Prima Games eGuides Fallout 76 eGuide

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Fallout 76 eGuide REGION 5: THE MIRE The Mire: Zone B—South Mire, Harpers Ferry, and Tanagra Town

Zone B: Secondary Locations

Aluminum and Beers
East Mountain Arch
Harpers Ferry Tunnel Camp
Derelict Hamlet
End of the Line
Treehouse on I-65
# Name DESCRIPTION

31

Barrel Burial

Someone was paid stacks of cash to bury some barrels at the edge of the Mire. The prewar money is still there, as useless as the skeleton.

32

Woodland Ramp

A plant tendril appears to have caught a hapless dirt biker in midair, at this rickety rock ramp.

33

Aluminum and Beers

A rock outcrop with a deck chair and cooler on it, above an aluminum deposit.

34

Thunder Mountain Deathclaw Nest

A ruined blue carriage by the train tracks and a Deathclaw nest. Can the clawed beasts be far away?

35

Under the I-65 Bridge

Giant holes in the road bridge and a coach in the Mire below.

36

Abandoned Waste Dump Exit

An elevator exit shrouded in bushes allows you to leave after exploring the waste dump to the west.

37

Gully Shack (west of Tanagra Town)

Whoever last used this shack was a fan of purified water, radios, cats, and other junk. Worth a pitstop.

38

Carriage Crash

East of Harpers Ferry, cargo carriages are strewn about, some caught and held by tough tendrils, close to the rail bridge.

39

Harpers Ferry Tunnel Camp

A medium-sized camp built into the bridge and blocked rail tunnel, with a Chemistry Workbench and a small lab inside a tunnel carriage.

40

Tanagra Town: West Outskirts

A prelude to the horror of Tanagra itself, this is a home and two outbuildings (and Weapons Workbench) taken over by plant life.

41

Military Comms Tower Tanagra

A small, quest-related comms dish standing atop a rock bluff with platforms and ladders up from the tunnel camp.

42

The Remains of Murphy and Kelly

Two settlers are slumped against a tree near a first aid kit, deep into the marshes.

43

River Treehouse

Want precarious platform ascending, mattress sleeping, and irradiated waters? Then this is the place for a junk hunt.

44

The Strangled Canoeist (and Quantum Bear)

Foul play befell the corpse on the tangled canoe in this part of the river.

45

The Aquatic Outhouse (Valley Galleria)

Running short on toilet paper? Check the safe atop the tendril stump in the middle of the river, near a skeleton raft.

46

Tank Guardian

A rusting military tank (and vicious Assaultron) is parked next to the Red Rocket Gas Station in the Galleria parking lot.

47

Biker's Truck (Route 107)

A pickup with beers and bikes, stalled out on the road.

48

Plastic People's Camp (R108)

A meeting in the woods with mannequins, close to a trap-filled camp with sleeping and cooking available.

49

Sunday Brothers' Coach Camp

A couple of coaches have been turned into a compact camp with cooking and armor stations as well as junk to gather.

50

Pylon Tent Camp

Food, a sleeping bag, and a tent are under an electrical pylon on the edge of the Mire.

51

The Mechanic's Metal Shack

A curved-roof metal shack with wire fencing surrounding it. Inside is a safe (1), an Armor Workbench, and junk to scavenge.

52

End of the Line

There's quite a large shanty camp at the blocked railroad tunnel, with a banjo, sleeping bag, junk, carriages, and shacks to find.

53

Under the I-65 Bridge (west of Treetops)

While Deathclaws prowl the road bridge, inspect the river underneath for a bony fan of chems.

54

Railroad Bridge Strangle

Rusting train carriages sit marooned on the broken tracks, with a locked safe (2) on one of the blue carriages on the bridge.

55

Train Tendril Derailment

Rusting rail carriages are flung about on this stretch of track, which includes a steamer trunk.

56

Rock Overhang at Treetops

Northeast of Treetops is a rocky outcrop, with an alcove, a sleeping bag, and some food to gather.

57

Strangled Roadway (Route 65)

Tendrils from mutated trees are pulling a van (and its skeletal passengers) into its depths. Come for the spectacle, and the Brain Fungus.

58

East Mountain Arch

An arch of large cut boulders placed into an arch by unknown hands. This is a great cliff from which to view the Mire and Bog.

59

Tinkerer's Truck

Armor and Tinker’s Workbenches as well as junk are available in this compact and well-designed truck and workshop, with a safe (1) to unlock.

60

The Witch's Picnic

A witch and her three sisters have finished a picnic, but not recently. They're lounging atop a rocky bluff in the forest.

61

Boulder Outcrop Camp

A long-departed survivalist managed to drag an ornate dresser and a locked safe into a camp set into this upper rock circle.

62

Military Vehicle Wreckage (Camp Venture)

A military APC and two SUVs are being gobbled up by the tendril roots investing this region.

63

Derelict Hamlet

This cluster of four sagging buildings in the marsh forest has a surprising number of choice items to grab.

64

Traffic Jam (Route 65)

There is a collection of rusting vehicles and some minor defenses to hide behind on the road to Valley Galleria.

65

Treehouse on I-65

The power of mutated tree life continues to astound, as a tree has ripped through the tarmac and now supports a camp platform.

66

Sniper's Treehouse

There's likely to be a very special sniper rifle at the top of the tendril tree platform.