Prima Games eGuides Fallout 76 eGuide

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Fallout 76 eGuide REGION 5: THE MIRE The Mire: Zone A—North Mire, Thunder Mountain, and Berkeley Springs

Dyer Chemical

22. Dyer Chemical

  • COLLECTIBLES: Bobblehead (4), Caps Stash (5), Magazine (3), Power Armor
  • CRAFTING: Chemistry, Power Armor, Weapons
  • DANGER: Explosive Canister! Radiation!++
  • ITEMS: Arms and Ammo; Harvestable: Soot Flower; Health and Chems+
  • INFO: Expected Enemy: Ghoul, Irradiated Insect, Robot; Scavenge Rating: 4; Size: 5; Sleeping; Threat Level: 30–99; Trunk
  • LOCK: Door (Key, Key, Key, 1)
  • ITEM EXAMPLES: Abraxo Cleaner, Bag of Cement, Baseball Cap, Bear Trap, Cap, Chessboard, Coffee Pot, Coolant, Desk Fan, Dirty Ashtray, Dog Tags, Duct Tape, Enamel Bucket, Fuel Tank, Fusion Core+, Hard Hat, Hazmat Suit, Life Preserver, Metal Bucket, Milk Bottle, Oil Canister, Pepper, Pipe Bolt-Action, Plastic Spoon, Pre-War Money+, Rat Poison, Salt, Steel Worker Uniform, Sugar, Tin Canister, Welding Goggles, Wonderglue

Dyer Chemical maintains a large facility along the river, with ample pipes and an extensive sewer system that you can access only with an ID Card. The sprawling facility is on both sides of I-65, with giant vats and facilities structures, mostly automated, but some terminals are still functional. Access the sewer via the outlet pipe or the maintenance facility door. Watch for radiation once you enter, and start fiddling with the pump chamber controls.