79. Hornwright Industrial Headquarters
- COLLECTIBLES: Bobblehead (3), Caps Stash, Magazine (3), Power Armor
- CRAFTING: Chemistry, Cooking (2), Tinker, Weapons
- DANGER: Long Drop!+++
- ITEMS: Arms and Ammo+; Harvestable: Glowing Fungus; Health and Chems; Recipe/Mod/Plan; Trunk; Vending Machine: Docking Station, Resume Receptacle
- INFO: Expected Enemy: Ghoul, Scorched; Landmark; Note; Quest: The Motherlode; Scavenge Rating: 4; Size: 4; Sleeping; Threat Level: 1–10
- LOCK: Safe (0, 1, Key), Terminal (1)
- ITEM EXAMPLES: Beaker Stand, Beer Bottle+, Bobby Pin Box, Claw Hammer, Coffee Cup+, Coffee Pot, Desk Fan+, Fusion Core, Glass Jar, Gold Scrap, Golf Club, Hot Plate, Iron Ore+, Machete, Mountain Honey, Nuka-Cola, Old Possum, Oven Mitt, Pack of Cigarettes, Pepper, Salisbury Steak, Salt, Spices, Stealth Boy, Stimpak, Sugar, Sugar Bombs, Tall Flask, Tato Soup, Telephone, Uranium Ore, Vacuum Tube, Willow Rounded Vase, Wonderglue, Yellow Table Lamp+
Though not lurching at an alarming angle like the brick tenement block adjacent to this location, the Hornwright tower is still in a frightful state of disrepair. Though you can enter the place via some treacherous tenement block maneuvering (from the Charleston Herald structure), and you can enter the structure from the fifth level, it’s easier to work your way up from the ground floor, via the south-facing entrance.
Inside, the Hornwrights have thoughtfully labeled each level with a number so you know where you are. Enter the passageway between the walls on Level 03 or 04 to reach the otherwise-inaccessible office on Level 05. Or, with the appropriate ID card, you can use the lobby elevator to reach the executive level. Once you shut down the laser grids, you can reach the sublevel basement.