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Mafia III eGuide Story Missions

FRENCH WARD: Evil That Men Do

RACKET: Drugs

Talk to Big Jim McCormick (First Time)

Prerequisite: Secure Downtown District

Find Detective Jim McCormick in a small waterfront warehouse (1), down the ramp from the street. Big Jim is tired of scum like Doc Gaston who push drugs across the French Ward; Gaston is the biggest pusher in New Bordeaux, but nobody knows where he or his operation is based. He’s got a big supplier coming in town for a meeting, and Big Jim wants Lincoln to sniff it out.

Interrogate Pushers

Prerequisite: Talk to Big Jim McCormick

Unlocks:Tail Bagmen to Find Gaston’s Cash

Three Informants appear on the map (2a, 2b, 2c). You only need to talk to one; once you interrogate one, the other two disappear from the map. If the Informant you choose escapes and you don’t catch him, he ends up at one of the other Informant locations.

Eugenio Calabrese

Travel to the cemetery’s southwest entry (2a) and take cover at the gate. You can spot Calabrese’s big crew just inside, using Intel View. You can push forward to the stone bench without getting spotted, then whistle to lure both Sentries and the others to silent takedowns. Calabrese himself is posted around the corner to the right, beyond a row of mausoleums. Move toward him along the mausoleum on the right but stay in cover, luring more of his guys to their doom. Interrogate Calabrese to learn about the stash site used by Gaston’s bagmen.

Frank Nero

Frank and three burly goons work the lot (2b) by the newspaper boxes in southeast French Ward. Your best bet is to set up on the busy street with a scoped rifle and target Frank, firing until he’s incapacitated and can’t run. Then pick off his companions and approach. Interrogate Frank to learn about Gaston’s network of mobile bagmen delivering their take to a central stash site.

Kurt Dano

Kurt Dano hangs out at the Les Trois Pattes Bar (2c) in south-central French Ward. He has only one companion, but if you nail that guy first, Dano will make a run for it. Don’t let him escape! Interrogate him for knowledge of Gaston’s bagmen and stash.

Kill Gaston’s Enforcer

Prerequisite: Talk to Big Jim McCormick

Lester Terriot

Lester runs a makeshift drug den out of a pair of garages (3) between a collapsing brick building and the railroad tracks. He has a lot of product—six separate stashes—with most of it stored in a small brick hut (circled in our shot). He also has a big support crew that includes a Sentry.

Start on the street to the northeast and take an Intel View of the situation. Use your Pry Bar to unlock the garage’s back door; the Sentry is just inside, so quickly take cover outside before he spots you. Now you can start luring victims through the doorway for silent takedowns.

Alternatively, you can head around the collapsing building and down the alley behind it toward the den, working your way through the lot using dumpsters, barrels, and parked cars for cover. Lester is by himself in the garage next to the den, so if you clear the lot of all his men, you isolate him for an easier takedown.

Dropping Lester inflicts lots of racket damage, but don’t stop there! Each drug stash you destroy is worth even more. Open the brick hut’s door and target the red explosive tanks to detonate all five of the drug shipments stored inside for tons more damage. You can find a lot of cash laying around too. So this site really helps you send a message to Doc Gaston.

Kill Gaston’s Street Dealers (7 Pairs)

Prerequisite: Talk to Big Jim McCormick

Doc Gaston has a platoon of dope dealers out working the back alleys and dark corners of the French Ward district. Dealer icons don’t appear on your map until you wiretap their sector, but we’ve marked all seven spots on our district map. Two dealers (each marked with the “Kill” icon overhead) work each site, with one or two other armed associates lurking nearby, so approach carefully.

Before you make a plan of attack, conduct an Intel View scan of each area to identify dealers and their crew. You clear the site from the map once you kill one dealer, but might as well get them both since their demise is worth racket damage. Afterwards, scoop up their $500 bag of cash as well.

Destroy the Drug Resupply Boats

Prerequisite: Talk to Big Jim McCormick

Raid Mansion Drug Delivery

Travel to the green waterfront mansion (4) up in northwest French Ward. Your target is the drug resupply boat (circled in our overhead shot) that’s upside-down on the dock behind the mansion. Out front, start by taking cover behind the middle section of brick wall. Then whistle over the two guards, one from the front porch and another from the driveway or side porch.

Sneak around to the back patio and take cover behind a planter box. Use Intel View to see many guards down in the dock area, including a Sentry. You can try engaging a firefight, or toss a Screaming Zemi toward the dock to gather curious guards around it and then follow up with a Molotov cocktail. But we suggest maintaining your stealth and working for silent takedowns. When the odds are more manageable, you can open fire on the remaining gunmen. Then go toss a grenade at the boat on the dock.

Raid Boathouse Drug Delivery

Travel to the boathouse with the red-checked roof (5) down in the southeast corner of the district. Use the Pry Bar to unlock the front door then duck inside and take cover behind the stack of barrels and crates. Whistle to lure over any guards who will come for silent takedowns.

Now move closer to the threesome of goons who sit together at the cash-covered table across the room. Lure them over one at a time too, or just toss a Molotov on top of them. Grab the cash (lots of it!) then nail the last guards down on the dock. Finally, toss a grenade into the drug resupply boat at the dock. (Or you can shoot the gas can next to the boat to ignite the vessel, as well.)

Tail Bagmen to Find Gaston’s Cash

Prerequisite: Interrogate Pushers

As you learned from the Informant, Doc Gaston has a crew of bagmen who deliver the dealers’ cash to Doc’s stash site. Each bagman drives a red De’Leo Stiletto marked with an overhead “Follow” icon. When you see one, follow it to the meeting site and fight your way in to find a fat stack of Gaston’s cash.

Talk to Big Jim McCormick (Second Time)

Prerequisite: Racket Damage Total to $0

Return to Big Jim (1) and chat with him to learn that Doc Gaston is holed up in the Cistern (an underground club) beneath the Big Mouth Jazz Club.

Confront Doc Gaston

Prerequisite: Talk to Big Jim McCormick (Second Time)

Travel to the front of the Big Mouth Jazz Club (6) and take an Intel View to see targets below you, underground. To get down into the Cistern, go in through the jazz club’s front door and head directly back to the kitchen. Get ready to do a lot of whistling for silent takedowns. Cross the kitchen, take cover at the cutting table by the other door, and lure the two thugs guarding the top of the stairs.

Important: guards are everywhere, so keep checking your Intel View as you progress. Go downstairs to take cover outside the next doorway and lure the next guard over. At the top of the next staircase, take cover against the right railing and sneak down to the bottom. There, lure over yet another guard for a takedown. Raid the Weapon Locker then move through the hole in the wall past the grinning kid.

Head down the sloped passage to take cover outside the next chamber full of party folk. A Sentry and another gunman are posted here, so lure them over too. (This may spark a panic amongst the clientele, but ignore it for now.) Proceed through the chamber and take cover again, at the top of the next stairs. More guards, more whistling, more takedowns.

Continue downward, following the carpets until you reach the main cistern chamber, a large circular, high-ceilinged area full of chairs and couches with a bar at the far end. Intel View shows you two gunmen (one a Sentry) sitting and drinking at the bar with their backs to you, plus two more standing, one off to each side of the chamber. Your goal is to get through the open iron gate (circled in our screenshot) just to the left of the bar. Choose your method: stealth, shooting, explosives, or any combination that suits you.

Once you get through the gate left of the bar, veer leftward through the next opening and climb the short staircase. Then veer left again through another iron gate and turn left up the next stairs.

At the top, turn left and climb one last staircase. Take a quick Intel View here: you can see Doc Gaston (marked by the star icon) in an office to your right, but he has a bodyguard nearby. You should be able to target Doc through the curtain-draped doorway to incapacitate him. Then wait for his guard to return fire through the draped doorway and nail him too.

Finally, go seize Doc Gaston and kill or recruit him to take control of his Drugs racket. Assign the racket to an Underboss.

RACKET: Sex

By now you should have all of the French Ward Junction Boxes wiretapped—but we put their locations on this map, just in case.

Talk to Harold Cauley (First Time)

Prerequisite: Secure Downtown District

Activate this objective and follow the trip route to Les Dames Rouges club (1) where you find Harold Cauley, the muckraking reporter for The Tattler, at the bar. He points Lincoln toward “Handsome” Harry Robicheaux, the man who runs the sex rackets in the French Ward for Lou Marcano. His infamous sex hotel, Un Bel Jardin (better known as the Plow House), is rumored to be a hotbed of scandal for the city’s powerbrokers.

Interrogate Pimps

Prerequisite: Talk to Harold Cauley

Interrogations Unlock: “Kill the Kinky VIPs” and “Rob the Orgy”

After you talk to Cauley, Informant icons appear on the map in three of these four locations (2a, 2b, 2c, 2d). You’ll need to talk to two of them in order to unlock two new objectives. Your interrogations will reveal two useful bits of information: Handsome Harry has some kinky VIP customers coming to Un Bel Jardin for rough sessions of fetishistic fantasy. And second, a big sex orgy is raging in a secret site, so money is probably stacked all over the place.

Billy Zaccaro

Billy oversees the set for a pornographic movie shoot in a small warehouse (2a) underneath the freeway bridge to Pointe Verdun in northeast French Ward. Take out the guards and interrogate Billy to learn what he knows.

Afterwards, destroy Billy’s five crates of filmmaking equipment. Two crates are in the film studio garage, but three more sit in the garage next door (behind a garage door marked “Caution”). Don’t miss them!

Marco Vinci

Marco Vinci and two of his boys lurk in an alley (2b) next to the Yvonne St. Augstin Boutique. If you approach the alley by moving across the front of the boutique, Marco stands with his back to you. Sneak up to the goon at the corner for a fast takedown then quickly incapacitate Marco and dispose of his other buddy. Now you can interrogate Marco and learn what he knows.

Pietro Iovine

Pietro Iovine runs his business from the middle of a hotel courtyard (2c) down in southwest French Ward. Approach from the south, moving up the alley past the working girls. Take cover outside the open doorway into the courtyard and use Intel View to pinpoint the locations of Pietro and his thugs.

Toss a grenade or Molotov at Pietro to incapacitate him, gun down the two goons to the right, then set up at the bottom of the staircase to nail the last gunman who rushes downstairs from the upper balcony. Then interrogate Pietro to find out what he knows.

Freddie “The Bull” Toro

Freddie the Bull pimps his girls by an alley dumpster (2d) next to a Bellaire’s Supermarket in northern French Ward’s garden district. Shoot Freddie from the street to incapacitate him then take out his two armed companions. Interrogate Freddie for his information.

Kill “Handsome” Harry’s Enforcers

Prerequisite: Talk to Harold Cauley

Irving Pichot

Find the entry doorway to the L-shaped courtyard (3) of the sleazy hotel where Irving Pichot bases his escort service for Handsome Harry. Irving is upstairs in a room with one of his girls.

Sneak into the courtyard all the way to the trash can enclosure against the left wall; you can see two guards up ahead (circled in our shot). Lure over the first guard for a takedown. Then creep up the stairs just ahead and take down the gunman facing away from you.

Work your way across the courtyard until you can climb the stairs to the second floor; Irving is in the very first room. After you drop him, grab that money bag on the floor.

Ernie Lupo

Ernie Lupo and his sick crew use the Best Oil warehouse (4) as a base of operations. A quick Intel View reveals four heavies (including one Sentry) plus five boxes of destructible porno materials inside—three downstairs and two upstairs. Find the stairs in back that lead down to a lower-level door and use your Pry Bar to open it. Inside, you find the three stacks of porno materials.

One option: take cover behind the three barrels, facing the interior doorway. Destroy all three porno stacks for racket damage. You get detected and Ernie’s men, with guns drawn, rush downstairs to investigate. But the doorway is a bottleneck for them, so from cover behind the barrels, pick off goons as they try to come through, including Ernie himself.

The drawback is that if you don’t tag the Sentry, he will make a run for the upstairs phone to call in Reinforcements. So another option is to stay stealthy and hold off on shooting the destructible boxes; instead, take cover at the doorway and start whistling to lure down goons one at a time, including the Sentry and Ernie. When you finally clear the building, head upstairs and destroy the other two boxes of materials.

Oscar Sabato

Oscar Sabato and his lowlife buddies run a brothel out of a fountain courtyard (5) between apartment buildings over in southeast French Ward. Approach up the alley past a blue pickup truck and take cover at the narrow doorway leading into the courtyard. Whistle over the nearest thug for a takedown then survey with Intel View. Oscar is seated upstairs, with four more gunmen spread across the yard.

Push forward to the white crosshatch planter; from here, you can lure over two more of the gang. Sneak leftward to the fountain to get the last two. (Be sure to nail the Sentry before he’s alerted—he’s posted by a phone box, so he can make a quick call for Reinforcements.) Now you can climb the white staircase and end Oscar’s miserable existence.

Kill Limo Patrons

Prerequisite: Talk to Harold Cauley

As you learned from Harold Cauley, Handsome Harry ferries his upscale customers to Un Bel Jardin in limousines. These limos randomly pass you on the street; the VIP passenger in the back seat is marked with an overhead “Kill” icon that appears over the limo. When you see one, get on its tail and open fire, targeting tires to disable the vehicle. When it stops, hop out and toss a grenade under the grille. Gun down the VIP passenger if he emerges alive.

Find and Destroy Stag Flicks (8)

Prerequisite: Talk to Harold Cauley

Handsome Harry has quite a film business, with filmmakers working nonstop to produce stag flicks featuring “Bare Nudity!” (as the posters proclaim). Boxes full of finished film reels and posters are stored in eight places around the French Ward. We marked the locations on our district map, but note that their icons won’t appear on your in-game map until you’ve wiretapped their sector.

Some locations seem to be unlikely porn stashes—garages of mansions, etc. Before you raid each site, conduct an Intel View scan of the area to identify enemy numbers and locations. You clear the site from the in-game map once you destroy the box of stag flicks. Afterwards, be sure to grab any stacks of cash laying around as well.

Kill the Kinky VIPs

Prerequisite: Interrogate Pimps (First Time)

Travel to Un Bel Jardin (AKA the Plow House) (6), a hotel transformed into a sex playground for VIPs with unusual tastes. Enter via the doorway (circled in our shot) next to the black iron gate that leads to the garage area.

Inside, follow the left turn and use the service entrance. Mob gunmen are everywhere, so use Intel View and check your Minimap regularly as you proceed. Climb the stairs to the second level, go through the hole in the wall, and follow the hall to the hotel bar on the second floor.

Your goal: hunt down and kill three “kinky VIPs,” high-rollers who pay top dollar to indulge their sexual fetishes. Nailing these rich perverts puts a big hit on Handsome Harry’s racket take. Two of the three “Kinky VIPs”—Brother Superior and Neighbor Phil—are in rooms on the second floor, both not far from the hotel bar. Go room to room to find them and gun them down. (Note that if you’ve triggered an alert, the VIPs may get proactive and come hunting for you, so be wary.)

Brother Superior
Neighbor Phil

As you search the hotel for VIPs, don’t miss a number of money pickups and collectible items, including the $3500 cash sitting on the credenza (circled in our shot) next to the pool table in the game room. You can also find a pair of Vargas paintings (see our Tip).

The third VIP—Captain Pennies, the sickest puppy of them all—is downstairs prepping for work in a room off the wine cellar. Terminate his fantasy quickly.

Captain Pennies

Rob the Orgy

Prerequisite: Interrogate Pimps (Second Time)

Head to the unmarked warehouse (7) over on the eastern edge of French Ward that’s been converted into a sex club. Something big is clearly going on—black limos, traffic cones, armed guards. Approach from the back and climb the exterior stairs to the second floor entrance. This leads into an office area with a pair of guards.

Snuff them both silently then move out onto the balcony overlooking the wild festivities below. Use Intel View to spot the two gunmen down on the floor, one on either side. Turn right, sneak down the stairs, and then quietly terminate the Sentry. Now you can grab the big $20,000 stack of cash (circled) sitting on the cabinet next to the refrigerator cases. Retrace your way out—or crash the party, if you want.

Talk to Harold Cauley (Second Time)

Prerequisite: Racket Damage Total to $0

Return to Harold in Les Dames Rouges (1) to learn that Handsome Harry has arrived at Un Bel Jardin to assess the situation.

Confront “Handsome” Harry Robicheaux

Prerequisite: Talk to Harold Cauley (Second Time)

Travel back to Un Bel Jardin (6) and take the same route in that you used for “Kill the Kinky VIPs.” Harry is holed up in the game room upstairs, the room with the pool and poker tables. Hunt him down and kill or recruit him to take control of the Sex racket in the French Ward. Assign the racket to an Underboss.

Unlocks Story Mission: “Kill the Judge”