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Mafia III eGuide
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Contents

  • Optional & Other Missions
    • THE BETRAYAL MISSIONS
    • DELRAY HOLLOW: Cassandra
    • DELRAY HOLLOW: Emmanuel Lazare
    • POINTE VERDUN: Thomas Burke
    • POINTE VERDUN: Nicki Burke
    • RIVER ROW: Vito Scaletta
    • RIVER ROW: Alma Diaz
  • Vehicle Showroom
    • Introduction
    • Behind The Wheel Controls
    • Vehicle Upgrades
    • Boats
    • Sports
    • 2-Door
    • Muscle
    • 4-Door
    • Luxury
    • Offroad
    • Trucks
    • Emergency
    • Special
  • Collectibles
    • Introduction
    • How to Wiretap
    • Delray Hollow
    • River Row
    • Pointe Verdun
    • Barclay Mills
    • Downtown
    • Tickfaw Harbor
    • Frisco Fields
    • French Ward
    • Southdowns
    • Bayou Fantom
    • North Lake
  • Achievements & Trophies
    • Achievements & Trophies
  • Collectibles Interactive Maps
    • North Lake
    • Bayou Fantom
    • Southdowns
    • French Ward
    • Frisco Fields
    • Tickfaw Harbor
    • Downtown
    • Barclay Mills
    • Pointe Verdun
    • River Row
    • Delray Hollow
  • Story Missions
    • Introduction
    • NEW BORDEAUX: The Home Fires Burn
    • DELRAY HOLLOW: Thicker Than Blood
    • DELRAY HOLLOW: The Way of Flesh
    • DELRAY HOLLOW: Pray on the Way Up
    • RIVER ROW: Work the Man Who Bleeds
    • RIVER ROW: Fish Gotta Eat
    • POINTE VERDUN: The Blade Stained Red
    • POINTE VERDUN: Brave New World
    • BAYOU FANTOM: Sitdown
    • BARCLAY MILLS: The Dead Stay Gone
    • BARCLAY MILLS: A Little Late for That
    • DOWNTOWN: Compromised Corruption
    • DOWNTOWN: Everyone Will Notice
    • TICKFAW HARBOR: Hot Rubber & Cold Blood
    • TICKFAW HARBOR: The Connection to Cuba
    • FRISCO FIELDS:The Privileged Die Slow
    • FRISCO FIELDS: There’s a War Goin’ On
    • FRISCO FIELDS: Certainly Was Exciting
    • SOUTHDOWNS: The Fists and the Flames
    • SOUTHDOWNS: Jesuit in New Mexico
    • SOUTHDOWNS: Burn Like Napalm
    • NEW BORDEAUX: In Comes the Devil
    • FRENCH WARD: Evil That Men Do
    • FRENCH WARD: The Poor Sumbitch
    • FRENCH WARD: Real Nice Time
    • HOTEL PARADISO: Yet Here We Are
    • FRENCH WARD: Blind Eyes of God
  • Basics
    • The Menu
    • Movement
    • Wiretapping
    • Combat
    • Associates’ Services
    • The Minimap
    • Items
    • Armor
    • Fuses
    • Ammo
    • Money
    • Robbing Businesses
    • Police Awareness
    • Weapons
    • Defeating The Mob: How This Will Go Down
    • Enforcers

Mafia III Guide › Story Missions

DELRAY HOLLOW: Thicker Than Blood

Mission: “Somethin’ I’ve Got To Do”

Lincoln Clay has more than just revenge in mind. As he told Father James, simple revenge is not enough—he seeks more comprehensive satisfaction. His plan: target everything Sal Marcano has built in New Bordeaux, everything he holds dear…and then wrench it away slowly, relentlessly, district by district.

Prerequisite: Complete “…A Friend in Jesus”

But before Lincoln can set his terrible and ambitious agenda in motion, he knows he must first go back home and confront the nightmares that haunt him.

Health Pickup

Before you follow Donovan out to his car, explore Father James’ residence attached to the church. You can grab an Adrenaline Shot from the Medicine Cabinet in the bathroom, and pick up a TL-49 Fuse from the glass coffee table in the living room. (You’ll use these fuses later to install wiretaps.)

Get into Donovan’s Car

Follow John Donovan out to his red Potomac Independent and hop in. Lincoln takes the wheel.

Drive to Sammy’s

Drive the trip route from St. Jerome’s (1) in the French Ward to the burned-out remains of Sammy’s Bar (2) back in Delray Hollow. On the way, listen to Lincoln lay out his thoughts and plans for Donovan. Donovan mentions “a tac-ops center and all this other [stuff] you asked me for.” When you pull into the destination marker, Lincoln hops out and Donovan says he’ll be at “the motel.”

Enter Sammy’s

Climb into the building via the front corner window using the controls displayed onscreen.

Retrieve Your Gear

Walk down the corridor toward the bar to trigger a disturbing flashback sequence. Keep veering left around the bar as the visions appear, one by one. Lincoln relives the terrible night of the Marcanos’ betrayal.

Continue to the staircase and head down into the basement. This triggers a cutscene: Lincoln retrieves gear including his Combat Knife from his trunk, as more memories of Sammy flood in. (Your Combat Knife lets you perform brutally efficient Lethal Takedowns on foes.) Then he uses its blade to prep himself for war.

Unlocks: “That’s the Plan, Padre”

Mission: “That’s the Plan, Padre”

Prerequisite: “Somethin’ I’ve Got to Do”

After the cutscene, approach the nearby safe and open it to get notification that this is your Stash House. (See the Tip on this page.) You automatically store all the cash you’re carrying in the safe. You can access it anytime, anyplace.

Stash Your Cash Safely

Whenever Lincoln acquires cash out in the field, it gets stored automatically in his wallet. You can return to Sammy’s basement at any time and stash the wallet cash in the safe. Do this regularly, because if Lincoln falls in battle, you lose half of the money in his wallet. Later, you’ll be able to call a courier to your location and transfer your wallet cash to the safe.

Discuss Potential Assets with Donovan

Go back upstairs and exit the building. Then hop into the dark blue and white Berkley Executive parked in the alley driveway near the front entrance. Follow the short trip route down the street to the Blue Gulf Motel (3) and pull into the parking lot.

Climb the motel’s stairs and enter the last door on the left to trigger a long cutscene: Lincoln marvels at Donovan’s sophisticated tactical center, and learns that the Haitian mob is not only reconstituted but also a possible ally.

Unlocks: “Old Time’s Sake”

Lincoln’s Kill List

Open the Map screen and scroll to the Kill List page to see Lincoln’s list of primary targets. For now, the only target unlocked is the don himself, Salvatore “Sal” Marcano. But before you can get to Sal, first you’ll have to take out all of the targets listed below him on the chart: the capos and lieutenants of the Marcano criminal empire.

Highlight Sal’s photo and select View Intel and then select “More” to read John Donovan’s expanded dossier on the kingpin of New Bordeaux. Scroll to see intel about his criminal rackets as well. As you progress through the game, the Kill List will add profiles of Marcano’s minions as well.

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PreviousNEW BORDEAUX: The Home Fires Burn NextDELRAY HOLLOW: The Way of Flesh