Prima Games eGuides Mafia III eGuide

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Mafia III eGuide Optional & Other Missions

POINTE VERDUN: Thomas Burke

Mission: “I.R.A. Don’t Ask”

Steal 3 Orange Samson Richmond-Luxes

Prerequisite: Complete mission “An Emotional Attachment” in Chapter “Bayou Fantom: Sitdown”

Talk to Burke

Head to Burke’s Iron & Metal (1) in Pointe Verdun. Enter the garage to find Burke working under a lifted car. Burke needs more cars to keep his IRA connections happy. Steal them and bring them back to the salvage yard.

Find 3 Orange Samson Richmond-Luxes

This first mission of Burke’s has you hunting New Bordeaux for three orange Samson Richmond-Luxes, luckily if you open your map you can find a plethora of spawn locations dotted all over the map with green screwdriver and wrench icons. There are three locations in each district except for the bayou. We suggest starting with the nearest marked (possible) location (2) to Burke’s salvage yard. That way you won’t have far to drive.

When you reach the location of the marker, access Intel View and you’ll see the car you are looking for highlighted in yellow with a green vehicle icon hovering overhead. This picture shows the Orange Samson Richmond-Lux you are looking for.

Deliver The Car To Burke

Simply jack the car and drive it back to Burke’s place marked with a green down arrow. The route is automatically marked when you enter the vehicle. Drive the car under the crane structure and into the red marker. Exit the vehicle and look for the next two vehicles.

Return To Burke

When you’ve delivered the third one, enter the shop and talk to Burke. This completes the mission. If you talk to him again, you can pick up the next job.

Mission: “I.R.A. Don’t Ask”

Steal 3 Red De’Leo Capulets

Prerequisite: Complete “I.R.A. Don’t Ask: Steal 3 Orange Samson Richmond-Luxes”

Talk to Burke

Head to Burke’s Iron & Metal in Pointe Verdun (1). Enter and find Burke behind the counter drinking a beer. Talk to him to pick up the second car theft job. This time Burke is looking for three Red De’Leo Capulets.

Steel 3 Red De’Leo Capulets

This job is naturally a little more difficult than the previous car theft job. This time you are looking for sports cars that have been impounded and are located in police station back lots…Police Territory. Open the map and you’ll notice only one green tool icon blipped on the map. It’s located over the Southdowns police station (2).

Stop near the police station and use Intel View to spot the cops in and around the police station. You spot the green car icon over the target vehicle behind the open garage. There’s a very easy way to steal this vehicle. Simply walk through the garage like you own the place and call the Police Dispatcher the moment an alert is created. Then jump in the car and drive off. Or you could sneak around and silently take down all the cops, using the Screaming Zemi to aid your strategy.

Deliver The Car To Burke

Enter the red sports car and smash through the gates to escape the police station. Follow the route back to Burke’s (1), stop the car under the crane, exit the vehicle, and then look for the second Red De’Leo Capulet using the Objectives Panel.

Find The Second Red De’Leo Capulet

The second Red De’Leo Capulet is impounded at the Frisco Fields police station (3). The target vehicle is heavily guarded. If you want to go the easy route, simply use the Police Dispatcher service and take the vehicle as if it were your own. If you don’t want to waste a Mark or want to save money (or just like a challenge), go in stealthily through the window of the guard booth, taking out the cop inside from behind. Exit the booth, creep behind the police car and take out one of the cops as they walk away past the back entrance to the garage.

Sneak along the garage exits and hide in the nook past the garage. Throw a Screaming Zemi into the back corner of the lot so the remaining cops will gather and look away from the red sports car. Dash to the passenger side of the car, enter and drive it off the lot.

Deliver The Car To Burke

Smash through the gates to escape the police station. Follow the route back to Burke’s (1), stop the car under the crane, exit the vehicle, and then look for the third Red De’Leo Capulet using the Objectives Panel.

Find The Third Red De’Leo Capulet

The third Red De’Leo Capulet is impounded at the French Ward police station (4).

As with the previous challenges, you can either use the Police Dispatcher to take the easy way out, or use stealth and a Screaming Zemi to challenge yourself a bit. Again, enter through the gate guard booth and take out the nearby cop from behind. Enter the lot and immediately toss the Screaming Zemi in a back corner beyond the red sports car, which is parked to the left, midway in the lot.

The Zemi diverts the remaining cops’ attention while you enter the sports car and tear off the lot through the gate at the guard booth.

Deliver The Car To Burke

Follow the route back to Burke’s (1), stop the car under the crane, and exit the vehicle.

Talk To Burke

Enter Burke’s shop and talk to him to finish this job. Talk to him again to pick up the next car theft job.

Mission: “I.R.A. Don’t Ask”

Steal 3 Green Bullworth Aspens

Prerequisite: Prerequisite: Complete “I.R.A. Don’t Ask: Steal 3 Red De’Leo Capulets”

Talk to Burke

Head to Burke’s Iron & Metal in Pointe Verdun (1). Enter and find Burke behind the counter drinking a beer. Talk to him to pick up the third car theft job. This time Burke is looking for three Green Bullworth Aspens.

Open the map and check out all the green tool icons marked all over New Bordeaux. They pepper the map like they did in the first car theft job, plus there are even a few in the bayou. We suggest trying to find the target pickup trucks using the nearest icons (2) to Burke’s. If you come up empty-handed, you can use the Objectives Panel objective selection to pretty much guarantee a find.

Find 3 Green Bulworth Aspens

This is the truck you’re looking for (see picture). They are not difficult to find using multiple possible locations marked on the map.

Deliver The Car To Burke

Enter the truck and follow the route back to Burke’s (1), stop the car under the crane, and exit the vehicle. Repeat this process two more times. You shouldn’t meet any resistance around the vehicle.

Talk To Burke

Enter Burke’s shop and talk to him to finish the mission. Burke discloses some personal issues he’s dealing with, tightening the bond between the two characters and building trust.

Mission: “I.R.A. Don’t Ask”

Steal 3 Cutler 50s

Prerequisite: Complete “I.R.A. Don’t Ask: Steal 3 Bullworth Aspens” & Assign Burke a second district

Talk to Burke

Head to Burke’s Iron & Metal (1) and talk to Burke. This time the I.R.A is looking for boat parts. Exit the shop and go to the Objectives Panel. Select “Find 3 Cutler 50s” and notice about three green tool icons representing possible Cutler locations in each district.

Find 3 Cutler 50s

We had a lot of luck finding all three Cutlers (2), (3) & (4) using the nearest icons to Burke’s. Pictured here is a Cutler 50 so you know what you’re looking for. It’s very convenient to search and find the Cutlers along the channel that runs south of Burke’s shop, since you must return it to his boathouse (5) once you’ve stolen them.

Deliver The Boat To Burke’s Dock

Route markers don’t work on water, so open the map and look for the green down arrow on the shoreline just south of Burke’s shop. This is his boathouse and dock (5). Drive the boat into the red marker and then exit the boat to complete the delivery. Do this three times, and then go talk to Burke (1).

Talk To Burke

Once you’ve delivered all three Cutler 50s to Burke’s dock, head up his pier and through the salvage yard to talk to Burke. He rewards you with three Makers for completing this job! Talk to him again to unlock another job.

Mission: “I.R.A. Don’t Ask”

Steal 3 Blue Samson Dukes

Prerequisite: Complete “I.R.A. Don’t Ask: Steal 3 Cutler 50s”

Talk to Burke

Head to Burke’s Iron & Metal (1) and talk to Burke. This time the I.R.A is looking for Samson Dukes. Exit the shop and go to the Objectives Panel. Select “Find 3 Samson Dukes” and notice only about two green tool icons representing possible Samson Duke locations in a select few districts. Select one to get a route pretty much guaranteed to have the vehicle you’re looking for.

Find 3 Blue Samson Dukes

This is the first time you will meet enemies (besides the police) at a vehicle steal location. When you get close to the target location, exercise caution. Use Intel View to spot red highlighted gangsters in the vicinity of the Samson Duke (see picture of Blue Samson Duke for reference).

Before you get close to the car, find a good location for cover. Then start picking off enemies with a weapon, or go stealthy. Either way, it’s a good idea to eliminate the enemies before entering the vehicle, so they don’t destroy it once you gain entry.

Deliver The Car to Burke

Enter the blue sports car and follow the route back to Burke’s (1), stop the car under the crane structure, and exit the vehicle. Repeat this process two more times. Expect to meet resistance around each vehicle you need to steal.

Talk to Burke

Once you’ve delivered all three Blue Samson Dukes to Burke’s scrapyard, talk to Burke who’s standing at the end of his shop counter. He tells you about Nicki wanting out of the family business and he’s trying to raise enough money to help her do just that. He also reveals that he’s dying of liver cancer. Lincoln and Burke build more trust, the I.R.A missions end, and you wind up with a little more cash in your wallet.