approach Remy and hold the button indicated to trigger a pair of cutscenes: Remy remains an unrepentant racist to the bitter end. And then you see live TV reports of the grisly aftermath.

Unlocks Story Mission:Kill Olivia Marcano

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